Comments
the coal that kills TF2 o algo, I'm trans btw
8 May @ 8:22am 
I don't, unfortunately
8 May @ 8:07am 
Do you have like a color map from where it’s picked from?
7 May @ 12:44pm 
Hi! The color palette is a basic hue shift across most of the rainbow. There aren’t really any hidden gems, but if you want the most accurate yellow color, you’ll wanna shoot for around 45,000. This guide shows the range of colors! https://v1.steam.hlxgame.cc/sharedfiles/filedetails/?id=3595247347
7 May @ 10:26am 
hey man, im interesting in collecting a ton of lil' happy's and i was wondering if you could give me some insight into how the color palette changes or if there are any hidden gems
28 Apr @ 3:13am 
+rep brings the cheeto aesthetic to tf2
22 Apr @ 2:01pm 
Added because I am making a video on Arena mode, and would like to ask you some questions, since you made the casual-compatible Arena mode for Graveyard. Thanks!
18 Apr @ 5:43pm 
Yeah it would be tricky with how well the zombie classes work for open maps fingers crossed someone says hell yeah let’s do it i feel it would could be the peak of Halloween for the community if It got added for all the hype and desperation to escape the chaos cheers for the reply always a mint time playing vscript zombies
17 Apr @ 1:55am 
Yeah I've always wanted a map like that to exist! I've been pushing people into making one but it's understandably a bit of a gameplay risk. I'd still really love to see someone give it a shot though because I think it would be fun
16 Apr @ 4:00pm 
Would it possible to try make a vscript zombies map but one like the old original zombie fortress dustbowl night time version where you’ve got to escape thru all three stages the map at once the zombies mode is so damn fun but that would insanely fun to have as a map like that for this years Halloween
1 Apr @ 4:38pm 
cuck chair
27 Mar @ 4:27pm 
csf offer
18 Mar @ 12:26pm 
np! Glad you like the door!
18 Mar @ 11:25am 
♥♥♥♥♥♥♥♥ I was just looking at who made the spoonkid door and i never knew how much you contributed to Rust and TF2 as well, my 2 favourite games lol. Thanks for all the hard work bro
15 Mar @ 4:13am 
today👏is👏the👏ides of march❗️❗️❗️📆😜 Julius Caesar 💬might💬 have gotten💘the knife😩 but I'm ❌NOT❌🙅 going to stab🔪🔪YOU in the back👌🙏 because you're my 👬HOMIE! send this to 1⃣5⃣ Rulers 👑of Rome that you 🚫won't🚫 stab in the back 🔪🔪 ET TU BROTE?? 🙊
14 Mar @ 12:51pm 
══════════ 🔷⭐⚡⭐🔷 ══════════

🟦✨ Elite Gaming Legend ✨🟦

🚀⭐ Let’s party up again soon ⭐🚀

🌟🔥 Wishing you an absolutely epic day 🔥🌟

⭐⚡⭐ +REP — This profile radiates power! ⭐⚡⭐

══════════ 🔷⭐⚡⭐🔷 ══════════
11 Mar @ 2:49pm 
I LOVE YOU ALL
10 Mar @ 4:54pm 
W ak
8 Mar @ 10:07am 
Amazing work!
3 Mar @ 1:53pm 
i need rusticated garage door! :steamsad:
28 Feb @ 3:22am 
Rad Dude, Has a Done Amazing work for TF2
25 Feb @ 11:45am 
hey added
23 Feb @ 3:05am 
Awesome workshop, will you add me as a friend?)
19 Feb @ 1:01pm 
thanks!
19 Feb @ 12:59pm 
awesome skins!
17 Feb @ 8:25am 
This comment is awaiting analysis by our automated content check system. It will be temporarily hidden until we verify that it does not contain harmful content (e.g. links to websites that attempt to steal information).
15 Feb @ 9:30am 
thank you cuck fans across the globe
15 Feb @ 7:38am 
The cuck chair is the most goated skin in rust gg wp
14 Feb @ 9:20am 
can i get some skin and i love you
12 Feb @ 11:41am 
cool skins :steamhappy:
25 Jan @ 10:52am 
You are so good at tf2 workshop stuff could you make a unusual effect where the nine classes conga around the hat please just a suggestion for you anyways thank you for designing the best hats ever
19 Jan @ 10:41pm 
So basically this dude made items for two games that I enjoy which were accepted as official items in Rust and TF2. I commend you bro. :boop:
11 Jan @ 10:01pm 
I have a really weird question for you if you are up for it ?
31 Dec, 2025 @ 11:25am 
Ty! You too
31 Dec, 2025 @ 3:34am 
happy new year!:luv:
21 Dec, 2025 @ 5:32am 
k
17 Dec, 2025 @ 9:08am 
Yep
17 Dec, 2025 @ 7:06am 
its just 'divadan'? no numbers or smth?
16 Dec, 2025 @ 8:26am 
I’ve added you but have no PC rn and can’t use Steam chat on mobile- send me a request at my discord id “divadan”
16 Dec, 2025 @ 7:18am 
please add me. 2koth_abbey has an exploit
13 Dec, 2025 @ 1:10am 
yo can u add me? i wanna ask u smth
11 Dec, 2025 @ 3:27pm 
Put this on all your furry friends profiles to show they are a true furry!
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11 Dec, 2025 @ 2:31am 
Thank you for the Unusual taunts, it was a very generous gift, Merry Christmas Liam :heart13:
10 Dec, 2025 @ 12:39pm 
Hey! I gave payload a try but it was really really bad (cart camping with 20 heavies is impossible to design around), but I would enjoy seeing a cp map yet made. I always wanted to see someone take a crack at that concept, I think it would be pretty cool
10 Dec, 2025 @ 10:09am 
Hi Dan. First of all i want to thank you for the cool new maps. I think the zombie infection mode brings a interesting dynamic to the game, however no matter how much i enjoy it i can't help but to feel its very survivor sided as of now.

Is it too late to fundamentally change the gameplay setup? I feel like it would be more balanced if it worked like Payload or AD & the time was on the zombies side with the survivors having to progress through the maps, rather than camping in a choke until time runs out.
(though maybe the final point could be a holdout spot that captures slower)

Just some friendly feedback so more players can appreciate your work!
3 Dec, 2025 @ 1:54pm 
thanks!
3 Dec, 2025 @ 2:39am 
thank you very much, by the way, I love your maps and models :D
2 Dec, 2025 @ 7:05pm 
Hey! I don't have any tutorials on hand, but Valve has a guide here:

https://www.teamfortress.com/workshop/#:~:text=prop_bone_6-,Q,-%3A%20How%20do%20I

Some additional things to keep in mind-

- Your scene should be in 30fps instead of 24fps
- Make sure the model you used is the in-game player model and not the HWM model. You can swap it for the in-game one and reattach the bones to fix any problems, but that's a separate topic
- From the main menu of the game, you want to enter the cosmetic item importer, and in there you can select "taunt" as an item type. This is where you put in your .DMX file for your animation

Once you have your stuff imported and the preview looks OK, you're done and can hit publish on the submission. Then you just name it, add description, thumbnail, etc. Hope this helps!
2 Dec, 2025 @ 10:40am 
Hi diva dan, thanks again for the zi frames. I have a question: do you have a guide anywhere on how to make custom taunts for TF2? I know how to make animations, but I'm completely clueless about adding them to the workshop. Thanks.
2 Dec, 2025 @ 2:59am 
Thank u