13
Products
reviewed
97
Products
in account

Recent reviews by Chronic Reflexes

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Showing 1-10 of 13 entries
9 people found this review helpful
0.5 hrs on record
#StopKillingGames
Posted 7 July, 2025.
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No one has rated this review as helpful yet
7,908.9 hrs on record (6,002.3 hrs at review time)
Early Access Review
EAC doesn't belong in this type of game, enough said

Update: EAC is still trash 5.96k hours later, Crashers still exist, Clients still exist; only difference now its only malicious clients, rather than the hundreds of utility mods that they clapped with the EAC Update
Posted 31 July, 2022. Last edited 20 October, 2024.
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No one has rated this review as helpful yet
68.5 hrs on record (59.2 hrs at review time)
Early Access Review
Awesome survial game,
Posted 30 March, 2022.
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No one has rated this review as helpful yet
85.7 hrs on record (33.3 hrs at review time)
9/10
Posted 5 June, 2021.
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No one has rated this review as helpful yet
58.8 hrs on record (56.9 hrs at review time)
Much relax
Posted 15 January, 2021.
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No one has rated this review as helpful yet
403.0 hrs on record (289.2 hrs at review time)
8/10
Posted 14 November, 2020.
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3 people found this review helpful
256.5 hrs on record (198.5 hrs at review time)
Game is okay. Grind is a bit much. Kind of ruined the game with the latest update
Posted 5 October, 2020.
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1 person found this review helpful
1,203.9 hrs on record (614.8 hrs at review time)
Dinosaurs
Posted 22 June, 2020.
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No one has rated this review as helpful yet
151.9 hrs on record (64.9 hrs at review time)
Planet coaster is alot like roller coaster tycoon, but its more focused around scenery and how your park looks

10/10 time killer
Posted 5 July, 2019.
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8 people found this review helpful
4 people found this review funny
2,045.9 hrs on record (2,014.6 hrs at review time)
For honor is unique in its combat style, gameplay, and mechanics and ill give it that, there is no other game like it gameplay wise but over the years of playing since the beta ive watched this game go down hill in my opinion

This game used to be skill based where timings the avarage player could actually react to, and the fighting mechanics were moreover based about trying to out play the other person/group in feinting, guardbreaking, parrying. i guess you can say it was still rock paper scisors but it was graspable for the general public

team fighting actually seemed to matter in "Team" based gamemodes, now revenge is mostly a joke with how unbalanced team selection can be at times revenge doesnt even matter. or you have times where revenge tags shouldnt be applying logically speaking and i know its old, but they removed the original gear stats which i think was the best addition to the game

now for the general portion of the community the fighting has become an advanced game of rock paper scisors, that sometimes lacks actual skill depending on the playstyle the player has
- they base the character mechanics off the top 1% of players and dont care about the rest of the community
- the latest innovative attempts for characters have been unbalanced at best, downright not fun to play against at worst
- When a new character is released the game essentially becomes pay to win for 1-2 weeks because of unbalanced character mechanics
- they havent released an original map since breach mode/marching fire came out, they basically re-use parts of bigger maps, story, etc
- they havent even bothered to touch story mode since it came out, it has day 1 movesets for the characters still

You can say what you want about the game or the review, if you look at the player counts it will pretty much reflect the same story on a much broader scale
Posted 9 May, 2019. Last edited 30 January.
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Showing 1-10 of 13 entries