Bare Mettle
Bare Mettle Entertainment
United Kingdom (Great Britain)
Bare Mettle Entertainment [www.baremettle.com]

Bare Mettle Entertainment is a new independent game development studio. Our goal is to create a deep and immersive RPG world based on a more advanced simulation supporting an unprecedented level of dynamic and emergent gameplay. All of the technology we use including the game engine is our own, developed from the ground up to realise this vision.
Bare Mettle Entertainment [www.baremettle.com]

Bare Mettle Entertainment is a new independent game development studio. Our goal is to create a deep and immersive RPG world based on a more advanced simulation supporting an unprecedented level of dynamic and emergent gameplay. All of the technology we use including the game engine is our own, developed from the ground up to realise this vision.
Currently Offline
Paradoxicc70 18 Dec, 2025 @ 7:02pm 
Hey bro, Sent you a Friend Request.
I have a question regarding Game Dev. Much appreciated if you accept and give me 5 mins of your time.
VoS | ToLazy4Name 25 Nov, 2025 @ 8:48am 
Madoc it is time for my retvrn I have meditated long upon my sins and have been reborn like a beautiful phoenix so do what you know should be done and UNBAN
Arioxep 28 Aug, 2025 @ 2:18am 
Hello :spiffo:, I can't join your Discord server, which makes me sad, lol.
A long time ago, I had a hacker who messed around with my account. If you could unban :wololo: me, that would be great.
I love your games. :RelicII:
valentin.melnikov.mipt 13 Aug, 2025 @ 5:43am 
4) In the arena mode, it would be good to increase the probability of the best loot dropping from the merchants (for balance, you can increase its price) + add the appearance of loot from defeated opponents in the tournament to the merchant's assortment.
5) In the arena mode, it would be great to add battles with different creatures like faels or sir, which we encounter in the story mode. Including one player or together with teammates against several monsters at once.
valentin.melnikov.mipt 13 Aug, 2025 @ 5:43am 
Dear Exanima developers, I hope you will read this message. As a player who has played more than a hundred hours in the story and arena modes, I would like to suggest several features that I would really like to see in future updates:
1) Of course, these are cooperative and pvp modes.
2) In the story mode, it would be useful to add something like chalk, which can be used to leave erasable marks on walls, floor or doors (for example, a cross, a circle, an arrow or line), to make it easier to navigate the labyrinths of levels. (So far, I use plates or mugs for this, leaving them on the passages, but this is not very convenient).
3) In the arena mode, you can add armor and clothing presets (each tier has its own), so that you can transfer all the armor from one combatant to another with one click of a button, rather than dragging each item with the mouse one by one.
Explicable 12 Aug, 2025 @ 6:57pm 
Releases game in 2015... promising a 6-9 month dev cycle. Takes over a decade.... and has not released an update in 22 months.