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Recent reviews by Exploding-Bob

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Showing 1-10 of 49 entries
No one has rated this review as helpful yet
2.8 hrs on record
I stopped playing when the timing puzzles dropped in. Gosh how I hate these.
Posted 9 August.
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12 people found this review helpful
1 person found this review funny
16.9 hrs on record
In the end, yes I liked it, though I did bother not to 100% it. Combat is very simplistic, so don't bother playing on higher difficulties, it's just not worth it and does not add anything, since you just respawn and carry on where you left off.

The camera _always_ shows you what you need to know to proceed. If you don't find a path _you_ did no pay attention. Though there is some backtracking, esp. until you get the only ability that matters - the grappling hook.

The game marvels with visual storytelling and ambient, so if you don't appreciate curious exploration, this game is not for you. The game also lacks some enemy variety but natural environmental puzzles makes up for it. Luckily the number of jumping puzzles is very low, too. It never really overburdens you with anything and has a rather relaxing pace, so don"t worry, except for some (optional) sword upgrades you cannot miss anything important.

It took me 1 or 2 hours to get into the mood but then I was hooked to exploring this world.
Posted 7 August.
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No one has rated this review as helpful yet
7.2 hrs on record
All sentient beings are sentenced to see the end of their path - but it's the path that matters.

I did go in without much expectation,thinking it is just another walking sim. But there is a surprising lot of actual game, well - puzzles -, in it. The puzzles difficulty vary quite a bit but mostly on the easy side.

The beginning of game is lacking but gets a lot better, esp. from the second level on. Equally surprising is the thoughtful and still beautifully humorously story.

Only narrator Rachel August gets kinda annoying at times with her whiney acting. First I thought it was Nola Klop from Bramble the Mountain King (equally whiney narration). But that's a matter of taste and I won't hold it against the game.

Still I think this was 7 hours well spent and if you're inclined to thoughtful puzzle games, go ahead.
Posted 4 August. Last edited 6 August.
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4 people found this review helpful
5.7 hrs on record
Most games either succeed at story or at mechanics. Bramble is one that gets the story right but the gameplay is severely annoying and the boss fights are 'tedious' at best. Drawn out into several stage for no apparent reason, All action sequences come in the number of 3 of mostly the same without noteworthy changes to the formula and the floaty, slow controls surely don't help. The absolut low point of the game. The light (jumping) puzzles better designed and navigating the 3D world is quite solid but that should be the base line of any game.

What this game totally nail is atmosphere, monster/ character/ world design and story. So this is not a bad game par se but you'd better adjust your expectation for some very annoying action sequences.

It's nowhere near masterpieces like LIMBO/ Inside or even Little Nightmares (first one + DLC). Not worth to get at full price,
Posted 10 May.
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1 person found this review helpful
0.6 hrs on record
Same say it"s relaxing. But really, this is boring AF. The puzzles are boring and the walking speed makes point and click movement even more tedious. The only thing Tengami has going for it is the art style and that wears out quick.

Monument Valley (both) - some other games that migrated from iOS to PC - are magnitudes better!
Posted 5 March.
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1 person found this review helpful
2.8 hrs on record
I can"t pin it down but this game annoys the heck out of me. I've played similar walk-sim-adventure before, like Lifeless Planet or Moons of Madness, Narcosis and others I forgot, LP I really enjoyed, MoM and N were soso but this hits the bottom. Is it the ultra slow pace, the laggy controls the bland narrative structure? Don't know but everything feels tedious and boring. Like the levels are only there to present some contrived puzzles and then there are timed objectives, that you have to do over and over again, because the game doesn't tell you what it wants from you.
I am done with it for now, didn't even bother to finish.
Posted 7 December, 2024. Last edited 7 December, 2024.
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1 person found this review helpful
48.4 hrs on record
If you think this game is bad take a look at SuicideSquad from Rocksteady and you see what 'bad' actually is. Or rather don't !!! While AK is surely not a particularly good game, but at least it has 'game' in it and combat that is at least somewhat skill-based. Combat is simple yes, switching between long and short attack-button presses, while dodging, blocking away, waiting for you super powers to cool down between uses.
Traversal is super fluid and simple story is OKish and bossfights are nothing really special.
Still beating up mobs, though only little in variety
is fun but feels a bit grindy.

It's is definitely the worst Arkham game but as I said Suicide Squad managed to set a new low that is not even worth the time you spent with it, making you actually appreciate the little amount of effort that went into AK.
Posted 4 December, 2024.
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3 people found this review helpful
0.5 hrs on record
Oh my godness, Suicide Squad is just atrocious. Nothing in this game feels right and everything uninspired from the start. You can smell the grind even in the tutorial.

Compared to this game, Gotham Knights feels like Half Life 2-Quality Level. Gotham Knights is magnitudes above this game.

I only paid 3 Dollars and I am going to refund.
Posted 4 December, 2024.
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4 people found this review helpful
55.5 hrs on record
Game is not bad but pretty mediocre and it goes like this:
When you love the following DO get the game:
- authentic Tokyo esp. Shibuya (at least for sightseeing)
- Japanese culture - esp ghosts and spooks
- collecting stuff
- environmental climbing puzzles
- undemanding / relaxed combat

When you like the following DO NOT get this game
- deep, intense combat
- enemy variation
- gameplay-loop variety (you will do the same thing 100.000 times)
- variety in general
- intense story (game is sppoky on a PG-rated movie level, maybe less but it has some really good moments)
- good boss fights (these are easily the low point, safe the first one and the one in the train station side-quest

The high point of this game are the numerous side missions are a magnitude more interesting, spooky and even funny than the main quest and I enjoyed it for that.
Posted 5 September, 2024. Last edited 16 March.
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1 person found this review helpful
1.7 hrs on record
I've only played this for 1.7 hours and I am already bored to death. All you do is grow your zombie army to do the work for you. The story is close to non-existing and not funny. The guidebot is but that's it. I only paid $3 for it but don' think I will finish this. and then you counter simon-says dance battles...
Posted 9 April, 2024.
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Showing 1-10 of 49 entries