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Recent reviews by JG54|NF2*[CN]

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Showing 1-10 of 68 entries
14 people found this review helpful
4 people found this review funny
2.3 hrs on record (0.9 hrs at review time)
For Donbass and FXXK NATO!.....

不要以为我们忘记了所谓的“颜色革命”,不要以为我们忘记了2014年以来西方国家都做了什么。我们已经看到过太多的西方国家在所谓的“国际法”上的双重标准,也看到过那些无耻的小丑表演和反人类的罪行。

Don't think we have forgotten the so-called 'color revolution', don't think we have forgotten what Western countries have done since 2014. We have seen too many Western countries' double standards in so-called 'international law', as well as shameless clown performances and crimes against humanity.

Posted 1 April.
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1 person found this review helpful
1,285.5 hrs on record (782.3 hrs at review time)
一定要组队!一定要组队!一定要组队!
Posted 15 December, 2025.
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18 people found this review helpful
135.9 hrs on record (19.5 hrs at review time)
Early Access Review
非常有潜力的轻量级模飞,操作简单,上手难度很低,但该有的东西基本都有,区分了半主动雷达弹、主动雷达、红外弹、反辐射等不同制导类型,防御导弹需要 3/9 机动,还有比较有特点的 ECM 模拟,机型种类也比较丰富,整个战场氛围挺到位的,制空的、反辐射的,对地打击,侦查定位,运输和干扰都有涉及。飞机的基本气动是到位的,同时简化了操作使得飞行对那些新手来说不算太难。支持 TrackIR(需要 TrackIR5,不支持 TrackIR4)
一些不足,一个是 UE 引擎祖传的反人类键位设置对于专业外设玩家非常不友好,经常找不到键位在哪儿,调曲线也不直观。地图还是太小,中程导弹和巡航弹起飞就可以发射,打全图使得节奏有些太快了,机场缺乏合适的空管程序,一堆飞机抢跑道太容易出事故,另外最重要的是优化还存在问题,配置要求过高,以及很有特色的核爆场景掉帧有待解决。最后,作为典型的飞行游戏的话,回放、轨迹记录、战果可视化这些功能的支持应该是必不可少的,这有待进一步更新。
目前来说游戏是早期版本,内容还是相对较少,很多功能目前是点到为止,还没深入开发,不过底子很好,制作组继续努力的话很有希望。
Posted 8 January, 2025. Last edited 8 January, 2025.
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No one has rated this review as helpful yet
13.6 hrs on record (5.9 hrs at review time)
赛博包工头。
Posted 13 December, 2024.
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1 person found this review helpful
107.7 hrs on record (49.3 hrs at review time)
Early Access Review
目前只是测试版的相关体验

总体来说,这款游戏就是 舰队指挥官(Fleet Command)的精神续作,也包括了 Cold Water / CMO 等同类游戏。当然,他依靠着之前冷水的引擎系统,表现力都不错。冷战时代的装备非常丰富,甚至复活了许多冷战时期的图纸装备,尤其是苏联的航母,ASW 和 ASUW 的还原挺到位的。基本上你是此类硬核游戏粉丝不要错过。

测试版有一些不足,一个是目前我电脑运行虽然不卡,但崩溃率偏高,很难将一个任务稳定持续运行1个小时以上,尤其是海战节奏本来就慢,有些大型任务时间很长,目前没有中途保存功能,一崩溃就得重头来。

目前操作上面还有一些比较别扭的地方。几个问题:
1)在连续选择多个编队的时候,经常性触发合并编队的指令,误操作的话原先设置的编队就会都废掉了,又要重新解散重新设置。
2)编队的共同指令下达比较蛋疼,要不是必须放大地图,选择相应编队的领队,要不必须要在编队列表里选择相应编队,集体攻击的指令也经常性无法按照意图执行,碰到大编队,尤其是空战,必须得暂停,然后一个一个单位给指令非常繁琐。
3)空战的 AI 目前很笨,如果未来正式版能开放 Mod 或者工坊,像以前 Fleet Commad 的 CFC 模组那样,让玩家来创做一些 AI 脚本,丰富 AI 自主对抗行为的话会更好。另外尤其是飞机单位,好像暂时没地方查看燃料剩余,只能等 Bingo fuel 自动强制返航。返航的路径也有问题,不是走高空省油路线,而是当前什么高度就什么高度返回。
4)目前感觉飞机和导弹的气动特性模拟比较低级,高地空大气阻力区别不是很明显。
5)目前缺乏对战回放系统,作战后难以评估和分析。如果支持 Tacview 会更好。

