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Recent reviews by clone

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No one has rated this review as helpful yet
221.3 hrs on record (45.6 hrs at review time)
The ultimate 40k RPG, if you can stand Owlcats quirks and issues.

- Top:
The power fantasy of a having billions to your command and changing the fate of billions. The game really goes beyond its ways to build uppon the mechanics of the Pathfinder games to give you the feeling, that you are someone here, that this is your protectorate and that you forge destiny.
Hits the 40k look just right.
Hours uppon hours of content.
People have something to say, your party is interesting, will comment on your actions, will react to your actions and has their own mind.
A game where being the little helping all type of person is not the main path.

-neutral
Turn based combat is a time sink and if you dont like it, I recommend playing on lower difficuilties and just skip through it.
Typically for Owlcat, way too many different mechanics spread out over multiple menues with little to no explanation.

-bad
Way too many load screens: Sector map to system map is a load screen. Closing system map is a load screen. Ship combat is a load screen. Every map change is load screen. There are way too many of them and even on a fast SSD, they are not instant.
The games system dont feel well refined in some points, like the exploration is extremly tedious, if you dont just use toybox and give yourself navigator points
Toybox is a must have for Owlcats "drag the game out by having 1000 meaningles fights" in the final acts.
You cant know when game events are truely urgent and you should do them instantly and when they are narated as urgent but you can wait them out quite long.

Two mods are essential for the game:
Toybox: hundreds of tweaks and options to streamline your game: Want a powerfantasie start early? Give your character some more points. Dont want to gamble on navigator points? Give yourself 800 of them. Want to change your party without having to go back to the ship? Respec?
Text-to-speech: If you like your games as a book? Then fine. Else, you can set up different voices for naration, male and female characters and just enjoy a (robot) voiced game.
Posted 4 October, 2024.
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2 people found this review helpful
334.3 hrs on record (47.3 hrs at review time)
This game has bugs.

This game has alot of glitches.

This game has a rotten terrible car physic that is so bad the A.I. cant use it, so the A.I. is completly on Rails whenever using it. Outside of races, where the A.I. gets teleported infront (!) or behind you.

Police in this game makes no sense. (30 secs and stars are gone, but insanely high DPS Policepeople will spawn right behind you all the time when not driving)

Mainquest is too short.

Inventory and Items are a hot mess.

You cant change your apperance in a game where people change their faces, hair, skin or ♥♥♥♥♥ whenever they want. You cant even change your hair or make-up.

Everyone tells you "Come here right now" and then you continue to do 20 side activities and you are one week late and nobody gives a ♥♥♥♥.

Everything is like a painting, see it once, wonderful, come back later, still the same, the same NPCs have not moved for weeks. Everything in missions is pure script, zero A.I.

So why recommend this game? Because even tho this game as SO MANY issues, glitches and general very bad design choices (designs you would expect in the open world of GTA III), it has these amazing parts that keep you in. Shooting, hacking, sneaking, melee? Works. Getting Skippy and giving a gazillion headshots? Never stops to be amazing. Skippy firing a bullet to early killing a policeman ruining your day? Cant stop laughing. Sidequests that make you ask your own decisions more then any question in your own life. Mainquest and sidequest characters that actually make you care, make you continue. Questioning yourselve if this was the right decision. Giving you end options that are as far away from red/green/blue mass effect or Deus Ex style as possible.

This game takes alot to be looked over, because CDPR has either absolutly no idea how to make an open world work and gives no damn about any QA or just cutted everything with a major bug and we only see the minor bugs. But the game still gives back, its amazing act 2 side quests alone are worth the play.

Maybe not now, maybe they fix the most glaring issues and change critical (terrible) gameplayparts out. Maybe they dont because they got their money and CDPR is the next EA/Bioware. Doesnt matter, I had 47 hours (all sidequests with meaning, mainquest) I dont want back. I can recommend playing it now, I can recommend playing it in the future (maybe after patch 1.09 or 1.10). So here is the recommend. Have fun.
Posted 17 December, 2020.
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13 people found this review helpful
423.4 hrs on record (376.4 hrs at review time)
Utterly disgraceful practice. Add a new launcher and mess about with the graphic options.

5 years no update, 2 years of the failed follow-up game having less players then this one and now they bring us a "launcher" that does not work very well with alot of systems and is only there to show CIV 5 players adds for CIV 6.

Shame.
Posted 21 November, 2018.
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Showing 1-3 of 3 entries