2
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Recent reviews by Stynche

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5 people found this review helpful
43.3 hrs on record (15.6 hrs at review time)
Game is broken, unfinished, unpolished, not worth 40 euroes.

No matter how much you like the lore, vermintide, or any warhammer game, it is not a good game.

Mobs shooting through floors,
dodging does nothing against specials - chargers, dogs, snipers dont care,
visual glitches - lightning errors that make some supposed underground dark areas light up like some f'ed up christmas trees.
randomally falling off the map because a mob got too close to you (I'm not talking about throwing you off, that makes sense, but literally rubbing against you and pushing you off).

on top of that, why am I forced to watch a 30 second cinematic every 3 levels that does nothing at all in terms of unlocking or progressing anything, I am level 20 now, and I had 4 cinematics that I remember that told me that im less crappy, without giving me anything. You are forced to watch them btw, you can't start a new game before you do so.
Posted 15 December, 2022.
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2 people found this review helpful
150.6 hrs on record (20.6 hrs at review time)
What can I say, I used to play this game without steam, so it does not show the true amount of time I've spent on this.
The most amazing and unique game I've played ever, which makes it even hard to say this. Its not worth your time. Developers copletely shat on it in players faces. If you are looking for extremely similar game, wait untill Midair is realesed.
On top of that, the company started working on this game not too long ago, as soon as Midair got some pre-alpha footage.
Coincidence? I think not. It just shows how big of an giant tick this company is, trying to get money no matter what. I've played ~700 hours. It was worth it, but not anymore. In fact, I would have probably played this game more if devs did not continue to work on it. Now I'm just pissed off. In conclusion, amazing mechanics, amazing guns, amazing teamplay and tactics and all that got shat on by a third-person MOBA.
Posted 19 September, 2015.
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Showing 1-2 of 2 entries