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ik hou van garnaal in mijn mond
ik hou van garnaal in mijn mond
kars:
ik hou van garnaal in mijn mond
To contextualize the entire thing, it is worth mentioning that Hordes.io is made by one person. It was made on a 300€ budget, so keep that in mind when comparing development speed to Albion Online which had several millions worth of budget and manpower behind it. This is not a "problem" as you describe it, its simply an example of a game that was incredibly unlikely to ever be made at all. Yes, its slower. Yes, I have to take breaks. This is what you get when you run an MMO without Kickstarter or NFT / crypto backing. Attacking me over this will achieve nothing.
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