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Recent reviews by Radiation

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1 person found this review helpful
2,810.6 hrs on record (1,502.5 hrs at review time)
GM corruption is beyond belief. The main mechanic that arrived 2+ years after release, Territory Control, introduced siege mechanics for taking a keep. It takes time, money, and coordination of a lot of people. Overnight, the GMs canceled our siege and gave the keep we were siegeing to a third party guild because they whined in discord to the GMs. The GM corruption is absolutely off the rails, just as it was in Mortal Online 1.

Probably the most egregious thing I've seen happen over this games development. I have supported Star Vault through their massive amounts of incompetence; eg: implementing multiple numerous system in the game half-finished (spell schools, bounty hunting, TC), day 1 bugs, server capacity struggles, (worth repeating) incompetent GMs, communty manager(s).

Avoid this game at all costs. (especially since its subscription-only this month).
Posted 25 January, 2022. Last edited 12 November, 2023.
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9.0 hrs on record (8.6 hrs at review time)
Great game. I don't find myself finishing single player games much these days, to my credit, I was able to do this in 8 hours. The game felt long enough without dragging on, and without being too short imo. Has a great OST as well. The only downside I have to judge is the dialogue wheel being unresponsive in which I had to verify file cache each time to alleviate.
Posted 30 November, 2018.
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137.6 hrs on record (38.7 hrs at review time)
environmental/condition combo combat with turn-based style combat, lots of fun
Posted 21 September, 2017.
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Showing 1-3 of 3 entries