5
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1911
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Recent reviews by #Codebreak

Showing 1-5 of 5 entries
No one has rated this review as helpful yet
143.5 hrs on record
Posted 1 December, 2025.
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No one has rated this review as helpful yet
16.2 hrs on record
My girlfriend told to me to say that yes, she enjoyed the game quite a lot and now she wants more.
Posted 24 August, 2025.
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No one has rated this review as helpful yet
7.4 hrs on record
One of the best shooters I've played in recent years.

First of all, I appreciate that the game does not waste my time with endless cut scenes and exposition as well as 1 hour tutorials. As soon as you start the game, you get told the basics of the story pretty quickly, and then you are thrown into a small tutorial that serves not only as a way for you to test the game mechanics, but it also accesses your proficiency with said mechanics and gives you a recommended difficulty level. This tutorial is in the form of a small obstacle course where you have to move as fast as you can while also killing every enemy that you see.

As you finish it for the first time, you immediately think "I can do it faster now that I know a few tricks" and you go again. Eventually, I settled for a time after a few tries and took the "Hard" difficulty recommendation, and I can tell you that after finishing the game I was thankful for it. There are parts of the game that were somewhat harder and required a few tries, but even then it was nothing over the top. If I had been left to choose it for myself, the game would probably be a walk in the park and I wouldn't have enjoyed it as much. I know this must not have even easy to implement, but it was honestly one of the best design choices the team made and I wish it would be this easy to pick a difficulty in other games without having to either go for a lower one and never adjusting it, or go for a higher one and end up struggling with the game to the point where you stop enjoying it and just drop it.

Besides that, the game has a lot more going for it. First of all, the movement. It feels so good to run across the maps while jumping and riding walls, trying to flank the enemies before they flank you. Its so fluid, I was left wondering whether I was playing Titanfall or a new Mirror's Edge game.

Then, we have the Titans themselves. It feels amazing to pilot one of these things and crushing everyone that is unfortunate enough to cross your path while your piloting it. And the game keeps giving you different Titan variations as you progress through the story, allowing you to test all of them and choose which one you prefer for the current scenario. You also end up having a few boss fights in these things and when I was in one it was quite tense. These were probably the missions that I had to repeat the most, the enemy Titans do not joke around when fighting you one on one. But each time I restarted the fight, I learned something new that allowed me to push forward, so it wasn't an annoyance retrying these a few times.

The level design itself is also amazing. Besides the tutorial level and the missions where you get to pilot the different Titans, there was also one where you get a device that allows you to time travel between the current time period and the past, using it to solve puzzles but also for combat. One moment you're in the present surrounded by soldiers and in the next you have outmaneuvered them by traveling to the past, repositioning, and traveling back to the present. I can also remember a mission towards the end where you get stripped of your weapons and Titan and have to make through it somehow.

Finally, the shooting. It feels amazing. I don't remember a lot of games, let alone single player games, that have such a satisfying feeling. Each time you pull the trigger its like a dopamine injection straight to your brain, and when you land a head shot its even more satisfying. I don't know why it is so hard for other games to replicate this feeling, but it felt amazing from start to finish to shoot each and every weapon I found in the game.

I definitely recommend you to try this game for yourself, and if after one hour you haven't found it fun, just refund it. The game doesn't take that long to complete too, which to me is a god send when every game nowadays wants you to invest 30+ hours just to roll credits.
Posted 14 August, 2025. Last edited 16 March.
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No one has rated this review as helpful yet
27.5 hrs on record (2.5 hrs at review time)
Posted 1 December, 2021. Last edited 12 December, 2021.
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No one has rated this review as helpful yet
15.8 hrs on record (15.3 hrs at review time)
For the price of free, it's an incredible game.
Posted 29 June, 2019.
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Showing 1-5 of 5 entries