4 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 2.2 hrs on record (1.4 hrs at review time)
Posted: 16 Jul, 2020 @ 11:45am
Updated: 16 Jul, 2020 @ 11:47am

Helltaker

Preface

- I am going into this game with no bias on the community this game has or on the developers creating it, juding it purely from an aesthethics and gameplay perspective, only playing it since I keep seeing it everywhere.

My thoughts

- Helltaker ressembles Crypt of the Necromancer in the grid style movement (I'll touch on this in a later point) which might be a good thing or bad depending on who you ask, the majority being good. The puzzle part of this game being challenging the first go around though made a bit redundant by the fact you can skip it (mostly).
- Soundtrack wise, the music was good albeit a bit repetitive.
- The unnavoidable demon girl harem theme is there for those who like it as I feel it plays a big part, myself being indifferent to it.
- As for the movement I'll go a bit more into detail here as it's fine for the puzzle levels but not as much for the final level. Having to dodge the chains, using sometimes split second decision making isn't helped by the fact you're stuck in the fixed moving animation while everything else is fluidly moving around you. It's a poor integration of mechanincs in my eye.

Summary/Conclusion

It was an all right game that gave me a few chuckles but in terms of actual mechanics it's a bit lackluster and I wouldn't recommend it to anyone who isn't a definitive fan of the whole demon girl harem aspect.
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