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Recent reviews by yeen

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22.5 hrs on record (8.3 hrs at review time)
Worthy successor to Wargame with some of the most requested features, including modeling / mapping support. Music is CRAZY good. One of the better RTS games I've played recently since C&C.

AI-generated content doesn't seem to be backed up by any substantial claims. Eugen has proven before with their games made before AI that a lot of the content just looks the same, so I'm doubtful they used much AI beyond inconsequential things like promotional material.

The game is EXTREMELY upfront about how the computer opponents play - there are plenty of difficulties with both non-cheating and cheating AI, intentionally given for more skilled players because if anyone remembers, the AI in Wargame was completely worthless. It's fun to play against AI that actually can be difficult.

I haven't seen a single REAL complaint about this game. It runs very well, graphically looks outstanding, seems extremely balanced and there doesn't seem to be any form of pay-to-win content (unlike Israel in Wargame Red Dragon).

If I had one complaint myself, I wish there was an option or method to slow down battles in some way because I want to spend time looking at the battles instead of having to frantically command my units to win. It's a high skill-ceiling RTS but that kinda means you don't have time to admire the graphics.
Posted 1 February.
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