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"Growing up — it's not about me, I steal cars and kill people," - in the hearts of one of the main characters of the game, a black bandit Franklin. In the game there is no answer to the remark, it flies after the leaving car, into the void.

Comes to mind the famous expression"we grow up, and the game — no" Although in the first half of the year the industry has twice proved the opposite, in the case of GTA the same problem looks unsolvable, and Rockstar understand it. Still, the reason for the great success of this, according to the Guinness book of records, the most popular interactive entertainment on the planet — in the synthesis of its adult form and child essence.

"I need to meditate»
The fact that the authors highly reflective on this subject — seen through throughout the game. And-who would have thought - now social responsibility is among the values of Grand Theft Auto. Replica Franklin was in the game for the sake of" protection from the fool", which the authors offer to grow up: in the first minutes of GTA V ridicules its own audience, and the same Franklin venerable Bank robber (hands) Michael immediately advises not to chase a gangsta career and go to College. The sermon as a genre is served not only in a sarcastic manner, as in GTA IV, the sermon is adapted to the flock almost by Kevin Smith: on the pier there is a bearded long-haired Stoner Jesse, tells about the cool hipster beard of his father, advises everyone not to steam, not to smoke too much dope and thinks to turn the water into a latte.

And we-we do terrible, but fun things-Rob, kill, steal cars and generally live a gangster life. Now-alternately for the three characters; we can say, play a story between them. Anti-heroes are textured and self-sufficient, and the difference between them is grasped by one very important thing. Michael-a high-class gangster, the type of movies like "Fight" and "Soprano Clan" at the same time. With a duffel bag full of jewels on his shoulders, a suit, a mask and a rifle, in a street shootout, he feels more or less in his place. Franklin-a guy from the outskirts of Los Santos, in a gangster environment was born and raised, a typical Thriller ghetto wars, except that the gun does not hold horizontally. Imagine how this runs through the streets with a machine gun and mows dozens of people, you can hardly, but it is easier than a nameless criminal on errands or subtropical mafia in a Hawaiian shirt.

But Trevor Phillips, the mad redneck, who even the mad rednecks from the neighbor's trailer hell are afraid of, is easy. Trevor eats for Breakfast harsh bikers (quite possibly, literally) and one day captures all the illegal business in the area — from boredom, or something. He is smart, resourceful and disgustingly cruel.

Almost a player. Trevor-the first character, fully built into what is happening on the screen, the plot ceases to be an abstract condition for the action, and Vice versa. Trevor is a psychopath who could really go out and wreak havoc. Here the game is balanced, which is quite ironic. Namaste, Shavasana.

"Or masturbate»
To the player the game itself is unmerciful: GTA V immediately loudly, violently and categorically declares that it is hardcore and descent here will not give anyone. Stop whining, we have to go through a narrow arch, in the drift. A lot of cops, yeah, a lot. What about it? Challenge accepted. As a result, the game can be played many times (especially taking into account the system of medals for the mission), and the story clips are perceived as a separate type of reward.

After some particularly difficult forays in front of your eyes the camera rises somewhere in the stratosphere and in a few seconds transferred to another character. This is very impressive, and impress GTA V is able in principle: 256 million dollars looking at us from the screen every second, the game is enormous. Working out the details of the city and its boiling life look as if they were not engaged in the development team, and the entire population of the fictional state of San Andreas.

Each piece of information here-with a kitsch joke, all passers-by talk about something, urban and rural areas sound expressive, and the whole environment reacts vividly to the actions of the player. There are a lot of small cultural joys scattered around the world, such as kinotsitat or soundtrack, and the dialogues are clearly written by the masters of the case. At the same time aesthetically GTA V-is still a game-fanservice: acidified Michael goes home by bike (of course), in his intonations sometimes caught the same Tony Soprano (especially in the scenes in the kitchen), then — a direct quote from the "Robbery in Italian". All the way.

Here you can listen to the radio anthem on the radio, instagram, while you instagram, and chase the unfortunate Mariachi in the company of the ziguyuschego patriot Joseph (speaks pure Russian). A step back, in San Andreas, even looks logical in the sense that this is the "balancing" part of the series, she does yoga, pulling the mechanics to aesthetics. While the mechanics has become less realistic, thereby further emphasizing the frivolity of what is happening, the form-on the contrary. Quite often, the game can put a condition "what if I do this?"and get a realistic ending. Physics of bodies makes any accident, a fight or a simple fall spectacular, and YouTube is already full of curiosities (however, as well as glitch from GTA Online.

The main novelty, of course, - robberies. As expected, in fact they — well forgotten old: one of the best moments of GTA: Vice City developed and spun into a separate game. We have docking mission preparation for the "case" — planned robbery, and produced the necessary equipment. Then we pass one difficult mission with a robbery and the account is replenished with the amount of five (and sometimes six) zeros. In this regard, each character has special abilities: Franklin drives in the bullet-time, Michael shoots in the bullet-time, and Trevor falls into a rage: gets less damage, inflicts more. Additional drivers, shooters and hackers can be hired in a special menu — there we choose the way and the way of attack, and forward. Victory or death.

"Or all at once»
I stand on the road somewhere in the desert, asphalt-pink in the sunset, on my glasses-aviators in his hand-a gun with a silencer. Life is complicated. There was a car in the distance, and I know what's going to happen in this movie, because the decision has already been made. Then it's just a crime scene and a quiet country radio in a car bombarded. For a minute and a half of real time in GTA V has time to happen so much interesting that the whole cutscene of the game would be enough cheaper. Got into a fight with the homeless, doused them with gasoline and set fire, tried to steal a jeep, a dead driver knocked down, his leg was stuck in the radiator, the cops killed, got into the jeep, went, the gas tank is broken, burn, jump on the asphalt, the car explodes in the distance. It's all in two minutes.

Now die in an accident-easier than ever (much easier than in GTA IV), and the city all the time you go with this idea. Smeared on the fly on the oncoming traffic-the path will continue in the air, without a car. But the car is almost always possible to flip the left stick — unrealistic, Yes, but not break the rhythm of the game. And it eventually became more harmonious, not without flaws, but for such large object as GTA, — serious achievement. The feeling of continuous action is one of the main goals of Rockstar in the case of GTA V. Story quests follow without interruption, clinging to each other, which is why the player from the first seconds captured the story and may well go through the game, a couple of times looking at the menu with incredible beauty ambient Tangerine Dream. The game is included, and it goes forward as a film about gangsters, but without our participation the film does not spin.

***
"10 dead ♥♥♥♥♥♥ out of 10"(С)
Recent Activity
134 hrs on record
last played on 22 Feb
693 hrs on record
last played on 7 Feb
37 hrs on record
last played on 19 Jan
Comments
madao 8 Nov, 2025 @ 10:12am 
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боинг777 18 Sep, 2025 @ 8:14am 
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Снюсик 3 Feb, 2022 @ 2:48am 
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Fra[G] 23 Aug, 2016 @ 6:55am 
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76561198164392878 22 Feb, 2016 @ 10:43pm 
+rep
Fra[G] 7 Jan, 2016 @ 6:00am 
у него есть гта 5, а он играет в робокрафт :steamfacepalm: