43
Products
reviewed
889
Products
in account

Recent reviews by WobblyPython

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Showing 11-20 of 43 entries
1 person found this review helpful
57.9 hrs on record (55.9 hrs at review time)
It's impossible to say anything to you about the game itself, without ruining the experience for you.

If you are motivated by your own curiosity, then this is literally the perfect video game.

If you are incurious, uninterested in observing and reading, you will have a bad time.
Posted 25 December, 2024.
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1 person found this review helpful
59.8 hrs on record (5.0 hrs at review time)
Early Access Review
This game slaps.

A really fresh take on the Monster Collector subgenre. The puzzle of every match feels like it has a lot of solutions! The characters are charming and inversely not-so-charming in equal measure as desired. Faces you love to love, hate to love, and even love to hate are everywhere.

Posted 19 November, 2024.
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2 people found this review helpful
1 person found this review funny
37.4 hrs on record (9.5 hrs at review time)
Early Access Review
Incredible software that's currently incredibly hard to google
Posted 27 October, 2024.
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1 person found this review helpful
47.3 hrs on record (43.4 hrs at review time)
Early Access Review
It's sufficiently crunchy in simulating models, but still allows you the freedom to clip things through other things so you can make things that are fun (as long as they're functional too).

If you just want to make some cool planes, cars, and boats, this is a good game for you! More scenarios and objectives are forthcoming.
Posted 23 June, 2024.
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1 person found this review helpful
135.0 hrs on record (18.2 hrs at review time)
Early Access Review
Abiotic Factor is the closest I've come to genuine wonder and interest in a game's world since playing Subnautica.
Posted 6 June, 2024.
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30 people found this review helpful
2,605.9 hrs on record (1,715.7 hrs at review time)
This program is the best thing out there for anyone doing pixel art.
Posted 3 June, 2024.
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No one has rated this review as helpful yet
1
815.3 hrs on record (811.8 hrs at review time)
Arrowhead has made a wonderful product but SONY has stepped in and pulled the rug out from under the international community for the sake of data collection and keeping surprise smash hit Helldivers2 inside the walled garden of PSN.

Their corporate meddling is disenfranchising entire regions of the world that are not supported by PSN in any way. They cannot continue to play a thing that they have paid money for, purely for SONY's bottom line. I don't live in an affected place, but today them, tomorrow anyone else.

Until Arrowhead is free of SONY's meddling, I cannot in good faith recommend this product.

[UPDATE]: We did it! Helldivers 2 is being spared the horrible yoke of the PSN.

------------------September 9, 2025. Bugs front update------------

At one point they took game balance away from the ♥♥♥♥♥♥♥♥ who constantly nerfed anything that helldivers were using to win missions.

They've clearly given control back to him. Every new enemy has heavy or greater armor, rendering a solid 70% of the arsenal actually incapable of causing damage. Some new enemies straight up do not have a weak point to aim for, necessitating some kind of hyper-specific tool. Health pools for common mobs are also more than a magazine for most weapons compatible with actually taking them down.

And that's if the game runs at all. There's a mind-boggling amount of tech debt that's bloating installs and causing constant crippling performance issues.

Give the game a pass until they fix their ♥♥♥♥.
Posted 5 May, 2024. Last edited 2 September, 2025.
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1 person found this review helpful
6.7 hrs on record (4.7 hrs at review time)
This game ate me for a day.

This game is a turn based strategy title that gives me very strong vibes back to when I used to play a lot of original Civilization. There is a lot of micro-management at times, but there's also a lot of fun systems to balance.

Managing ammunition supplies for your forces doesn't sound like a super fun idea until you run out of ammunition midway through a defensive and have to find ways to scrabble together more in a big hurry!

If you're looking for something that's gonna' immerse your think wrinkles in good strategy juice then this is for sure up your alley.
Posted 22 August, 2023.
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1 person found this review helpful
1 person found this review funny
65.3 hrs on record (26.3 hrs at review time)
Early Access Review
Xenonauts 2 has improved on its predecessors in basically every way, while maintaining a religious adherence to what made the genre both immortal and vaguely inaccessible at the same time.

If you've tried to play the Classic SciFi strategy game XCom before and its old, rough edges and jank bugs are a bit too much to handle, pick this up! It's been rebalanced to be approachable and intelligible, but also rigorous and difficult. Small quality of life improvements pile up to a heaping helping of good fun.

This is one of those games that is a sub-narrative generator. Soldiers that you named "PooPants The Expendable" take their inadvisable two-pistol, body-armorless approach to gritty tactical warfare and surprise you at every turn with clutch rolls. Veteran Riflemen somehow manage to miss shots with 90% success rates because they were having intrusive thoughts about a brick of cheese. A lone soldier throws enough smoke bombs to smoke out Cheech and Chong as a means to incapacitate a psychic alien leader. An Unnamed farmer NPC destroys a platoon of lizardmen with a shotgun before bleeding out deep inside the downed alien mothership.

The enemy plays by the same apparent rules that you do, and the overall vibe is that you're playing the cool asymmetrical tabletop game with a small novel's worth of rules that you can never convince all your friends that it would be a really cool time and they would love it if they just gave it half a chance.

The Early Access label means there's a few frame hitches here and there, but by and large the heaving bulk of game that you interact with at the moment is wildly polished. I'm having a really great time streaming it and naming soldiers after my chat regulars. It's a good time. I promise you'll love it if you'd just read this small rulebook.
Posted 19 July, 2023.
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No one has rated this review as helpful yet
5.1 hrs on record
Pawsecuted is a kind of crunchy survival simulator thing, and normally I'm super not about those. I find their worlds usually are canvases of despair that I'm expected to paint a frown emoji on somewhere. Pawsecuted isn't a bright and happy setting. It's full of poison and bleeding out in a ditch, or racing between bleeding out and dieing of poison because you fought a pissed off wallaby and his pet snakes or whatever. But it's absolutely grim and dark in a way that doesn't make me immediately want to put it back like the lid on a box of stink.

Something about it has really gotten lodged in my think wrinkles, and I keep finding myself wondering about the world inside. In my most recent session (per writing), I helped a cult build a shrine to a precursor, delivered someone who was forced to survive donner-party style in a closet to their hometown, accidentally entered (and won) an eating contest that was explicitly not geared towards herbivores, and dug up a vehicle that I intend to repair if possible.

The game has shown me tooltips that mention "establishing settlements", and every time I feel like I've got myself figured out, I awaken to some new primal survival trait like the nose wiggles that help me suss out dangerous encounters. I haven't nailed down if it's the pacing of new things, or the general whimsy about struggling to survive in the outback as a genetically engineered rabbit-person in a time beyond humanity.

Whatever the reason, this game's livin' in my head rent free and it's a cool roommate.
Posted 9 June, 2023.
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Showing 11-20 of 43 entries