L13HolyUmbra
Dion
Georgia, United States
Currently Offline
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313 Hours played
[TL;DR at bottom]
This game is hard to rate because one can easily bias their score if they consider what was promised and what was delivered at launch versus looking the game  on its own merit. I will do my best to ignore my preconceptions, but it is difficult.

Inherently, this game isn't as horrible a game as some made it out to be. It certainly has its high moments with cool setpieces, a solid soundtrack, and good acting from some of the side characters. The main story, while shorter than I would like and not as responsive to player choice as expected, has interesting ideas, likeable characters, and memorable moments worth experiencing--even if they were interspersed with some admittedly cringy dialogue courtesy of Johnny Silverhand and V. The side quests can range from awesome to yawn-inducing with the boring, repetitive tasks diluting the game map and hiding some of the great ones. You have decent, albeit easy, FPS combat that provides fun moments but eventually loses it's joy due to hollowness and repetitiveness becoming apparent as you progress and realize the skills/perks/body mods/weapons aren't all that important.

The world itself looks good and could be interesting and fun, despite the minor graphical glitches I experienced, but it feels like it is missing substance. The same few loud, annyoying in-game ads found everywhere and lifeless NPCs littering the streets really illustrate this and bring the immersion down. You cannot think of this as an open-world game since your ability to interact with your surroundings outside of quests is non-existent with the exception of 2 cheap sex scenes from joytoys and a metric $&+@-ton of useless vending machines. Additionally, the driving feels tedious and unresponsive, despite some cool cars, and is never something to look forward to. And God forbid if you ever get in trouble with the all-knowing, teleportation-powered demigods known as cops that will insta-kill you faster than you can say 'sorry'. This is a hub world that you are meant to quickly travel through on your way to your next quest and not one you'll want to explore.

My biggest complaint, though, is the awful inventory system. There are so many useless clutter items that it is almost unusable: I never needed to use food or drinks, the crafting system is more tedious than most fremium mobile games, and I'll never understand the choice to provide users with the untold number of cloned clothing items and guns with ever so unnoticeably improved armor or damage ratings like some evil, boring version of borderlands.

Overall, the good moments are evened out by the bad or boring, bringing this game to a meh--a frustrating outcome for a game with so much wasted potential and promise as the next great open-world game. Anything unique experienced here isn't worth the investment and I can't give this a positive reviewas a result. I'd much sooner recommend you spend your time more wisely with games like the Witcher 3 or Fallout 3, NV, or 4.

TLDR: Some good moments, but lots of wasted potential and frustrating/boring mechanics make this game not worth the investment.

Final grade: 7.25/10
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last played on 12 Mar
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