11
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Recent reviews by live die repeat

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Showing 1-10 of 11 entries
No one has rated this review as helpful yet
62.8 hrs on record (4.1 hrs at review time)
Vampire Survivors, but better.
Posted 17 August, 2023.
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No one has rated this review as helpful yet
391.3 hrs on record (33.6 hrs at review time)
The best roguelite imo.

Strategies are varied, each playthrough feels individual with a lot of variabilities without overwhelming the player. Obviously there are some strategies that are easier to assemble, more reliable etc, but it can be a lot of fun to make a combo work that's more on the wonky end of things.
Graphics are utilitarian instead of beautiful to look at but let's be honest - graphics don't matter in this kind of game.
Posted 27 May, 2021.
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1 person found this review helpful
1,352.8 hrs on record (587.9 hrs at review time)
Great game, but with every update they manage to add new bugs.
Posted 23 April, 2021.
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No one has rated this review as helpful yet
34.1 hrs on record (22.8 hrs at review time)
I tried to like the game and it does have it's appeal. Trying to find the perfect move for your team to prevent damage on buildings and maximize damage on enemies or blocking their spawn points is interesting. On the other hand you are corned into very few options to play a turn if you want to maximize building protection, damage on enemies, blocking spawns and keeping objectives intact, leading down into a narrow road despite all the theoretical complexity of the moves.
Even if you keep it optimal, some spawns - or even levels with their layout in regard to your lineup's abilities - screw you over and there's little to alliviate that other than accepting that your lineup will be weaker in the run. There are no real highlights during the battles for me, situations that give me the sensation of having done something really cool or effective.
Posted 21 November, 2019.
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No one has rated this review as helpful yet
100.5 hrs on record (5.7 hrs at review time)
Early Access Review
It's a nice little card strategy game, that can appeal to rogue-lite fans. Through your innate builder, RNG and the different cards, that you are offered, there are different paths you can take to victory. It's early access, so while I do have my gripes with it yet, it looks like it's shaping up to be an entertaining game.
My biggest complaint is not being able to manage singular units or a bunch of them or check their stats and that the gameplay becomes too fast-paced in late game.
Also the matches are really hard, so hopefully the game will get an easier mode further down the road for people like me that want to see their mice thrive and secure victory once in a while.
Posted 9 November, 2019.
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2 people found this review helpful
270.9 hrs on record (87.1 hrs at review time)
Gameplay is varied and fun. There aren't "non-games" like in MTG where sometimes one player is starved or flooded with land. The matches usually are quite close. RNG is there but not as game deciding as we're used to in card games.
I'm missing stats about my matches, a profile of some sorts, to keep track of my games and performance over time. Social features are also incomplete. I am confident features like these will be added over time, but maybe the release was a bit too soon :D.
I like the monetization model, it's the right balance between enabling varied gaming for free while also keeping the collecting appeal. You'll get more out of your money than say Eternal, Hearthstone, which lack free drafting and have the more expensive constructed format if you wanna be competitive.

All in all a good game that's a lot of fun to play but still lacks some sort of personal stats and social online interactions.
Posted 1 December, 2018. Last edited 1 December, 2018.
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1 person found this review helpful
13.9 hrs on record (9.2 hrs at review time)
Finally an awesom F-Zero-like racing game on the PC. It is an arcade racer, but with some nice mechanics (drifting while turning opens up some synergies, like taking sharper turns by timing it right), active powerups, boost. Difficulty is fine. I really like the visual and audio representation. I like how the sound changes and gets more pumping the faster you go.

Developers keep supporting the game so far. That brings me to the negatives. The low player base makes it hard to find / play multiplayer matches. So if you don't have friends that own the game (I'm not sure if the demo offers online play), then you are kind of limited to single player and comparing your driving skills to other drivers on the leaderboards.

Still... I've had a lot of fun with the game so far and can recommend it :).
Posted 22 December, 2016.
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No one has rated this review as helpful yet
11.8 hrs on record (11.2 hrs at review time)
Awesome soundtrack, creative battles, bad puns, quite a few endings, one of them being totally awesome in my opinion, overall a very enjoyable and memorable game. What are you waiting for? Play it.

'The hope that some day one person might play Undertale because of this review... it fills you with DETERMINATION'
Posted 21 December, 2015. Last edited 21 December, 2015.
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No one has rated this review as helpful yet
12.0 hrs on record (11.8 hrs at review time)
Telltale in top form. It's always a good sign when you feel sad to not be able to spend some more time with the characters at the end of a story.. for now. An entertaining ride that, for me, surpassed TWD.
Posted 21 October, 2015. Last edited 21 October, 2015.
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12 people found this review helpful
28.3 hrs on record (21.6 hrs at review time)
I really like Construct 2 and so far have 200 hours in it on Steam. You will see only 21 hours on record here and that's just where problems begin with the Steam version construct - bugs. Biggest problem is, that Construct 2 gets performance problems after a while of running. Not sure what is causing it, but sometimes it is so bad that text you type in is delayed for 3-5 seconds.
Other problem: associating file types of Construct 2 with the program is an issue with the steam version. Opening a file direcly by double click doesn't work, the most you get is opening Construct by double-clicking a construct file. And even then Steam labels it as the Free version, although you start the Personal version (that's why it shows only 21 hours on record for me in this review - it's the time I spent in the free version).
Opening multiple instance of the program doesn't work, except by tricking Steam.
Only good thing about the Steam version are the automatic updates - those are comfortable and were part of my decision to get that software on Steam. But this does not outweigh the cons, especially not the frustrating performance issues that have bene here for years and thus are unlikely to get fixed. I've had those performance problems on different PCs, so it's unlikely it's my PCs fault.

So: if you wanna buy Construct 2, buy it from the creator's homepage, would be my advice. Or wait for Construct 3. It's a really cool piece of software that let's you prototype interactive games really quick and while it may not be the best performance-wise, it offers many features and is easy to learn and use, even stuff like multiplayer can be added to your games.
Posted 1 May, 2015.
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Showing 1-10 of 11 entries