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Recent reviews by PuFGGs

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Showing 1-10 of 28 entries
No one has rated this review as helpful yet
27.7 hrs on record (7.8 hrs at review time)
Early Access Review
yep, thats a nice game, however im pretty sure ea will do something to kill this game too
Posted 21 September, 2025.
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1 person found this review helpful
58.7 hrs on record (33.3 hrs at review time)
over priced!
Posted 5 January, 2025.
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No one has rated this review as helpful yet
4.8 hrs on record
Early Access Review
I guess biggest flaw starts when you want to create your own project, production cost is crazy high and you are having to grind for ever to create a one profitable app
Posted 31 August, 2024.
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74 people found this review helpful
9 people found this review funny
5
2
2
12
9.5 hrs on record (7.5 hrs at review time)
Early Access Review
Player Aliens are cool on paper but have not been implemented in a way that leaves fun for the mercs.
Here's my take after putting in a lot of hours since last play test, as both a merc and an alien. No, this is not a rage post, it's an honest look at the alien meta and the frustrating experience it creates for mercs.

Aliens are a nuisance and playing against one with experience is just the opposite of fun.
Something has to change because right now when aliens are played well they are insanely low risk and annoying, very often guaranteeing Mercs die or are run off the map early without having to do anything really special or hard.

Just think about it from the Merc side against an alien playing to their current meta:

You're 5 minutes into the raid.
You've made contact with other merc spawns nearby and have won the fight.

You're 10 minutes into the raid.
You spent 5 minutes healing back up, grabbing player loot, and doing a little looting in the area before you make your next move.

Well, Aliens are on you now since most of the players on the map are dead by 10 minutes in and you just made noise/got highlighted. You've been selected and now they will not go away.

You get spit on. Then gassed. Then spit on again, and gassed again. At some point you've probably hit a trap or had to take a couple traps out. Multiply this cycle by 2 since both aliens are there.

You can't do anything about it, because they are just invising up to a doorway or corner and attacking you from ranged and leaving again to get cooldowns without having to take any risks.

Once you've been spit on 4 or 5 times in the span of a few minutes, here comes the EMP and first attempt to wipe the squad.

Flashlights go out. The aliens get one or two hits in probably downing someone after all the spitting, someone gets a flare lit, the aliens took some damage because of it but they just use invis and run away safely.

The aliens are back 30 seconds later having regened all their health and energy from a sparking wire somewhere near.

You as a merc barely got your friend up and healing stims used in that time.

Aliens repeat the spitting/harassing while Mercs have no time to recover from the fight or make any meaningful distance.

EMP is back up shortly, except now the mercs are running out of flares and are low on health/stims.

This cycle is repeatable multiple times in the span of 5 minutes.

Now you're 15 minutes into the raid.
You are left with one option, get off the map immediately or die. The aliens will not go away and there isn't a whole lot you can do about them if they play with even a tiny amount of self preservation in mind.

The only answer mercs have to actually take the offense against the aliens is to somehow surround one that's trying to get away invis (they are faster than you always) and burn it to death during the bodyblock, which is insane as the most effective form of counterplay.

Guess what? Even though you killed it, They are only gone for 90 seconds, then they are back on top of you since they can just follow their partner's silhouette back to your location.

If this annoying range harassment meta is going to stay, aliens need to have a cooldown on invis after leaving it, or move significantly slower when lit up and taking damage so players can chase and punish, or burn significantly more energy when invis in the light, or have limited respawns. Probably some combination of those.

It feels terrible to wipe a significant amount of players AND sometimes aliens and then it means nothing because aliens are never ending respawn and can safely play from invis/range until you're dead or off the map.

"Bu- bu- but, just have one guy holding a flashlight and another with a flare!!1!"
Yeah? So, what, they emp the flashlight guy and then spit on the flare guy? Ok? Worst case scenario for the aliens they begin taking damage then invis and run away.

One of the other frustrating parts is that aliens are only doing it for like, max 5k on average. That's 1/4 of the flash drive I don't have the time to get because I didn't spawn near it and I have to leave the map by 15 minutes in.

I like the game and the idea but the aliens aren't scary or very interactive. They are a persistent annoyance at best and and downright infuriating at worst when they cost you a massive haul you played well for or a kit you worked hard for.

This going to get much worse once alien players know the map well and receive their upgrade trees if left in their current state.
Posted 16 August, 2024.
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A developer has responded on 17 Aug, 2024 @ 3:32pm (view response)
No one has rated this review as helpful yet
10.5 hrs on record (5.2 hrs at review time)
Early Access Review
good game but needs to be optimized, other than that if you dont have friends to play with good luck out there
Posted 7 May, 2024.
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No one has rated this review as helpful yet
1 person found this review funny
2.5 hrs on record (1.0 hrs at review time)
Early Access Review
i only can stand this game for 48 minutes because i havent played any game with this bad optimization even with dlss i coudnt reach 60 fps and i dont have a bad pc, i tried with best and worst grapichs but it was always same and sometimes in raid i did even see 10 fps, avarage was 20 - 40
when i saw the trailers of this game i was so hyped, it is sad that much hype for nothing

edit: i played again today fps felt bit better at least i could see 80 fps like miracle, fps drops still exist and still sometimes fps drops to 10 without a actuall reason

edit after studio confirms closure: F U C K
Posted 7 December, 2023. Last edited 11 December, 2023.
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No one has rated this review as helpful yet
118.4 hrs on record (26.0 hrs at review time)
jeeezzz
Posted 19 November, 2022.
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No one has rated this review as helpful yet
1 person found this review funny
48.5 hrs on record (26.0 hrs at review time)
bu oyunun anasını pompalı kullananlar sikti.
Posted 23 April, 2022. Last edited 23 April, 2022.
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No one has rated this review as helpful yet
0.9 hrs on record
ben sevmedim oyun mekanikleri hoşuma gitmedi
Posted 25 March, 2022.
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Showing 1-10 of 28 entries