Stephan
Stephan Tanguay
Stephan Tanguay is a game designer specialized in VR game design, game development, creative direction, level design and technical art. Recently he had the pleasure of working on several award winning virtual reality games and experiences such as Slugterra VR (Hologate), Mission Maybe ( Zero Latency ) and The Book of Distance ( Steam VR ).
Stephan Tanguay is a game designer specialized in VR game design, game development, creative direction, level design and technical art. Recently he had the pleasure of working on several award winning virtual reality games and experiences such as Slugterra VR (Hologate), Mission Maybe ( Zero Latency ) and The Book of Distance ( Steam VR ).