16
Products
reviewed
1804
Products
in account

Recent reviews by Turin Turambar

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Showing 1-10 of 16 entries
17 people found this review helpful
58.1 hrs on record (23.3 hrs at review time)
Good action feeling, snappy pace, varied character classes that feel unique, and lots of depth in the builds. Like, lots. One of the best action roguelikes, this game surprised me!
Posted 2 October, 2025.
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3 people found this review helpful
1 person found this review funny
27.9 hrs on record (5.4 hrs at review time)
Great Quake 1 "clone".
It's fairly long (for a straight shooter like this), it's pretty and moody within the limits of the retro style used, the combat feels very solid, the weapons are fun to shoot and the enemies are fun to kill, with a combat that is beefed up with respect to Q1 (enemies are more numerous, less tanky and they use more avoidable projectiles more) the maps are epic and full of secrets, the combat encounter design is good, you can see the game is done by veterans of the community, and the sound design is pretty decent (an usual gap for many indie games).

I still haven't finished it, for now, I can recommend it. Just a well crafted FPS.
Posted 1 March, 2024.
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3 people found this review helpful
1 person found this review funny
7.3 hrs on record (2.4 hrs at review time)
Early Access Review
Fun weapons to shoot
Fun enemies to gib
Intricate map design (note, it may be a drawback to some)
Suepr solid gameplay base (basically classic Doom, in that sense it isn't very original, but also it's hard to to it better)
Surprisingly decent writing, shown in the computer terminals

I recommend it!
Posted 8 April, 2023.
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No one has rated this review as helpful yet
59.5 hrs on record (9.4 hrs at review time)
Early Access Review
Excellent build variety and pretty engaging gameplay despite the weapon targeting being automatic!
But seriously, the game is build around the concept of build variety and it shines in that regard.
Posted 4 October, 2022.
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No one has rated this review as helpful yet
35.4 hrs on record (4.7 hrs at review time)
Early Access Review
This is great little gem of a game. It’s actually a very simple action game: you move and shoot in an arena (even the melee weapons are like short ranged weapons) and the enemies do the same, move and shoot. There is no advanced parry system nor animation driven combo attacks, nor anything like that, you hold mouse1 to attack. There is no exploration aspects nor advanced rpg character build aspects (it’s a more basic str/dex/int + 1 perk per level system, Brotato wins in that regard). Much less attempts to have a narrative. But inside the limited constraints of game like this, it’s very good:
-The movement is simple but well tuned, not too slow, nor too fast and uncontrollable, and always snappy, with a nice dash.
-The combat visibility is clear thanks to the high contrast between the color sprites and black background, special enemy attacks have an indicator before they happen, and while at some point on the later stages the screen can have lots of sprite enemies and sprite attacks you have to interpret, the different colors make it possible.
-Perhaps what is most important, in a game about killing enemies, there is a good variety in both enemies to kill and things to use to kill enemies. All enemies have different move and fire patterns: from boars that would charge and stun themselves on the walls, to snakes that move in S leaving projectiles behind floating, to vines that expand towards your direction, to slimes that jump around, big ogres that stomp the ground with their first doing an aoe attack, enemies that dash around very quickly (the game shows the path before the dash), enemies that explode on death (or drop new enemies, like groups of bees), or that fire a continous but slow moving laser, ghosts that can disappear and reappear, immobile enemies that fire bursts of projectiles, or devils that throw a trident and you have to be aware the trident come back to their hands later, well, you get the idea.
-Same with the weapons. I have seen several weapons after several runs, and the game doesn’t seem to fall in the trap of varying damage stats vs attack speed and that’s it. 90% of them were different enough. A hunting bow, a winged bow, a thompson machine gun and a super shotgun are all ranged weapons that felt different, they all had their own pros and cons, in range, crit chance, damage, attack speed, magazine size, special effects, etc. A slime wand slow down enemies, an arc staff would chain lightning groups of them, a fire staff did an aoe attack with burn effect but the projectile flew in high parabola volleys, a sword have short range, a aztec mace had a wide attack sprite and explode enemies, a spear attack in bursts of 3 attacks unlike other melee weapons, etc.
-Itemization beyond the weapons is also decent: there is a good mix of items that would give some stat buff (+1 to Armor or to Special Hearts or Mana, or +15% to a damage type, or +20 to range, etc) and items with unique effects, like leaving a fire trail, or having an always rotating ring of thorns, or making you do damage in your dashes.

It’s still missing a few things I would like, like an option for shorter runs (the game would be ideal for when you want a short burst of 15-20 min of gaming, but runs are more around 30-35 minutes), and difficulty options (but this is coming, the dev says he wants an Hades-like system). I also would like a npc to sell my unused loot, pet peeve of mine, but I hate when you have to just drop it in the ground! :P
Posted 24 September, 2022. Last edited 28 December, 2023.
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1 person found this review helpful
0.2 hrs on record
One of the coolest things you can see on VR. Great collection of classical art in a very attractive package (nice job with the new lobby). Not everything it's killing zombies and cutting blocks people.
Posted 29 March, 2022.
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20 people found this review helpful
192.7 hrs on record (141.2 hrs at review time)
El mejor roguelite de acción del mercado. El que mejor acción tiene, y con una gran cantidad de contenido (biomes, armas, enemigos), que ha ido dando contenido gratuito con el paso de los meses y años, y mejorando el juego cada vez más.
Posted 30 December, 2021.
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No one has rated this review as helpful yet
3.1 hrs on record
Early Access Review
Abandoned game in EA
Posted 15 November, 2021.
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10 people found this review helpful
5.5 hrs on record
System Shock 2.5. No puedo dar mejor recomendación. El mejor juego de Prey hasta ahora.
Posted 15 September, 2021.
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17 people found this review helpful
0.9 hrs on record (0.9 hrs at review time)
Don't change the tone of the game, and even more, given the explaining you have given, it sounds as if you aren't doing because you don't like it, but just because maybe, there is someone out there that won't like it. Art doesn't apologize to people, art is art.

Make art.
Posted 22 July, 2021.
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Showing 1-10 of 16 entries