32
Products
reviewed
1094
Products
in account

Recent reviews by Tagger

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Showing 1-10 of 32 entries
No one has rated this review as helpful yet
70.0 hrs on record (68.5 hrs at review time)
It's a solid game - albeit far behind the Chinese version - and you notice that straight away (time-gating with levels and quests).
Far more singleplayer than anything else - and it does the singleplayer real well.
..albeit still with some localization struggles here and there (audio and subs not stating the same thing - some cutscenes not having voices, but only subs).

Co-op kinda feels "slapped on", but what it does with co-op; it does well enough.

Would absolutely recommend this game.
It's not a perfect game, but it's still very enjoyable and engaging.
Posted 24 November, 2025.
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No one has rated this review as helpful yet
28.8 hrs on record (6.3 hrs at review time)
Great rogue-lite.
Tons of fun, with loads of possibilities to alter the runs.

In regards to the co-op crashing the game for some people; just join through the Steam friends list instead of the station/menu in the game.

Just played a 6 hours session with a buddy - no issues what so ever.
Runs completely flawlessly, locked at 120 fps on ultra settings.
No stutters - no frame drops - no crashes.
Posted 12 August, 2025.
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No one has rated this review as helpful yet
71.9 hrs on record (4.4 hrs at review time)
It does exactly what it sets out to do.

This isn't Snowrunners or anything they made previously - and it never set out to achieve that, so don't expect that (like so many other people seem to be, for no apparent reason). Makes no sense "not recommending" something, based on some feature you think it should have, when that feature was never advertised. That's like buying a car and saying it's trash because it doesn't have wings...

It's a fun game in almost the same settings as they've previously done, with a few management additions slapped on top.

Only thing I wish they change, would be making the AI convoys into "ghosts". They run into each other so often, which messes up the routes.

Haven't had a single performance issue yet - so it's solid on that part for me as well.
System:
i9-12900KF
32GB DDR5
RTX 4080
Posted 20 May, 2025. Last edited 20 May, 2025.
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No one has rated this review as helpful yet
49.0 hrs on record
Could not put it down, when I started it !
Love the story, the scenery and everything about it.
Had a few bugs that has since been fixed - but otherwise ran perfectly fine.
Posted 28 November, 2024.
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No one has rated this review as helpful yet
2.4 hrs on record
A short, but fun game, in the series. I really enjoyed these puzzles!
Posted 17 September, 2023.
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No one has rated this review as helpful yet
8,088.1 hrs on record (160.4 hrs at review time)
Early Access Review
A decent idler with a good amount of depth to it.
Posted 7 September, 2022.
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No one has rated this review as helpful yet
220.6 hrs on record (42.7 hrs at review time)
"It's a fun game" - pretty much says it all, if you want to skip the wall-of-text entirely :)
It plays well and looks just fine. It has a few quirks here and there.

If you see it described as a "Cover-Shooter", don't let that fool you - it kinda isn't.
Sure, you can take cover behind walls, if you like - but it's nothing like what's been done with 'Gears of War' or 'The Division'. Far from it. Once in a blue moon, you'll find yourself needing to cover behind a wall - but other than that, you'll be running around like in any 3rd person shooter.

Spent some hours in the game, finished the campaign and I still want to play more of it - try all 4 classes with varying play-styles and see what I like the most.
So far it's been challenging at times, while still maintaining the "Go in and blow stuff up!"-good time vibes.

I felt entertained throughout the whole campaign and with what little endgame I've done so far.
40+ hours of entertainment for €60 is okay in my book.

The one thing I dislike about Outriders:
Crowd Control (CC) immunity on enemies isn't something I particularly like in this game though (read: hit something with enough CC and it'll be immune for a little while). When you're running around with weapons that can put some sort of CC on the enemy, they pretty much become immune to interrupts almost 90% of the time and you're stuck with no way of interrupting whatever they are casting.
..which in turn, usually can be built around to avoid - but then you have some "staggering" when doing headshots that apparently also triggers this "CC Immunity", as well as most abilities doing some sort of slight knockback/stagger as well, even when you wouldn't think they'd be doing that - so you're SOL there, unfortunately.

They've done this really weirdly and they really need to remove some things that are able to CC (like headshots doing staggers - that's the absolute worst offender), if they want the players to interrupt casting and such (as they clearly do, with some skills having the 'tag' - yet can't do that, if the enemy is blasted with 100 sources of CC all the time).
Posted 4 April, 2021. Last edited 4 April, 2021.
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No one has rated this review as helpful yet
114.7 hrs on record (74.4 hrs at review time)
Great coop rogue-like/-lite game.
Hours of fun and replayability, with more content to come (at the time of writing this).
Posted 25 November, 2020.
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No one has rated this review as helpful yet
5.5 hrs on record
A game definitely worth the current price.
Can't even remember when I bought it, but just decided to give it a go. And I'm glad I did!
It's not a long game, so I was done with the story in one sitting - but I was thoroughly entertained all the way through.

If you're familiar with the style of combat from the Batman games and Shadow of War; you'll get the combat down fairly quickly.
The combat does have a few differences though (executions being quick-time events), but nothing I would rate as negative in this game.

It also incorporates "strategic features" that I feel makes it even better, in the campaign. Things like going forward in a formation, deciding where to place your troops attention and such.
Minor things, but it all adds to the overall enjoyment of the game. It's different - in a good way.
Posted 28 July, 2020. Last edited 28 July, 2020.
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1 person found this review helpful
158.6 hrs on record (47.3 hrs at review time)
Early Access Review
Time flies when you're having fun - and with friends; you'll have fun with this.
Posted 26 November, 2019.
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Showing 1-10 of 32 entries