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Recent reviews by Ciryando

Showing 1-3 of 3 entries
6 people found this review helpful
0.7 hrs on record (0.5 hrs at review time)
Fun party game with quick rounds and room for being creative with the arena/trap building. Worth $5 for sure!
Posted 15 July, 2021. Last edited 15 July, 2021.
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No one has rated this review as helpful yet
1,371.3 hrs on record (926.6 hrs at review time)
Early Access Review
Fun game. Heard it's out of alpha in three weeks.
Posted 1 November, 2019.
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No one has rated this review as helpful yet
29.2 hrs on record (11.0 hrs at review time)
Early Access Review
A space-RPG that is a mix between FTL, Guns of Icarus and quest based rpg.

The game is fun, and the way to the official release shouldn't be long. That said, there are still bugs and glitches that has to be fixed and more depth to the game to be added. But the potential is there!

The game consists of several classes, all of which have their own tasks to make the spaceship run smoothly. They have upgradable talents that will give perks to either themselves or to the ship.
The engineer has control of power usage and core temperature, along with the systems on the ship such as weapons, shield and warp drive.
The pilot maneuvers the ship. The controls takes some minutes to get used to, but becomes easy after flying around for a little time.
The weapon specialist fires the big gun. Probably the easiest positions, but also very entertaining. Railgun, laser turret, missiles, nukes and more.
The scientist is more like an electronic warfare operator. Cyberwarfare (infecting enemy ship systems with computer viruses), shield boosting and programming, and scanning of planets and ships.
The captain is the big boss. He is in control of buying and selling components and equipment for the ship, has full economical control and makes the plans for where to go and what to do. Personally I think this role is a bit dull, as it consists of mostly just telling people what to do, without doing anything yourself (except from plotting in the course in the starmap). This is realistic, of course, but still the position I like the least.

A good crew can be really fun to play with, and you dont even have to be 5 to play. AI exists, but I haven't really figured them out, and initially i find them to be quite crap as opposed to a player. Another similarity with Guns of Icarus I guess.

tldr; fun co-op game with space exploration and upgradable ship and characters. Crossover between FTL/Guns of Icarus/RPG.
Posted 10 February, 2016.
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Showing 1-3 of 3 entries