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Recent reviews by 氢离子

Showing 1-4 of 4 entries
No one has rated this review as helpful yet
6.7 hrs on record
很上头的弹幕肉鸽游戏,肉鸽的局外成长很好地补强了我的菜鸡操作水平,技能的丰富度比预想的多,通关前我正好把所有技能都点完,难度和数值曲线相当舒适,解锁炮台和导弹时觉得恰逢其时,解锁暴击技能时就有点小惊喜了,后期的奖励如期而至。美妙的游戏,让我坐在座位上一动不动玩了4小时 x 2天,
Posted 16 July, 2025.
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No one has rated this review as helpful yet
260.3 hrs on record (255.7 hrs at review time)
本篇是个人的年度游戏,没想到DLC也做得这么用心,触发一些呼应本篇的隐藏要素时,甚至会起鸡皮疙瘩,非常nice。就是数值给我的压力太大了,本篇还是困难难度通关,DLC到最后直接选了最简单的难度躺平了……
Posted 9 March, 2024.
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No one has rated this review as helpful yet
3.6 hrs on record (3.5 hrs at review time)
非常精妙、简洁、动人的游戏设计!
Posted 20 November, 2021.
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1 person found this review helpful
39.7 hrs on record (21.2 hrs at review time)
能感觉到《火焰纹章》的骨子,数值和关卡做得很棒,真的是差之毫厘谬以千里的下棋体验。特别是在挑战条件下获胜,相比普通胜利,带来的满足感要高得多的多。
可惜的地方是,兵种少了些,现在只看到了四个兵种,加上转职的高级兵种,也说不上丰富,看兵种技能在这方面能补救多少吧。
战斗演出比较薄弱(如果是和火纹比的话),我现在基本是关掉战斗动画玩的。
RPG、派系运营、支线的内容相比火纹(抱歉,一直在和火纹比)要丰富得多,因为支线可以刷机,基本上游戏通关毫无难度。
角色成长方面,感谢开发组没有做升级随机加点,感谢你们的善良~
最后,九酱子老师的人设,社保了。
Posted 28 May, 2019.
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Showing 1-4 of 4 entries