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Recent reviews by Sir Scotty

Showing 1-9 of 9 entries
2 people found this review helpful
1 person found this review funny
1,670.6 hrs on record
There seems to be lots of mixed reviews about this game so i will give a honest opinion.

The game is fantastic, but a long grind, The GFX are beautiful and what make this game what it is, The biggest problem with the game is that without premium it takes too long to be fun, although premium is actually better purchased through the website, instead of through the gold eagle system, as buying the eagles then the premium is twice as expensive, it can be played without premium but it would take too long to progress and eventually get very boring, the game modes are typically repetitive with only Arcade, Realistic and Simulation, Arcade is the easiest mode and where you find most players, realistic is more Bots than players but on certain modes it can be hard to play, simulation is actually impossible without a joystick and throttle control/pedals, and only with tanks and planes you have a Battle mode, which comes with its own problems.

Battle Rating System - This has been added to better balance vehicles to its capability, it has been done rather well but can be extremley difficult when you progress up the trees, for example, using a WW1 Battleship to fight Cold-War Cruisers or Jets when the weapons are heavily outdated for this, or using a Jet built in the 1940s to fight jets from the 1960s with missiles and countermeasures when your plane has none of these, it would have been nicer if they changed the BR system to put vehicles in battles close to its commission date, i dont think this was done as it would cause players to build up certain countries accordingly, but i know why the DEVs chose against this, as UK, Japan, Germany and USA would be the only countries used,

Arcade Battles - Arcade battles are the easiest mode, no physics are really added here and weapons reload with small time delays during flight, bombs re-arm, the mini map shows you all enemies at all times so there is actually nowhere to hide during the battle

Realistic Battles - These battles add some minor physics to the game, turning planes too fast rips wings off, opening flaps and dropping wheels rips them off if going too fast, the bombs and ammo do not reload so require landing on the airfield to get more, tanks it allows you to hide behind objects and removes the indicator to where shells land so this requires judgement on shell velocity and distance to hit the target, and ambush enemies and naval it makes hitting a target at long range almost impossible, the range system here feels broken as getting shells to land where you need them is a struggle without using the sight markers and lots of time to get used to.

Simulation Battles - This mode is almost impossible without joysticks, steering wheels and pedals, it is a real hardcore mode where the game has been made so realistic that even taking off in a plane causes it to pull heavily to the side, something they actually did during ww2 and stalling when doing barrel rolls, this mode is more for those that want to actually feel like flying and so difficult its not actually fun.

Tank/Air Battles - These modes provide a bonus reward once per day, but can be played as many times as you like, it is a Co-Op mode with players against only AI, but it is far from easy, Tank Battles is so difficult that you can spawn your tank and be instantly killed by a tank from a mile away, or if you are lucky enough to get behind cover, a plane comes over and bombs you, you are expected to protect a small circle in the middle of the map, with 3 groups of enemies spawning around you with almost impossible accuracy, and the game has been made as realistic as possible, where as tanks rounds easily cut through armour and blow you up from the inside, deflecting rounds is the only hope you have but earlier tanks were not designed this way, Air Battles are a lot easier where as you guard a small town from bombers and attack planes, which spawn in groups, the bigger issue with this is the people with faster planes always get to the group first and take all the kills, causing you to basicly fly around in circles without firing, there is a few groups of Howitzers that appears, but the same applies with these.

Air Combat - Planes are great fun, and what got me hooked on the game, building up the plane tree and trying some of the old planes, realising how most earlier planes were garbage, with a few golden gems, that catch fire as soon as they get hit, it is very easy to kill a plane, shoot the wings off, kill the pilot, bombers are a different story, they fly so high it is not easy getting up to them, but when you do they seem to sponge bullets, but strange enough, when you fly a bomber everybody in the map targets you and you die before dropping a bomb, fighters are fun for flying low and shooting cars, jeeps or bombing tanks, this mode has recently added some AI planes, but i think the mode would benefit more by adding an AI/PVP Balance similar to what they have with naval battles, as you find on a large quantity of occasions, some long serving players use low planes and destroy new players, making it impossible to progress your tech trees, which actually gets very hard when you progress to jets as i always find i die before firing a bullet from stray missiles, and the planes i have do not have countermeasures due to how the BR system works.

