12
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204
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Recent reviews by ProjectRemedyVT

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No one has rated this review as helpful yet
3.4 hrs on record (1.6 hrs at review time)
Ok so I'll try to keep this short. As always. Final Thoughts/ TLDR are at the bottom

Gameplay

The Gameplay for the most part is alright, the game handles poorly, animations are slow, some game mechanics make no sense. For example, reviving. what's the point reviving your teammates if the enemies almost instantly break your spawn orb? Weapons feel clunky and characters are kind of boring. I tried to give the game a try and I did, most games went like this

Spawn
get gun and shield upgrade (Only to tier 2)
get sword - or lose sword
attack/defend
win/lose

In some cases, matches lasted 5-7 minutes. How are you supposed to enjoy the game if loading in takes longer than the match itself?

Mechanics

Some Mechanics in this game feel so redundant or simply pointless. Why do I have to play a minigame to harvest materials I'll likely never have a use for since the games end so fast? Sure, the shooting feels alright, and it definitely shows that these are devs of apex and titanfall. The sliding, aiming, and transitioning to horseback from a slide then back to slide is smooth. Most guns don't tell you what type of weapon it is, is it full auto? burst? just equip it to find out, I feel like that should be said in the info screen when you hover over the weapon.

Speed

I've touched on this already, the game for the most part is high fast paced when in combat, but other than combat it slows down a tad.

Optimization

Many people have already said something about this, but the game is very poorly optimized. it's not bad in its current shape, but the optimization is very bad

Final thoughts

The game whilst fun, is too fast paced for the style of game it wants to be, matches are super short, and fights can end in seconds, and the optimization ruins all enjoyment. The characters look and feel uninspired (They literally took Jett from Valorant and changed up a few things) the gunplay feels clunky but manageable, and the transitioning from animation to animation is smooth. some Animations feel clunky also but that's minor. Overall, Highgaurd feels like it wants to know what it is, but just can't pull it off quite yet. Its fun no doubt, but for me? I'll have to pass. If I could, I'd rate it a 6/10 at most.
Posted 26 January.
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1 person found this review helpful
18.5 hrs on record (10.6 hrs at review time)
TLDR will be at the bottom for those who want to skip the reading

Deconstruction Sim Review

This Game has some AMAZING Potential. However that means there's currently LOTS of improvements needed. I want to preface with saying that I REALLY like this game, and WANT to make it the most enjoyable experience I can. so let's start off with the core premise of the game.

Deconstruction.

The ENTIRE game is about demolition, yet a majority of the time you are dismantling objects because customers want to save stuff or because there's a premium item you want to save to sell later, the only downside is. You can't. You see, you can only sell items with random contracts, these contracts decide which of the items you can sell to them, only problem is, most of the time it's something you don't have. in my playthrough so far, I have almost 200 pieces of beams/wood that I salvaged from houses, but not 1 of them has sold yet, because there are no contracts for them. If there where ways to sell items individually, for the price that the scanner claims then it would improve the gameplay but a LOT. In my opinion, I feel like the scanner should have more uses LIKE selling the items you click on ONLY in the warehouse.

Optimization

The game runs fairly solid on my PC, but I'm an outlier as I have a fairly beefy setup, so why am I talking about this? because the game TANKS due to the amount of entities while dismantling houses. I have a 3090ti and top of the line CPU and I will tank down to less than 30fps when the wrecking ball hits the houses due to all the debris flying. if the amount of entities could be lowered or some more time spent on optimizing the game, I believe it could honestly make for a fun and engaging time. However, in its current state, the FPS drops make it difficult to want to keep destroying houses.

Economy

Okay, this is my biggest gripe so far. I haven't delved TOO deep into the game yet, but the prices of items compared to what each contract pays is ridiculous. It takes three to four contracts + rubble from those same contracts, to gain MAYBE 3-4K. This is a problem, due to the cost of tools, which you have to buy INDIVIDUALLY may I add. increasing each upgrade until you max out the tools. That of which ranges from 1.5-2k PER TOOL. Not to mention upgrading you vehicle which you then need to spend 1K to unlock the Garage, then 3-4K for the next Van, on top of buying new permits to unlock better contracts. Also, why is the wrecking ball $600 to rent when a contract only gains me $200??. The only thing I found that works is to not even bother with the warehouse mechanic and just destroy EVERYTHING and sell the ruble. it's saves time and gains me Guaranteed income compared to selling items. This, by the way, includes stuff like, walls, bricks, wood, windows, doors, etc. just destroy them all and you'll make more money than individually selling them.

