6
Products
reviewed
151
Products
in account

Recent reviews by Clever Toucan

Showing 1-6 of 6 entries
No one has rated this review as helpful yet
219.2 hrs on record (173.9 hrs at review time)
:)
Posted 11 January, 2024.
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5 people found this review helpful
1 person found this review funny
229.0 hrs on record (72.3 hrs at review time)
All of the criticisms other reviewers have for this game are 100% valid - but here's the thing. If you're an old mech warrior fan and you just want a chill game where you can put some music on, smoke some weed, and relax while you watch a bunch of big robots beat the ♥♥♥♥ out of eachother, this is the game for you. It's not the greatest game of all time, but I'm having fun with it
Posted 2 June, 2021.
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1 person found this review helpful
68.9 hrs on record (45.4 hrs at review time)
Celeste is a masterpiece of a platformer
Posted 19 December, 2019.
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1 person found this review helpful
13.4 hrs on record (9.5 hrs at review time)
10/10 - This game brings so much life and personality into a genre that already feels overplayed just a year after emerging from relative obscurity.

I really hope Landfall supports TABG long term, I see so much potential for its future.
Posted 14 June, 2018.
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1 person found this review helpful
45.6 hrs on record (19.1 hrs at review time)
I haven't played anything like it, the score is incredible and keeps up with the pace of the game, the level design is absolutely superb, and the mechanics are fantastic.
Posted 29 October, 2017.
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2 people found this review helpful
144.1 hrs on record (56.6 hrs at review time)
This is one of the best games I've ever played, but its plot feels like it was dreamt up by a staff of 47 chimpanzees on various hallucinogenics.
May contain mild spoilers

"She refuses to wear clothes, but besides that, she's completely docile. She never speaks, sweats, or breathes"
"What?"
"At least not with lungs. She breathes through her skin. Clothes would suffocate her"

(ಠ ͟ʖಠ)

As most of the other reviewers have attested, this game's plot just doesn't make any sense. However, for the first time in the history of the Metal Gear franchise, that doesn't matter. You're not thinking about inconsistencies or deus ex machinas when you're too busy being the literal American James Bond. Konami obviously put a ridiculous amount of time making this game mechanically beautiful and just plain fun; when you're planning out an infiltration into a camp, you're actually planning-you're doing recon, you're looking for patterns, you're deciding what the best entry point will be. Almost every single mission can be accomplished however you want-you can take out key positions from a vantage point half a kilo away, you can sneak in, CQC everyone and extract, you can have your dog pull a ♥♥♥♥♥♥♥ knife and slit everyone's throat. The AI's feel natural. The vehicles feel natural. The buddy system feels natural. When you plant C4, if you plant two or more at the same time, they go off together, but the rest don't. When you collapse a power line, if live wire falls on you, you get electrocuted. If you jump off of an edge onto a soldier, he gets knocked out depending on how high you dropped from. If you Fulton something into a helicopter, that helicopter gets exploded. Every single aspect of this game is almost infinitely customizable, and that, for me, is not only enough to redeem it for its sub-par plot, but also make it stand apart from its contemporaries as a truly great game.
Posted 10 August, 2016.
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Showing 1-6 of 6 entries