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Recent reviews by Deadendsaint

Showing 1-8 of 8 entries
No one has rated this review as helpful yet
18.6 hrs on record (6.8 hrs at review time)
The game has the look and feel of the OG paper mario game with what seems to be inspiration drawn from the different worlds of kingdom hearts. It's a fantastic game with great writing and fun characters to support core mechanics that are really solid.
In the time I've played I haven't encountered any issues to speak of, and I've had fun with every second of my time playing.
For fans of paper mario and games like that I cannot recommend this enough
Posted 25 January.
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No one has rated this review as helpful yet
11.6 hrs on record (8.4 hrs at review time)
Early Access Review
So far I've enjoyed every aspect of this game. I honestly can't wait to see what the 1.0 release will bring.
Short of a couple connection issues which I believe have just been my service locally having issues I haven't encountered any game breaking issues to speak of. Most of the things that I'd like to see out of this game are covered in the road map the devs have posted.
A game that solidly does space combat, ground combat and a solid transition between the two is incredible. I will say I wish the missions were a bit more varied in time length. It does seem that most of them are an hour or more for the selections I'm typically offered. Some more bite sized options would be appreciated for when I haven't got time to lock in for a long session
Posted 22 September, 2025.
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1 person found this review helpful
29.1 hrs on record (15.5 hrs at review time)
I have been loving this game, I played the daylights out of the demo and was very excited to see it finally release. I have since put a small chunk of hours into it and found that the gameplay is solid as far as I'm concerned. I think the graphics are well done, the enemies are varied well, the bosses are fun to fight and overall it's a fantastic game at the current price point.

That said I do think the game needs some balancing work done and have seen the dev active in responding to peoples concerns and they had mentioned balancing was in the works.

Performance wise I haven't had any issues or crashes, all in all I'm happy for the money I spent and hope the dev continues to add content for the game as they said they planned to.
Posted 21 April, 2024.
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No one has rated this review as helpful yet
72.5 hrs on record (40.0 hrs at review time)
I've bought this game on two separate systems now, played it to 100% on one and am working towards it again.

This game started my love of roguelites and bullet hell games in general, its fantastic and the feeling you get once you finally start to understand the game and make progress is incredible. I'd recommend this game to anyone. The only other game thats come close to illicting the same feeling as this game is undermine for me
Posted 17 April, 2024.
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1 person found this review helpful
1 person found this review funny
24.4 hrs on record (7.2 hrs at review time)
So I was willing to buy a ps5 specifically because of this game, and now that its on PC it's saved me a ton of cash.

The game is GORGEOUS to say the least, and it's exactly what I'd expect from a typical roguelike/metroidvania formula. The games a little rough until you learn the mechanics and enemy patterns and such, but so is any game of this style. The items, weapons and other such things have good variance and I haven't yet seen everything.

The runs are a bit longer than you'd expect running start to finish and I have encounter a few bugs. The only one so far in single player was when I loaded up a saved run and clipped through the map forcing me to restart from scratch. The rest were in the multiplayer, which I can assume will be fixed with time.

The game runs smoothly for me with no hiccups or chuggies, save when I was playing multiplayer where I was shortly after hit with a network error. I did encounter some issues with the loading when I joined a friends game, where the doors wouldn't open, or the textures would half load, resulting in us falling through the map. That could have been due to her machine or the multiplayer network, not entirely sure.

All in all I am beyond happy with this game and look forward to putting many hours into it
Posted 16 February, 2023. Last edited 25 February, 2023.
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No one has rated this review as helpful yet
1
27.3 hrs on record (13.6 hrs at review time)
Early Access Review
First and foremost, I think this is a fantastic game that has the potential to be all the better!

That said, it's not without it's bugs, and from what I've seen the devs are active in the community and have taken note of these bugs and have been working on them. I can't wait to see what the future updates bring to the game because I think there's a huge potential for a lot of neat automated things and cool features, especially with the multiplayer mode. Most of the time, until you figure out your automation, is spent watching little progress bars fill up, but something about that is super satisfying for me.

I personally think that the game is well worth the money they're asking for it!
Posted 26 July, 2021.
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1 person found this review helpful
137.1 hrs on record (3.9 hrs at review time)
Early Access Review
The game build a good tense air that many horror movies fail to do these days. I appreciate the atmosphere the devs have built and look forward to seeing what comes in the future!

The added benefit of getting to hear my friends scream in terror being locked in a house is great too
Posted 19 June, 2021.
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No one has rated this review as helpful yet
180.4 hrs on record (79.2 hrs at review time)
This game marks high on my list of Roguelikes that I cannot put down right next to Enter the Gungeon and Dead Cells. Finding a multiplayer game of this style and caliber is so difficult. The devs have put a ton of work and love into this game to make the combat and gameplay satisfying as it is.

The mission types are varied between objective, a general idea of how long it'll take to complete and how complex the cave system will be. You can also pick from varying difficulties ranging from haz 1 to haz 5 and missions sometimes have modifiers to change things up a bit.

The classes are fun, and each seems to perfectly fulfill a role that can't be overshadowed by another class, that said, missions can be completed solo, or with multiple of the same class on a team. The co-op is where the game really shines in my opinion though, with a full team of different classes missions seem to become worlds easier to complete.

The endgame loop is satisfying as far as I'm concerned. It doesn't take hours of your time each week to complete the weekly things like, say, an MMO would, yet once the weeklies are done, it doesn't seem worthless to continue playing like most games would.

I also enjoy the upgrade system and the way it's employed in this game, minor changes that make major differences in builds and can be tailored well to how you want to play. The endgame overclocks are also unique and feel like a lot of fun even if I haven't managed to really work them into my playstyle yet.

All in all, for the money you spend on this game you get more content than most games at a higher price, and you'll be sure to get your money's worth from it. I know I've personally gifted this game to probably 4 or 5 of my friends to get them in on the action and so far every single one has loved it.
Posted 7 June, 2021.
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Showing 1-8 of 8 entries