Effect
United Kingdom (Great Britain)
Currently Offline
1 game ban on record | Info
1360 day(s) since last ban
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Perfect Games
720
Achievements in Perfect Games
Favorite Game
689
Hours played
35
Achievements
Review Showcase
962 Hours played
Since release, I have spent some hours in the game - putting a tl;dr at the start, I have actually found it to be pleasant. However, in some places the experience can be a little disappointing as it feels a lot like its predecessor - FS19.

Going into some detail:
There is a lot of positive aspects to the game. A revamped sound system definitely makes the experience more enjoyable. However, there is much more to what I have to say besides this very simple change:

What I enjoy:
- Overall multiplayer experience is great fun. Being able to run multiple farms and help each other out is something that I've enjoyed throughout the game series. FS22 has not failed me and I still find it very enjoyable.
- Everything is easy to master, once you give it a quick read.
- Overall experience is not bad, however it is also not perfect, unfortunately. I am hoping that as the game continues to be on the market, there will be a number of updates that will improve the experience!


What needs worked on:
- Something that could make the gaming experience better, would be an improvement in physics. Its nice to see moving parts in the machinery etc. however vehicles still do not feel like they are being driven across a muddy field when it is raining, for example. It all feels 'stiff' - if that is the right way to word it. There is no aspect of a challenge in that aspect - something that I was hoping for, considering how long the franchise has been on the market.
- Seasons adds something without really adding something. Yes, through the addition of Seasons, we experience the race against time to make sure that everything is done in a timely manner. However, yet again - I was expecting a challenging environment during the winter. Struggling to get around, snow physics on the ground etc. this is something that would definitely make this new aspect worthwhile. For now it just feels as if you are driving across a flat surface.
- Map editing is a whole issue in itself to be fair. It takes a lot of patience, we are given four basic tools that are pretty much useless. I have come against situations where I am unable to utilise the tools e.g. lowering/raising the ground won't work. Personally I think that it's something that needs looked at.
- Based on pre-released footage I was expecting more from the AI, both workers and just AI on the roads. There isn't much to be said about this. However the AI doesn't feel like AI... it's just there.
Recent Activity
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last played on 30 Dec, 2025
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last played on 29 Dec, 2025
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last played on 22 Dec, 2025