76
Products
reviewed
164
Products
in account

Recent reviews by Pyrotrainthing

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Showing 1-10 of 76 entries
3 people found this review helpful
225.6 hrs on record (211.0 hrs at review time)
Early Access Review
I will likely update this review later in Early Access but here's my current thoughts:
Pros (as of 0.3.9, in no particular order):
-Like the driving
-Like the gimmick of loading and unloading.
-Passenger Loop is good if you know how to get good routes with stations (outside the default 2 maps)
-Default maps are solid if you don't want to build your own map
-Personally like the BR Class 08 Shunter.
Cons (as of 0.3.9, in no particular order):
-When the game lets you play, it is still loading the world, this means if you are not standing on something that already loaded in, you will fall into the void until the game finishes loading the world.
-Driving controls do not have hotkeys at the moment
-The lack of Industry variety gets old after a while.
-In-game economy can vary by the chunk and you do not know how much prices will be until a building that buys and sells is placed & not all the prices are in the player's favor for freight currently. Logging Camp is an exception because it gives you a total about what you'll get from a chunk.
-Game consumes lots of vram at the moment.
-when anything derails, you cannot rerail it, you only can delete and replace it. A crane would be a good future addition
-Map UI is not stay loaded, can be troublesome to bring up switches to throw as a result.
-Switches only come with one choice of foundation type (ballast) which can be limiting.
-Bridges & Walls can only be built with track on it, you can remove the track only after placing it; These can bug out if you do not place track as you had placed the bridge/wall section in my experience.
-If your train runs away, it will still keep going. This would be fine if you could locate it again, but you do not have a list of your rolling stock that's spawned in, nor locations of how far they are from the player. So you could lose a whole train and never find it on your network until the locomotive runs out of fuel.
Posted 12 October, 2025. Last edited 28 January.
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No one has rated this review as helpful yet
217.7 hrs on record (180.7 hrs at review time)
Early Access Review
Certainly not the most polished game nor the cleanest update schedule & graphics, but the game's solid enough for me. If it sees any future updates what would really help the game is more solid groundwork options to lay down than just bridges and also being able to place said bridges (excluding modular bridges) or groundwork at a curve should we want to.
Posted 6 September, 2025. Last edited 20 September, 2025.
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No one has rated this review as helpful yet
311.1 hrs on record (38.8 hrs at review time)
Early Access Review
I mixed weed with gasoline, chilis, and several other ingredients and turn people into zombies with their heads on fire.
If that doesn't sell you on this game I don't think this game's for you.
Posted 29 April, 2025.
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No one has rated this review as helpful yet
0.0 hrs on record
Probably the best money-to-value pack provided.
The Bell's Gap is a nice locomotive and the Red Mountain Depot is a nice building, only complaint is there's no wheat seeds compared to the default Freight Depot.
Oh, I guess there's also a skin for Montezuma.
Posted 6 December, 2024.
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64 people found this review helpful
1 person found this review funny
2
2
5
0.0 hrs on record
Quick summary: I don't recommend this DLC, I think your money would be better spent on anything else, if you want this just to say you have it, go for it, but I don't think this is even worth the 5 bucks you'd spend on it.
If there ever was something to exemplify the problems of Railroads Online's development: It's this DLC. You have a locomotive that people easily will like, but it's inaccurate to anyone who knows locomotives. You then have a caboose, something players also like, I have nothing to say about it because it's an average model, though the golden 8-ton porter makes me think it was intended for the Pioneer pack.
That leaves us with the props; The trees, plants & rocks are fine. My real problem comes with the animals. They're simply animated props. Instead of giving animals low-powered AI that keeps distance from the track & player despawning when far enough from any players; The Developers opted to allow you to place the animals yourself, those animals do have animations, sure. But it feeds into a greater problem Railroads Online has in making you feel like the only people around are those you play with.
Posted 5 December, 2024.
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1 person found this review helpful
1 person found this review funny
0.1 hrs on record
Finally, a war game for me
Posted 16 September, 2024.
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1 person found this review helpful
605.7 hrs on record (93.4 hrs at review time)
There are certified new adventures awaiting you here, buddies!
Posted 6 September, 2024.
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2 people found this review helpful
0.0 hrs on record
I think Fallout 1st is one of the few things keeping support for Fallout 76 going.
Posted 2 July, 2024.
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No one has rated this review as helpful yet
32.6 hrs on record (30.7 hrs at review time)
Early Access Review
I screamed pretty loud it was funny.
Posted 9 April, 2024.
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2 people found this review helpful
420.3 hrs on record (74.2 hrs at review time)
Early Access Review
I enjoy steam locomotives
Posted 7 March, 2024.
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Showing 1-10 of 76 entries