27 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 1.1 hrs on record
Posted: 20 Jul, 2018 @ 9:11pm
Updated: 23 Jul, 2018 @ 6:14pm

This game has the look of a AAA with the feel of a poorly designed mod. There's not really much gameplay to speak of besides running down nearly identical cooridors over and over again and then being surprised by a monster that you either run away from...down a corridor...or around some darkly lit areas with lighting to either show you the way or completely get you off course - which essentially turns the game into a memorization game rather than a thrilling experience. The design mentality here appears to be, "Let's lengthen gameplay by killing the player needlessly -- or by introducing multiple mechanics simultaneously when death is on the line." The other issue is the clipping, which is fairly consistent. I've fallen through the floor a bunch of times and the funniest thing about it is that a sound effect plays when it happens and you're instantly killed, so the devs knew it was an issue and never fixed it (and in unity this is pretty unforgivable. Clipping isn't rocket science). With another 6 months or so perhaps this could have been retooled and made great, beacause the concept, while not original (I'll save you the spoilers) is still compelling and cool. I can't recommend this though. Buy Monstrum if you want a thrill from a small dev. It's a much more rewarding experience.
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