等正式版推出后再做一次评测。整体而言,SP 的潜力非常不错,如果未来支持了创意工坊,让玩家可以自己上传模组、模型、脚本代码以及任务文件的话。将会非常有意思。
Posted 16 November, 2024.
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95 people found this review helpful
4 people found this review funny
7
2
9
55.7 hrs on record (19.9 hrs at review time)
9/10 for this game, Game of the year

Epic level game, a rare Eastern legendary story. The entire game is exquisitely crafted, with excellent performance effects and top-notch music and sound effects. This game is a milestone. Of course, for friends from non-Asian cultural circles who want to understand the story of this game, they must be familiar with relevant literary works (Journey to the West). The localization of this game is also a challenge. As Chinese people, we are easy in understanding the dialogue and lines in the game, because the story of Journey to the West is well known to women and children, but for English players, some lines with a large number of religious, mythological and ancient Chinese (classical Chinese) elements will bring no small understanding challenges.

史诗级游戏,一个罕见的东方传奇故事。整个游戏制作精良,具有出色的表演效果和一流的音乐和音效。这款游戏是一个里程碑。当然,对于非亚洲文化圈的朋友来说,想要了解这款游戏的故事,必须熟悉相关的文学作品(《西游记》)。这个游戏的翻译也是一个挑战。作为中国人,我们不难理解游戏中的对话和台词,因为《西游记》的故事对妇女和儿童来说是众所周知的,但对于英语玩家来说,一些带有大量宗教、神话和中国古代(文言文)元素的台词将带来不小的理解挑战。

Let's talk about some flaws in the current game:
1) There is no scene map, and for players who are not accustomed to exploring and wandering maps, finding their way may pose some challenges.
2) The game does not have difficulty adjustment options, and some bosses are very challenging.
3) The skills of the BOSS unit are not clearly indicated, making evasion difficult.
4) There is no way to pause during cutscenes, or it is difficult for non Chinese users to read lines (subtitles are too small), and there is no way to view "historical dialogue records".

让我们来谈谈当前游戏中的一些缺陷:
1) 没有场景地图,对于不习惯探索和漫游地图的玩家来说,找到自己的路可能会带来一些挑战。
2) 游戏没有难度调整选项,有些BOSS非常具有挑战性。
3) BOSS的技能没有明确指出,这使得闪避变得困难。
4) 过场动画中没有停顿的方法,或者非中文用户很难阅读台词(字幕太小),也无法查看“历史对话记录”。
Posted 21 August, 2024. Last edited 9 December, 2024.
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2 people found this review helpful
5.2 hrs on record
弱智的强行与PS平台绑定账户信息。建议在该问题没解决前不要入手,避免你购买的游戏没法正常游戏。
Posted 4 May, 2024.
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1 person found this review helpful
91.3 hrs on record (12.2 hrs at review time)
叙利亚战争的续作产品,增加了后勤和补给系统,整个战役故事线增长了不少。体量更大了。猫社剩下还有一个俄乌题材的游戏,也可以关注一波。
Posted 21 April, 2024.
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No one has rated this review as helpful yet
367.9 hrs on record (0.3 hrs at review time)
我只是想问……谁有联机补丁……
Posted 4 April, 2024.
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No one has rated this review as helpful yet
11.4 hrs on record (0.9 hrs at review time)
Early Access Review
Good Game~
Restored many characteristics of drone warfare.
The game is currently in the EA version and we hope to add more content and tasks. And a larger battlefield.
In addition, it is recommended to add the "disable specified controllers (peripherals)" feature and localize it in Chinese.
My computer has many controllers (flight joystick, foot rudder, XBOX, etc.) that currently interfere and conflict with each other.
不错的游戏,很还原现代无人机战争的许多特色。
介于游戏目前是EA版,内容相对较少,所以希望添加更多的内容和更大的战场。最重要的是——中文本地化!!!!(我可以提供帮助)
另外建议增加一个“禁用指定控制器/外设”的选项,我电脑上外设太多了,相互之间有干扰。
Posted 4 March, 2024.
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Showing 1-10 of 68 entries