Warehouse

As stated before, I fail to see a reason to engage with the warehouse at all. sure, you can take the time to dismantle items,w store them in your van/truck, and store them in the warehouse, but at the end of the day, you rarely sell items you have. my warehouse is FULL will walls, bricks, wood, windows and various premium items and I can't get contracts to sell them to save me. it makes the entire premise of the warehouse pointless, you're better off just adding a dump truck to the game and a landfill to sell rubble as that's more profitable than taking the time to take a cabinet apart, piece by piece and storing it to sell whenever the games lets you. In my opinion, I feel like this mechanic needs to be looked at and reworked to make us WANT to fill it up and sell things, but at this point in time, it just feels pointless.

Vehicles

Im just gonna say it. why do I have to buy a garage in order to buy better vehicles? why can't I just sell the starter van and replace it with new vehicles? it's stupid and a waste of money to HAVE to buy a garage to THEN buy a new truck. it's unnecessary.

Closing words
\
There is still plenty I want to say about this game, and I may even be wrong about much of it, like the economy and warehouse functionality, but I just can't seem to enjoy these premises. The amount you make is minute compared to what you spend to upgrade. The warehouse feels pointless and just another cash dump to upgrade. And the game's performance, while good, tanks when too many things break or are destroyed at a time. I believe this game can become amazing, and I enjoyed my time playing it, but it needs to improve and touch on some of these issues because it causes it to feel stale and hollow. you can only destroy the same house, store the same items, and play Tetris in your van so much before you get bored and leave.


TLDR

This game can become a great demolition game, the physics and contract system are fun but carry a lot of issues like performance hits, and entity overloading causing game crashes, the warehouse feels empty and pointless leading to no reason to fill it up. Contracts rarely asks for items you DO have, and selling the rubble from houses makes more income than selling items individually. This game has plenty of issues but if worked on and optimized, even reworking some systems, can become a great game to play. At it's current state DO NOT recommend the game.
Posted 29 September, 2025. Last edited 29 September, 2025.
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A developer has responded on 30 Sep, 2025 @ 12:53am (view response)
No one has rated this review as helpful yet
123.6 hrs on record (68.0 hrs at review time)
Remedies' Reviews

TLDR: It's a great game with strings attached.

Below you will find a detailed review. Please note that all opinions are my own and in no way are bribed or otherwise tampered with.

Delta Force is a Battlefield-like shooter where two large teams fight for objective dominance. This game has several Issues with TTK, Cheaters, Balancing, and others which will be touched upon in this review. Delta Force uses its own proprietary anti-cheat software which is a Kernal level Anti-cheat. Invasive? Yes, it's reasonably safe to say that it's invasive but a necessary evil to fight the ever-ongoing battle with cheating developers, The game has three game modes, Warfare (Battlefield-like Shooter), Operations (Tarkov Lite extraction shooter), and Black Hawk Down (Realism based survival tactical shooter).

Black Hawk Down is a recreation of the popular 2001 Action movie directed by Ridley Scott. Operations is challenging, to say the least, however like other extraction shooters, higher risks bring higher rewards. In terms of weapon balancing I can't say I've noticed big discrepancies between them, all the weapons feel fairly balanced and are arguably equal with slight differences making them either slightly worse or better but no noticeable differences. Team Jade has this monthly ban wave which is great since it shows that they are actively fighting the cheaters who continue to infest each game, let's be honest, it's a F2P game, and there's gonna be cheaters, and lots of them.

Character Choice is weak, to say the least, some characters are far superior to others and some are just outright stupid good (Luna) in the right hands. Game Quality differs from game to game as you're constantly playing team lottery, It is truly a mixed bag and your experience may differ from match to match. In terms of Monetization, it's... alright, nothing to really take home, some prices are fairly sharp but it is all optional, and nothing in the game is locked behind a paywall (Looking at you EA) I mean. Come on, a $50 knife? Really?. The Cosmetics are of high quality and most in-game items look good, still overpriced however. Delta Force is really enjoyable with friends and can even be crying out loud funny if you play just for fun, it's not really a game to take seriously.