Tanks - This mode is rather frustrating at times, you drive across an entire map to get hit by a single round and blown up while bouncing 30-40mph across hills, wondering how somebody landed that shot, and if you dont get destroyed in 1 round, they usually kill your gunner so you cant fire, this mode is definitely the first person to land a shot wins, which is more frustrating when you can hit 3 or 4 rounds on a tank, for it to turn around and kill you with a single round back, as tanks were designed to have infantry support, tank on tank battles pretty much means using light tanks, medium tanks and heavy tanks are useless if you come against a tank destroyed, but the reload time of these tanks have been adjusted to make it work, if your going to shoot somebody, you need to be sure they hit.

Naval - This mode in my opinion is definitely the best mode of them all, you have Costal and Blue Water, Costal ships are your small ships, they can spawn closest to the hardpoints on the map and move the fastest, their guns wont touch bigger ships but in Costal Battles its very fun although the German AA Platforms easily dominate the battlefield, and smaller ships are very deadly to the bigger ships when using Torpedoes, the Bluewater ships are your bigger ships, Destroyers, Cruisers, Battleships and Battlecruisers, destroyers are quite fun, cruisers are slower but satisfying, when moving on to the Battleships and Battlecruisers, these ships definitely take a beating and can take almost all game to get 1 kill, unless you learn where to hit certain ships for an instant kill. The addition to AI Players on this mode spawns in small destroyers and cruisers for easier kills, but they are a lot harder to hit from distance.

Helicopters - There is actually no game modes for these yet, and unlocking Helicopters is a different story, requiring T4 On Tanks and Jets before you can unlock them

Country Selection - The game has a wide country selection, allowing you to play as multiple different countries, with their own Tech Trees, swapping around when you get bored, but its advised to pick a country and stick with it, as progressing multiple countries would take a lifetime and prevent you fully experiencing the game

Single Player Missions - The game does have SP Missions, but these are not easy to find in the game and some are almost impossible to complete, they also require certain criteria to even unlock

Lion/Eagle Currency - This game runs 2 Currencies, Gold Eagles are your more premium currency, purchased with real cash, or earned through wagers, Lions are the In game currency used to purchase Vehicles and Upgrades
Posted 19 April. Last edited 19 April.
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No one has rated this review as helpful yet
4.3 hrs on record
Early Access Review
This game is Very hard for some FPS Shooters, it is realistic to the point that forgeting to ready your Weapon before entering a building can have dire consequences, and some missions you find yourself getting instantly killed before knowing where the bullets are coming from

I See this game going very far once a few minor aspects are dealt with, the main one being AI Firing lines, they start shooting you through walls and fences before you know where they are, and on some maps, they actually shoot you through the hills or floors.

Other than that, the game has a solid foundation to be a great game, the feel is very similar to Counterstrike or Rainbow6.
Posted 18 April.
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1 person found this review helpful
3.1 hrs on record
Early Access Review
This game is showing a lot of potential, ive only got a few hours on the game so far, it is very difficult, and the availability of medical supplies makes it harder to stay alive, The game has quite a similar feel to the original S.T.A.L.K.E.R games, The Gun mechanics are very lifelike, and really requires you to put the correct attachments onto guns before taking them to certain areas, although its not a game i would choose to play full time yet (as i prefer those with Steam Achievements), buying it and waiting for more to be added is definitely something i would recommend.

The Developers could definitely do something with directional questlines or missions, as it seems to be spawn and walk around aimlessly, There are doors that require keys and i couldnt find them anywhere, and i also went through the School, Border and Minefield, only to find 2 AI. and then get blown up by a landmine - typical

There seems to be a huge amount of dead bodies all around the map, but none of them have any loot which is quite strange as you find full guns, ammunition and magazines in bin bags, but a dead soldier has nothing at all.

