Comments
Yanzito 25 Jan, 2020 @ 11:51pm 
 | Windows                      [-][口][x] |
 | ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄  |
 | O Windows detectou que voce é mo viadão.           l
 |  Isso é verdade?                        l
 |    ______    ______     _____  |
 |    |Sim     |   |Sim    |     |Sim     |  |
 |     ̄ ̄ ̄ ̄ ̄ ̄     ̄ ̄ ̄ ̄ ̄ ̄      ̄ ̄ ̄ ̄ ̄  |
YPwn 31 Dec, 2015 @ 1:42pm 
Happy New Year SM! Not sure if we'll talk again in some time, but here's to the new year.
YPwn 18 Dec, 2015 @ 12:20pm 
Oh, I see.
YPwn 18 Dec, 2015 @ 11:58am 
Yeah, I even called my decompiler in his name.
SilverM 18 Dec, 2015 @ 11:55am 
I tend to like his speech most of the time, while he is a manical flower, he sure can talk well
YPwn 18 Dec, 2015 @ 11:52am 
Oh Ult, are you also into Undertale?
SilverM 18 Dec, 2015 @ 11:44am 
What do you mean you wonder how?
SilverM 17 Dec, 2015 @ 5:31am 
Flowey/Asriel
YPwn 17 Dec, 2015 @ 12:59am 
Hi, is your favorite Undertale character Flowey?
SilverM 9 May, 2015 @ 12:16pm 
by the power of TOAST it shall be revived
996th cork of xenon 9 May, 2015 @ 9:59am 
RESSURECT THIS THREAD MAN! :Uranium:
[ΖмBя.™] Murilo 24 Dec, 2014 @ 7:36am 
Abra seu coração. Sonhe, deseje, ame, sorria... Seja feliz voltando a ser criança! Te desejo um Natal cheio de paz, amor e felicidade. E que você realize seus sonhos, mas, principalmente que continue a sonhar sempre! Feliz Natal!
UsagiSkye 11 Oct, 2014 @ 11:15am 
still ded
996th cork of xenon 24 Jun, 2014 @ 2:58pm 
its still dead. please come back later
tactical retreat 15 Feb, 2014 @ 5:51pm 
daeded
996th cork of xenon 4 Feb, 2014 @ 4:50pm 
as dead as- DINNER!!
UsagiSkye 12 Dec, 2013 @ 10:58am 
ded
SilverM 12 Dec, 2013 @ 9:38am 
well this is dead
quinn 22 Sep, 2013 @ 9:26am 
... Its a dog.
Strawberry.Planet 22 Sep, 2013 @ 9:24am 
it is kitteh
UsagiSkye 22 Sep, 2013 @ 9:14am 
doge
quinn 14 Sep, 2013 @ 4:13pm 
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Strawberry.Planet 14 Sep, 2013 @ 3:54pm 
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SilverM 4 Aug, 2013 @ 2:07pm 
Thank you
quinn 29 Jun, 2013 @ 8:38pm 
Nice Pic :tradingcard:
BaldyMcNoseHair 27 Jun, 2013 @ 10:00pm 
Would you mind using text files to edit levels? At the moment I need to spend more time on the physics engine than the level editor and the editor will not be done for a long while yet. BUT... you can edit levels right now using text files if you don't mind
Fatedkingdom 21 Jun, 2013 @ 4:20pm 
Sup! How ya been? xD
SilverM 25 May, 2013 @ 7:08pm 
Such a giant update needed on my new computer
Spark☆ 14 Apr, 2013 @ 6:15pm 
Yeah, we got nothing to do. :\
SilverM 14 Apr, 2013 @ 6:13pm 
Boredom is completely enormous 24/7
BaldyMcNoseHair 7 Feb, 2013 @ 10:22pm 
After much school work, I finally managed to get a start on building the code used to run the actual levels you will be designing. once that is done, I'll create a GUI for you and you can start creating levels. :D It will still be months down the road, but at least I finally had a chance to start it.
LightSpeedAngel 7 Feb, 2013 @ 9:44am 
Hiya
BaldyMcNoseHair 26 Dec, 2012 @ 9:09am 
Hey, I know that on the game we don't have much to show graphics-wise yet, however I just wanted to let you know we are still making some good progress. Today I am planning on creating a graphics configuration window for the game and was hoping that I could have a few people in the group test it out to make sure it works on multiple machines. Let me know if you are interested, and thanks for doing the levels. :D
Spark☆ 10 Dec, 2012 @ 12:44pm 
Same to you, but I still don't believe on this 21/12 thing.
SilverM 10 Dec, 2012 @ 12:34pm 
I simply wish the best of luck to everyone on the end of this year and also. If the world doesn't end on 21st of december, try to not do something you will regret.
Spark☆ 29 Oct, 2012 @ 4:04pm 
sagniP
ScLX 26 Oct, 2012 @ 2:06pm 
Pingas
BaldyMcNoseHair 10 Oct, 2012 @ 8:33pm 
Hey, sorry I haven't got the project uploaded yet. I was kind of in a mad dah there last week to get something runnable thrown together, hoewver I have been experimenting with some new algorithms and decided to postpone the level editor release so that it is based on graphics and you won't have to type in any numbers yourself. It should make your job a lot easier, however, this also requires that I postpone release of the project. Sorry about that, but I figured you would probably rather have something easy to use, than something slow, tedious and fristrating. Anyways.. should have that at least in a basic stage for release in the coming weeks.
BaldyMcNoseHair 2 Oct, 2012 @ 9:50pm 
Hey, just uploaded the vid. I'll try and have the project to where you can edit it soon! :-)

http://www.youtube.com/watch?v=Mkvww_EeyMM
BaldyMcNoseHair 2 Oct, 2012 @ 8:42pm 
Hey, I just now got smooth ground and loops to draw without any lag so I should have that video coming out sometime this week. :)
BaldyMcNoseHair 30 Sep, 2012 @ 8:10pm 
Hey, sorry I didnt get that uploaded tonight. I ran into same major lag issues when drawing loops, but I will try and get it figured out this week and make that tutorial as soon as I do.
BaldyMcNoseHair 14 Sep, 2012 @ 10:01pm 
Hey, we are very near completing the engine in terms of drawing ground so I can give you instructions on how to use it whenever is convient. :)
BaldyMcNoseHair 11 Sep, 2012 @ 7:03pm 
Hey 45tailsfan, I am really sorry but I accidentally deleted your comment about the Sonic Worlds engine when I was making a video in respone to it. :( Anyways, I posted the video in an announcement and just explained my thoughts about it. Thanks for offering to do level design by the way, we always are looking for people to help us out. :)
Spark☆ 26 Aug, 2012 @ 7:46am 
A real and not blank comment.
HEY GOOD JOB THERE HARDHAT
SteelT 18 Jul, 2012 @ 10:37am