15
Products
reviewed
655
Products
in account

Recent reviews by Eugene Gripnasty

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Showing 1-10 of 15 entries
No one has rated this review as helpful yet
13.1 hrs on record (10.8 hrs at review time)
Feels great, looks wonderful, sounds amazing. A very satisfying action beat-em-up roguelike from the guys what did Streets of Rage 4. The coop works well, too! This game was one of my favorite surprises of 2025. I recommend checking it out.
Posted 13 January.
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No one has rated this review as helpful yet
44.3 hrs on record (41.4 hrs at review time)
The game's peak, not much more to say.

Funny-moment simulator with friends with challenging levels that change every day. Wonderful dev that keeps adding content and biomes. Quite likely the best $5 you and your homies can spend on the platform.
Posted 15 November, 2025.
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69 people found this review helpful
11 people found this review funny
25.0 hrs on record (21.6 hrs at review time)
9800X3D + 4090 on latest Nvidia drivers. The game runs great *when it feels like it* (as well it should with my hardware). It's unfortunately still an experience marred by bugs and periodic crashes even after recent patches.

In 20 hours so far I have experienced 10+ crash to desktops and have twice stumbled into a fun animation bug with Miles where he slides around and can't interact with the environment. It's to the point that any time the game starts a cutscene now I'm holding my breath if it will lock up and dump me out. Also had several randomized Hunter missions bug out and refuse to complete after defeating all enemy units; game instructs you to "destroy the turrets" on the trucks and believe me, they have all already been destroyed.

For $70 dollars this performance and gameplay experience is unacceptable, particularly for a port of a game that's been out now for over a year on console. Truly disappointing work. I'd love to be proven wrong and see a future patch stabilize this game. Unfortunately at this point I'd direct folks towards the first game or Miles Morales for your Spider-Man fix because Spider-Man 2 on PC feels like a hot mess, and due to Sony's reluctance to put it's ports to PC on sale, it probably isn't worth your time or money.
Posted 25 February, 2025. Last edited 25 February, 2025.
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No one has rated this review as helpful yet
373.1 hrs on record (333.3 hrs at review time)
I wish I could give this game a thumbs up. I can't play it anymore due to technical issues introduced in recent patches. When I try to play now I get consistent freezing and stuttering that result in about 20 seconds of gameplay followed by a solid 10-15 seconds of hard lock freezes that sometimes self resolve and sometimes completely freeze the computer resulting in a hard shutdown being necessary. I noticed this started happening about 6 months ago extremely rarely, and now it's so bad that trying to play with my friends is an exercise in frustration as I have to fight not only the bugs but my own computer. 9800X3D+4090+32GB of DDR5, really shouldn't be seeing performance issues with damn near the best consumer parts you can buy.
Posted 7 May, 2024. Last edited 15 February.
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No one has rated this review as helpful yet
4.9 hrs on record
Great little retro metroidvania with some wonderful-feeling platforming and movement. Short and sweet, and at $6 it's a steal. I still found myself getting a little lost meandering around towards the end, so a map would be a treat but for the price of admission this is a great time.
Posted 7 August, 2023.
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No one has rated this review as helpful yet
1
84.2 hrs on record (1.6 hrs at review time)
Still lots of crashing issues. Still long loads into the hub. The core gameplay is fun but it really needs some more time in the oven to iron out jank. Check back later.
Posted 17 November, 2022. Last edited 16 December, 2022.
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1 person found this review helpful
115.8 hrs on record (7.7 hrs at review time)
Incredibly buggy. Frequent crashes in the last 3 levels despite using safe mode and repeatedly verifying my files every time I'm prompted to do so. Cannot actually complete the campaign because attempting to load the last level crashes midway through the loading bar but only after forcing you to wait for 2-3 minutes for shaders to optimize. :))))

Extremely cool that to even get to the campaign levels I have to launch the game, wait to load, you must close the game to launch campaign, launch the game, wait to load (and then wait for shaders) then watch and roll the dice if it decides to crash yet again.

Update: Even beyond my misgivings re: the campaign instability, in multiplayer the UI/UX has taken a large step backwards from MW2019. Menus for things like weapon loadouts and killstreak customization waste enormous amounts of screen real estate with horizontal options across the bottom of the screen. I feel like I'm scrolling through Netflix trying to set my perks. I totally get wanting things to be visible for console players but it wasn't to this degree of detriment to mouse and keyboard users in MW2019. The core gameplay is enjoyable but for such a big budget top shelf AAA game do you think that we should have so many overlapping/bugged out UI elements in MP lobbies? Or the game visibly stuttering as player models glitch out and load in on said lobbies? There's so much room for improvement here still and I just don't know if any of it will be addressed.

Warzone 2.0 Update: They rolled back to the audio level for footsteps that they used in the closed beta with this update, basically ensuring that if you had any plans to run a flank route at all you *WILL* be heard by the enemy team. Camp and hold an angle or get done dirty by the opposition that is now doing the same thing. This feels like a huge step back and not only annihilates my preferred way to play this game, but slows down matches. MP lobbies still have broken UI elements that conflict and overlap with your daily challenges, and the Hulu UI for gunsmith and perks is still here and still looks atrocious.
Posted 29 October, 2022. Last edited 17 November, 2022.
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No one has rated this review as helpful yet
85.0 hrs on record (17.0 hrs at review time)
I wasn't initially interested in Cult of the Lamb when it was described to me secondhand as a roguelite mixed with base building/survival elements, but the flashy animatics and the charming art style absolutely sold me on this game. The base building side of the game is enjoyable with a good variety of decorations so you can pretty up your cultist base nicely. The movement feels tight which makes navigating the roguelite sections a treat. I will say that I could do with a little more room size/variation on the crusades, and there are some upgrades that I feel are too far down the tech tree to get much benefit from them. (Looking at you, Grand Shelter, which I was only able to mass produce by the time I practically had no use for the additional devotion they provide.) These are largely minor quibbles, though. It's not an extremely deep furry cultist base-building sim (not yet at least), but I'm happy with what's there. It's a very cute game with a bopping soundtrack that doesn't overstay it's welcome. I really like Cult of the Lamb and look forward to revisiting it if new content comes down the line.
Posted 21 August, 2022. Last edited 21 August, 2022.
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1 person found this review helpful
1 person found this review funny
22.8 hrs on record (11.3 hrs at review time)
*hacker voice*

"I'm in."
Posted 28 June, 2019.
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Showing 1-10 of 15 entries