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Recent reviews by ⃝🔺A͓gͪo͓ͤnͯY͓ 💢⃟

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Showing 1-10 of 30 entries
No one has rated this review as helpful yet
13.0 hrs on record
Season 3: A New Frontier. This time we’re stepping into Javier’s shoes, but let’s be real - seeing Clem grown up, cold, and hardened by this sh*tty world is the real highlight. The story is as brutal and gore-filled as ever, showing that in a world gone to hell, the living are far more dangerous than the dead.
The choices here feel heavy, especially when you have to balance family loyalty against the survival of your group. It’s a fast-paced, visceral ride that doesn't shy away from the ugly parts of human nature. If you’ve been with the series since day one, seeing how Clem’s character has evolved is worth every second. Another solid, blood-soaked chapter in the saga. #WalkingDead #Clem #Survival
Posted 25 March. Last edited 25 March.
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1 person found this review funny
13.3 hrs on record
The game looks beautiful, BUT the AI is so dumb it's like it’s seeing chess for the first time. It really needs a hardcore difficulty level. Other than that — it's fable
Posted 27 August, 2024. Last edited 25 March.
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1 person found this review helpful
27.0 hrs on record
The original Agony was a total mess—broken, zero skills, and clipping through walls every five minutes. UNRATED fixed the nightmare: no more bugs, better cutscenes, and overhauled maps. It’s 100x more engaging now. No clue why this gorgeous, gore-soaked masterpiece gets so much hate... are people just too soft for this? xD
Posted 17 January, 2024. Last edited 25 March.
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5 people found this review helpful
62.2 hrs on record
Honest opinion. 3/5
Necromunda: Underhive Wars (2020) vs. Mordheim: City of the Damned (2015).
Comparing Necromunda (Nec) to its predecessor, Mordheim (Mor).
Environment & Mechanics:
Nec boasts much better interaction: jumping, crouching, ziplining, sabotaging objects, and setting traps. In Mor, it was primitive—just climbing walls with bare hands. But let’s be real, both games are about squad-on-squad carnage.
Visuals:
Nec is newer and looks better in 2K. For some reason, 4K looks blurry, but in 2K it still beats the aging Mor.
Customization:
Nec almost carbon-copied the customization from Mor (gear, armor, weapons). There’s a bit more variety in Nec, which is great for a turn-based strat, but the core is the same.
Combat:
Ranged combat in Nec is obviously more diverse since it’s all about guns. But melee? In Nec, it’s a pathetic 2/10—just walk up and hit. In Mor, melee was a masterpiece (9/10). You had to worry about counter-attacks, stances, crippling legs to break guards, and dodging. Shield play actually mattered.
Campaign & Difficulty:
The Nec campaign is 15 chapters of easy mode. Finished it in 2 days without a single replay. The endgame sandbox and base upgrades feel mostly pointless.
Mor’s campaign was a brutal grind. I never finished all 6 factions because it’s hard as hell. Your heroes lose legs, arms, eyes, or just go brain-dead. It’s punishing.
In Nec, every mission is a 95% win rate with zero casualties. Difficulty: 2/5 (Easy+).
In Mor, your recruits will either die or end up disabled before they even sniff a promotion. Difficulty: 5/5 (Hardcore).
Final Word:
The only thing saving Nec from being a total snooze-fest is the 3-way/4-way faction battles. Mor desperately needed that.
Overall, the game is okay, but it lacks the epic, desperate combat that made Mordheim a masterpiece. Since the online is dead, it’s just a "decent" pick for turn-based fans, but nothing more.
Posted 9 August, 2023. Last edited 25 March.
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12 people found this review helpful
5 people found this review funny
1
53.1 hrs on record
Excellent game. It’s so refreshing to see evil finally triumph. Those meatbags got exactly what they deserved for their mindless existence. Deeply satisfying.
Posted 5 June, 2023. Last edited 25 March.
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No one has rated this review as helpful yet
0.0 hrs on record
A much shorter but far more intense run, thanks to the stealth-survival focus.
Posted 5 August, 2021. Last edited 25 March.
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No one has rated this review as helpful yet
40.1 hrs on record
Playing on higher difficulty makes the experience way more gripping. Every encounter feels dangerous, and every boss is a genuine test of skill. This game is surprisingly addictive, thanks to its twisted and sick world.
The story is fed to you in fragments and cryptic whispers, leaving only faint traces of the truth. Even after finishing the game, you’ll find yourself still piecing the puzzle together. This game is absolute fire.
Posted 5 August, 2021. Last edited 25 March.
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1 person found this review helpful
453.2 hrs on record
Played this long before it even hit Steam. Replaying it now, I realize just how badass this strategy-RPG is. The customization, the leveling, and the combat—everything hits the spot when you actually know how to build your warband. But your heroes will suffer regardless. Someone’s losing a leg, someone’s losing an eye or an arm, and someone’s just gonna end up braindead. This game is for true hardcore fans. #Warhammer #Pain #Hardcore"
Posted 10 July, 2021. Last edited 25 March.
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No one has rated this review as helpful yet
10.0 hrs on record
What to expect from a 10-hour run? A pile of corpses and memorizing every corner of the house so well you’ll stop using the map entirely. The final episode gives you two ways out: the easy path (fireball = easy win) and the puzzle path (epic ending). Overall, it's worth playing.
Posted 7 July, 2021. Last edited 25 March.
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1 person found this review helpful
20.0 hrs on record
Killer game. It was a thrill to dive headfirst into this narrative.
Posted 4 July, 2021. Last edited 25 March.
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Showing 1-10 of 30 entries