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Recent reviews by Tallfire

Showing 1-3 of 3 entries
No one has rated this review as helpful yet
66.6 hrs on record
Please excuse me for the word count, I very much enjoy the game, though the censorship included more than they noted such as blood and the AI and Graphics have been downgraded and are very glitchy.

Developers said they would not add a setting to toggle the censorship as it would take more than a few weeks due to spaghetti code and the game is not good with game sync. I looked this up from community responses from Kaminsky who noted mods would be made to remove censorship. As of right now a mod has been made but removed from Nexus and does not appear to be available on another site at the moment.

I tried to verify if the mod was in the in-game mod workshop, but the game is not making it to the main menu and my current troubleshooting efforts have not resolved this. The system for reporting crashes does not work either despite typing in a summary.

Spaghetti code is certainly understandable but people felt their support was genuine and feel like they have been discarded, similarly to when the game tried to shift to PVP rather than PVE years ago. I would like to ask people not to totally discredit either the devs or players frustrations even if you don't understand or agree.
Posted 19 July, 2025.
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No one has rated this review as helpful yet
9.0 hrs on record (8.6 hrs at review time)
Early Access Review
Something nice that this developer did for some of its community, including myself was that for some of us that had bought the game before a discount, they had offered to refund the game in order for us to purchase again.

Despite having this game for a while I am not experienced enough to say much, but the above was something I wanted to note.
Posted 27 July, 2024.
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2 people found this review helpful
37.9 hrs on record (30.1 hrs at review time)
To start, I'd recommend you try to separate this game from others because the changes might result in frustrating habits.

In short, this game has excellent sounds, visuals, and a very adaptable gameplay style with challenging enemies (both mooks and bosses) and great level design. It's strongest aspects for me is the pacing of the game that is helped immensely by it's soundtrack and audio, gameplay rules that allow yourself and enemies to be on equal footing, and a story that is not distilled for the sake of being harmless.

The story does not try to force morals and lessons on you but instead gives you a interesting, fun, and animated experience that I feel I can say attempts elements that aren't typically featured in such a cartoony setting.

Gameplay-wise, most of the opponents are dangerous, down to the most dormant and the level design is varied. Often you will come across situations where enemies will challenge your speed in ways that will require you to fight, use an ability, change direction, slow down, or keep to your speed until you can escape. I feel it noteworthy to mention that enemies do not damage you on contact unless they clearly can. There are moments of slow platforming and times where you can progress at a relaxing pace with each character having their own methods of progress and are equally well equipped to do so. I also appreciate that bosses act a lot like they look as a "human" boss does not rely on soaking up hits or ramming into you as much as a robot or a manned machine.



This game, while it does get very difficult, is a great blend of many game practices and I would easily recommend it. Thanks for reading.
Posted 3 August, 2014. Last edited 23 January, 2015.
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Showing 1-3 of 3 entries