Overall i would put the game currently about a 6/10, but it has the potential to be an easy 9 or 10/10
Posted 18 April. Last edited 18 April.
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11 people found this review helpful
2 people found this review funny
2
3
98.0 hrs on record (53.9 hrs at review time)
Early Access Review
I Was sceptical about this game because of its low price, however this game has everything a PVE player could need, they have taken the best parts from in my opinion, Payday2 with the base customisation and the mission selection, COD DMZ with the ability to steal weapons and keep hold of them, but when you die you lose your gear, the AI strongholds and Tom Clancys wildlands where you can simply just walk up to a town and silently take out everybody without being detected, the game has a very creative take on AI Armours, if you take a headshot, you need to hit the face, otherwise the helmet deflects the shot, meaning placing your shots really matter, chest shots are stopped by armour so legs are quite effective places to shoot, being able to easily customise your guns in the field, flipping from different mounts and flipping the gun to the side with lasers for quick close-range take downs with marksman set-ups, the taking gear from dead AI, armour, helmets, guns and more, the realism of shooters, when you reload a weapon, the magazine/clip that you took out, goes back into your gear with the same amount of bullets, which can be topped up by loose rounds or ones taken from enemies, for a new game that's still in development, its a must have, and i know the devs have a good road map to new content due to be released which would make the game a lot better than current, my only criticism is the bases need more AI patrols as an army base with no troops on the gates and 1 in every other guard tower, 2 or 3 patrolling is nowhere near enough for a base of that size, but overall, this game is definaltey something you want to get before the price goes up.
Posted 25 October, 2025.
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1 person found this review helpful
1,795.0 hrs on record (327.5 hrs at review time)
This game is very time consuming, it requires the computer to be on for long periods of time and requires little from the user, its one of those games that you can play while doing other things, or leave running in the background, it provides easy steam achievements to complete
Posted 1 November, 2020.
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1 person found this review helpful
1,920.8 hrs on record (238.1 hrs at review time)
Early Access Review
a good survival game which requires planning and defences from the start, then once established you can pillage and raid the abandoned cities to gather supplies while fighting off zombies, sometimes its best to sneak quietly.
Posted 31 October, 2019.
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3 people found this review helpful
260.4 hrs on record (93.3 hrs at review time)
This Game is a remake of the original Theme Hospital, unlike the original, this game has slightly better Graphics, less bugs and doesn not crash like the orignial used to, the start of the game introduces you to the basic rooms, as you go on the game expands and opens up more and more rooms for you use to cure your patients, later on the game introduces your research room which is needed to research the new diagnosics and rooms, then can be used to generate cash and Kudos, Kudos is used to purchase luxury items in your hospital like decoration, entertainment and items used to boost a rooms prestige (the higher a prestige the happier the staff working in the room are, causing less breaks and less likely to demand a pay-rise), as you go on the game opens out to make it very challenging, earthquakes destroying equiptment and causing fires, volcanic eruptions dropping magma into rooms and causing fires, contagious outbreaks that requires you to look for behaviours and manualy cure, and building up to a 3 star hospital that requires high cure rates and a high hospital value. Staff Triaining allowing you to focus a member of staff to learn specific qualifications, a GP to focus mainly on General Diagnosis, Reasearchers on Research, Sugeons on Surgery, the higher you push them, the faster they are at curing patients and improving hospital rating, the higher your rating the more people that flood to the hospital, at a high rating you may find that youll require a lot of GP offices, the closer the same rooms are together, the faster you can clear,

Overall this is a very addictive game, it can drain a lot of your time but is worth it.

If you used to play the Original Theme Hospital, and you Loved that, you MUST get this game, it wont Dissapoint.
Posted 25 December, 2018.
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3 people found this review helpful
1 person found this review funny
165.8 hrs on record (8.7 hrs at review time)
This game is a good base for a lot of development, just like it's PADYDAY2 counterpart, it will start off basic with a few minor missions, and will then develop and add, new weapons and content should defiantly follow this. As it's only just been released its Hard to give it an overall rate but this is very similar to MOH and COD
Posted 30 September, 2017.
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No one has rated this review as helpful yet
36.9 hrs on record (12.4 hrs at review time)
not the best detail of its time but the gore and realism makes up for it
Posted 22 September, 2015.
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Showing 1-9 of 9 entries