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Recent reviews by Desolate

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1 person found this review helpful
52.4 hrs on record (30.0 hrs at review time)
I just can't believe they released the game unfinished with their luscious tales of "improvements" in their dev logs.
This game is still VERY BETA/EA even though they slapped that good ol' 1.0 label on it.
Meanwhile the game still runs like garbage even on good hardware, the AI are either sweaty tank-like popescopers or toddlers (very rarely anything in-between), the stress mechanic is boring and more of a nuisance (just let them get critical and quit their lifes/jobs and hire new guys, f it), the AI are sewerslide-al at all times, glitches like stepping on something and getting stuck in the floor, saved outfits can't be distributed to bots, they removed the mission variations so basically you now play the same type of mission on every map you come across.
Your team will kill AI that you need to capture alive.
Smoke does nothing to AI.
They almost don't react to non-lethal rounds.
Have I said the performance is terrible?
Oh yeah.. And now with the full release you can't quick-restart failed missions. YOU HAVE TO WALK THROUGH THE WASTE OF TIME, MONEY AND EFFORT THE PRECINCT IS TO GO THROUGH CLICKITY CLACK MENUS AGAIN AND AGAIN [this will happen many many times] AT THE PACE OF SOME FAT SNAIL

And this will happen many times, because even the crackhead ghetto AI are trained GMO agents of the Hitman agency that will 420 popesmoke you through walls and spot you through nearly cheese grater sized holes in a metal sheet from 20 meters away and start blasting at you like it can't be one of their pals patrolling.
It was a fun experience for about 4 or 5 days, then it became stale and boring and the glaring issues just took the rest of the enjoyment down the ♥♥♥♥♥♥♥.

Came back to say this:
I finished all the maps now and think there's absolutely no replayability like there was in the early access versions.
No alternate use of maps.
An "officer mental wellbeing" system that takes away more from the game than it adds.
The developers lost their balls along the way and now it does reduce points if you use lethal action on deserving suspects. "Happy merry world of never killing a suspect"
There's been too much development focus on some lame backstory and over-complicated police station compared to gameplay, reduced their gamemodes.
AI is janky.
Performance is still poor.
It's not fun.
That police station, you can see a lot of time went into it.
All spend poorly if you ask me. So much detail that adds nothing.
So much empty space that does nothing.
So much time put on creating this digital wasteland.
Just so we can move back to the table at a snail's pace every single time.
Posted 17 January, 2024. Last edited 17 March, 2024.
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