10
Products
reviewed
752
Products
in account

Recent reviews by Binary Clone

Showing 1-10 of 10 entries
No one has rated this review as helpful yet
17.8 hrs on record
Runs terribly, but more importantly, 17 hours in and my game now crashes every time I load my save, so the game is functionally unplayable now
Posted 17 March, 2025.
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4 people found this review helpful
0.5 hrs on record (0.2 hrs at review time)
A short VN about grief. About the complexities of grief, about remembering the bad that everyone else seems to have forgotten, about seeing intimately the good and the beauty that few others have noticed, about pushing the bruise, about slowly realizing the most important pieces.

It's two dollars - just get it.
Posted 26 August, 2024.
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3 people found this review helpful
2.4 hrs on record (1.5 hrs at review time)
easy rhythm game with mediocre mapping and one of the loading screen lines reads "How old are the girls? You're asking too many questions!"

there are a lot of rhythm games that have better mechanics, better mapping, and aren't creepy
Posted 25 April, 2024.
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No one has rated this review as helpful yet
35.5 hrs on record (29.4 hrs at review time)
Roboquest is like if Doom 2016 and Borderlands had a roguelite baby.

Lots of secrets/routes, great weapon variety, fantastic class variety, satisfying gameplay, speedy movement, mechanical depth, secrets and alternate routes through the game - Roboquest has it all. You have a sprint, a slide, grinding on rails for extra speed, jumping on enemies' heads for melee damage while shooting other enemies or reloading. Enemies stagger after taking enough damage or Impact. You've got Borderlands-esque weapons with random effects/affixes of different qualities. You've got elemental damage systems. You've got some classes with rocket jumps, some with melee attacks, one that summons minions, etc etc. And, of course, items to grant you more buffs.

I played in Early Access until I had beaten everything that was available at the time, and have come back to it recently for the full release. I was surprised at how stellar the felt in Early Access, and the game has managed to pleasantly surprised me again somehow coming back to it now.

Probably my only gripe is that when you haven't picked up a weapon yet, you can't see how big the magazine size is from the stats pop up, only that it's a mag type weapon vs an energy type weapon. Unless I'm missing something. That is probably the worst thing about the game for me, and it's pretty minor.

Roboquest is probably a 9/10 game for me personally at the moment, and could probably grow into a 10/10 as I play it more and discover the rest of the game. Co-op is a blast, but most of my time has just been spent in single player.
Posted 21 December, 2023.
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No one has rated this review as helpful yet
18.2 hrs on record
If you like Castlevania games, this will probably be a great time. It grew on me as I continued playing it, and while I don't see myself playing through again, I had a good time with it. Even as someone who does not play Castlevania games in general.

There were certain aspects of the game that just weren't for me. They aren't necessarily bad, just... not for me.

1. The massive clutter of inventory items. Man I did not expect to be spending so much time in my inventory. It's nice that there's a variety of weapons (though honestly I only ever really used the whips), but to me having all these armor types and pieces just meant a lot of pickups I didn't care about. Equip when numbers higher. There are definitely trade offs more significant than that, but it wasn't stuff I really wanted to bother with (and I didn't really have to, since it's not awfully hard.

2. The massive clutter of crafting systems. My god did I not imagine that a metroidvania needed the tedium of crafting random bits and pieces. There's a food crafting system that feels bizarrely out of place while at the same time completely useless and practically mandatory. Eating a new food for the first time raises your stats permanently, which means if you don't bother making food, you're missing out on potentially huge stat benefits. At the same time, it was literally just a chore I was doing every once in a while, since there's never a reason not to, but I also wasn't going to bother grinding materials because, again, the game isn't that hard.

3. Just how opaque some of the progression pieces are. Again, not bad, really, just definitely not for me. I looked up two major progression pieces and cheesed one before looking up how you're actually intended to do it. Remember that notable property of a single random room from 8 hours of gameplay ago? I certainly didn't.


On the other hand, like I said before, I overall enjoyed the game. I didn't experiment with all it has to offer, but the magical abilities have an overwhelming variety. Maybe a little overboard, since it was hard for me to justify experimenting much when I had a setup that worked for me and I wasn't about to optimize my setup or anything when the game isn't too hard.

The movement is fun, even if a lot of it isn't explained much - backdashing can be cancelled by crouch, so you can speedily bounce backwards through spaces with backdash cancels (but that's never explained); you can do a dive kick eventually (but that's never explained); and you can cancel an attack's endlag with a backdash (which I think is a loading screen tip). Landing with many weapons also cancels all endlag, meaning you can do tiny hops for all your attacks to massively increase your damage and maneuverability. These are all super fun, some of the most fun aspects of the game for me.

Because the movement is fairly fun, the combat is entertaining too. It's nothing I would call groundbreaking, but it executes on its style quite well. There isn't a huge amount of enemy variety, but I'd say there's enough, and while not all of the bosses were super interesting, there were a handful that were really unusual and unexpected in a really good way.

Overall, I would recommend this to fans of the genre. It's not going to win over a lot of new people who aren't convinced by castlevania-like games or metroidvanias in general, but it's worth playing if those games are something you're already fond of.
Posted 18 March, 2022.
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2 people found this review helpful
213.5 hrs on record (145.1 hrs at review time)
I bought a whole valve index and all I use it for is beat saber
Posted 18 May, 2020.
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1 person found this review helpful
156.1 hrs on record (69.4 hrs at review time)
Not the best plotline for the main story, but the core of the game is as fun as BL2 ever was with extra QoL features, more enemy variety, and more great DLC.
Posted 23 April, 2020.
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1 person found this review helpful
484.4 hrs on record (51.4 hrs at review time)
Celeste is the only game in my Steam library of over 400, plus every console and handheld game I've ever owned, that I have ever enjoyed so deeply that I started speedrunning it.

The controls are tight and satisfying, the challenge is tough but fair with a good difficulty curve, and the story, though secondary to my enjoyment overall, is compelling.

One of the only complaints that I have is that the (fantastic) Assist Mode should disable achievements. That's probably the biggest thing.
Posted 20 December, 2018. Last edited 25 April, 2023.
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49 people found this review helpful
1 person found this review funny
20.7 hrs on record (17.3 hrs at review time)
Let me be clear: I enjoyed Superhot. The mechanics are interesting, most of the puzzles are well put together, and the presentation was neat, if only fairly surface level.

But honestly, I can no longer recommend the game. The devs have shown themselves to be condescending to their userbase, disconnected from their consumers, and very close to anti-consumer in their recent decisions regarding Superhot VR. As someone who initially enjoyed the game and was looking forward to VR support, this is incredibly disappointing.
Posted 25 June, 2016.
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No one has rated this review as helpful yet
1 person found this review funny
50.5 hrs on record (38.0 hrs at review time)
Fantastic stealth/action game in a well-designed fantasy steampunk universe. Highly recommended.
Posted 19 December, 2013.
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Showing 1-10 of 10 entries