If you enjoyed this review please make sure to go visit my Twitch channel!
Posted 13 April, 2025.
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No one has rated this review as helpful yet
14.6 hrs on record (6.4 hrs at review time)
Early Access Review
R.E.P.O is a game best described as a co-op sandbox. The game is ridiculously fun with friends and alone, the premise is so simple my recently deceased grandmother could learn it. You run around the map collecting odd tidbits and sell them off to the infamous "taxman" to meet your quota. This game has many similarities to Lethal company but differs itself from the competition. Enjoyable games, laughing with buddies late night, and finding ways to either kill or get your friends killed. I can not stress enough how funny this game can be at times, and I highly recommend playing it if you're looking for a chill, semi-horror style game. However the game isn't without it's fault, Bugs, excessive enemy spawns and extracting glitches CAN happen but not often. There isn't really much to do in the game in terms of content since all you really do is go from map to map with increasing difficulty doing the same thing over and over, however I will add that the players themselves really make up for it with the funny stuff that goes on in the game. Overall, R.E.P.O is a blast to play with friends and doesn't really compare to any other experience in terms of gameplay loop, hilarity, and overall co-op concept. To anyone thinking about Purchasing R.E.P.O, Do it, you will not regret it and I look forward to seeing the devs continues to support the game with more updates, patches, content drops, and much more. 9/10
Posted 24 March, 2025.
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722 people found this review helpful
21 people found this review funny
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586.7 hrs on record (581.1 hrs at review time)
OK. I can't believe i'm writing this. Let me just preface that I REALLY love Apex Legends and have played it since launch (Console switch to PC) I have spent GODLY amounts of $$$ into this game because I love it so much. So... Why am I not recommending it? That's because Apex Legends is a shell of the game it once was. a once beloved game by a respected developer turned into a Soulless Cash-grab. Apex legends is the only game I have ever played that made me wish loot-boxes were still the industry norm. With the changes to legends making certain characters OVER OP (Lifeline) to ridiculous metas (Lifeline, Newcastle, MASTIFF.) All the joy of hopping into a match with your friends and playing either quick play or comp have been eviscerated like that cousin you hate. By far the WORST change to happen in Apex is the battlepass changes and the store revamp. Remember when Heirlooms were $128 when a new one was released? well now you can get a CSGO Karambit Knife for $200!!! Oh and no new Legend specific Heirlooms or Heirloom skins, just recolors after recolors for the same price as the original. whats different? nothing, nothings different. A new animation, banner, and emote. that's it. Apex Legends is still fun, hopping in with friends CAN be enjoyable for a period before the meta makes you want to go buy milk and never return. Overall, it's sad to see a game I played for so long die because of corporate greed. I'll still play the game, but not nearly as often as I used to. And honesty? I think it's time we say goodbye to the Apex of old. because this isn't Apex Legends. its an online retailer for skins and money burn piles.
Posted 21 December, 2024. Last edited 22 December, 2024.
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No one has rated this review as helpful yet
1,214.5 hrs on record (219.8 hrs at review time)
Farm. Build. Farm. Build. Farm. Build. FASHION.... Farm. Build.
Posted 20 November, 2024.
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1 person found this review helpful
1 person found this review funny
58.7 hrs on record (41.7 hrs at review time)
If you're looking for a review on this game you've come to the wrong place, but if you're looking for an outstanding pie recipe you've come to the right place.

Ingredients:

1. 6 tablespoons unsalted butter
2. 1/2 cup white sugar
3. 1/2 cup brown sugar
4. 1/4 cup water
5. 1/4 teaspoon cinnamon
6. 1 pinch salt
7. 5 apples - peeled, cored and sliced
8. 1 pastry for double-crust pie

Directions:

1. Preheat oven to 425 degrees F (220 degrees C).
2. Combine butter, white sugar, brown sugar, water, cinnamon, and salt in a saucepan over medium heat. Bring to a boil, remove from heat and set aside.
3. Roll out half the pastry to fit a 9-inch pie plate. Place bottom crust in pie plate; pour in apple slices.
4. Roll out top crust into a 10-inch circle. Cut into 8 (1-inch) wide strips with a sharp paring knife or pastry wheel. Weave the pastry strips, one at a time, into a lattice pattern. Fold the ends of the lattice strips under the edge of the bottom crust and crimp to seal.
5. Pour butter-sugar mixture over top of pie, coating the lattice, and allowing any remaining sauce to drizzle through the crust.
6. Bake in the preheated oven for 15 minutes. Reduce heat to 350 degrees F (175 degrees C), and bake until the crust is golden brown, the caramel on the top crust is set, and the apple filling is bubbling, 35 to 40 more minutes. Allow to cool completely before slicing.
Posted 17 March, 2022.
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No one has rated this review as helpful yet
13.8 hrs on record (10.8 hrs at review time)
Although the game isn't the greatest Battlefield game out there, at least its not 2042 :)
Posted 25 January, 2022.
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7 people found this review helpful
2 people found this review funny
53.3 hrs on record (51.4 hrs at review time)
I'd rather buy PH premium
Posted 24 January, 2022.
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No one has rated this review as helpful yet
2 people found this review funny
28.5 hrs on record (7.9 hrs at review time)
Early Access Review
How much wood would a wood chuck, chuck, if a wood chuck could chuck.... steel? wait...
Posted 10 October, 2021.
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Showing 1-10 of 12 entries