6
Products
reviewed
237
Products
in account

Recent reviews by Scott M

Showing 1-6 of 6 entries
21 people found this review helpful
0.7 hrs on record
This should be a lesson in what NOT to do in VR. I don't know where to begin. The framerates were so so so low that it was nausea from the get go. Even with the LOWEST settings, it still ran extremely poorly. The motion controls were so piss poor that it seemed like they were just tacked on last minute after they developed around a controller the entire time. It's almost impossible to line up with the interactive elements and get it to feel like your reaching out and grabbing something. Moving your character with the vive controllers made me feel so disoriented. The SOUND. My goodness, please please please take the time to watch the audio and give it some head room so it doesn't clip. My god. The entire ending sequence was so clippy I had to mute it. Fix the HUD inside of the helmet. It's so far down that the vive lenses just distort it completely. Also take off look rotation. In terms of the experience, I'd say it has potential but as of right now it's absolutely pointless. From the "Space book" I could tell there is a meteor shower that I guess destroyed the station? The player awakens and you go around collecting 7 Floppy Discs for "Steve" and a book. What is the point of that? Who is Steve. Why am I collecting his things? THEN After you collect the book the game gives you no idea what to do next and you're left to figure it out on your own. I had to look up what to do because I couldn't take getting any more sick. The computer guy tells you NOT to hit the red button. Of course you have to press it and it makes no sense. You hit the button which causes the station to just explode and start a colision course with earth. Ummmmmmmmm ok? So I collect this strangers things, then I blow up the station that I am in? Okay cool. Why would I be the one to cause the disaster? Why would you make the player hit a button that causes the already damaged station to start heading towards earth? Then, to avert the disaster you grab this joy stick and hold left (in reality I have no idea which way my hand was since bad controls) for about 25 seconds until a meteor hits the station. Yep. You blast out into space with a CRACKED helmet. Yep. EXPOSED to space yet I can fly back to the station using my thrusters. Yep. 2 minutes in open space and I'm alive? Yep. You get to the station and hop into an escape pod which blasts you out onto the earth where you crash land. You are awoken by a robot that has you in some liquid chamber. Yep. If I knew what the HELL was going on, MAYBE I could enjoy it. END.

I am so so sorry for being harsh but this has to be the absolute worst experience of all of my VR career. I've play the worst of the worst on the DK2 up to the Vive but this is just horrendous. Not only is the animations bad, the controls horrid but the camera is DREADFUL. It constantly drifted. Every time something happened in the game it would cause me to be misaligned with where I should be looking with my VR body. Trying to fix that with the reset HMD button did nothing. The entire sequence I was in the escape pod I was looking backwards at a wall. After trying to fix it I gave up. The fall towards earth sequence has VR hands that I can move around, yet I can see my characters arms next to me on his knees. I'm sorry, but this isn't worth 7 dollars. PLEASE for the love of god get the framerates up. There is a reason Oculus will deny you on the basis of ONE dropped frame under 90fps. This is a nauseating experience with a narrative that makes ZERO sense. PLEASE do not buy this until it gets fixed.
Posted 16 February, 2017. Last edited 16 February, 2017.
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No one has rated this review as helpful yet
5.4 hrs on record (0.1 hrs at review time)
Early Access Review
This has so much potential. It is an INCREDIBLE workout. The things I think would make this even better is:

Correct the scale of the ring. It seemed HUGE.
Make Body shots count. It didn't seem like they did.
The gloves shattering is an odd mechanic. I should be able to throw as many shots as I want if there are openings. Having to dodge first then attack gets old and predictable.
When you hold the guy, the controllers should vibrate to let you know the hold is locked in.
Make it more organic and not so cut and dry with the movements.

All in all this can be one of the best VR games to hit!
Posted 9 July, 2016.
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2 people found this review helpful
1 person found this review funny
5.1 hrs on record (4.0 hrs at review time)
Early Access Review
This is the worst game that I have ever played. I fell for the early access like all the rest of you plebians, and realized this was so ♥♥♥♥♥♥♥ awful. Bugs galore, ♥♥♥♥ engine, wasted more time on this than anything I ever did.
Posted 5 March, 2016.
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1 person found this review helpful
1.2 hrs on record
The sheer nostalgia of this game is unbelieveable. All of the profiles were on point. I miss those days soooo much.
Posted 29 November, 2015.
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No one has rated this review as helpful yet
1
90.1 hrs on record (53.4 hrs at review time)
CS:GO Review
Best CS since 1.6. Pure fun for hours!
Posted 18 August, 2012.
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No one has rated this review as helpful yet
70.3 hrs on record (59.6 hrs at review time)
Best game I have ever played in my entire life.
Posted 20 April, 2011.
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Showing 1-6 of 6 entries