16
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Recent reviews by Ollie

Showing 1-10 of 16 entries
<12>
16 people found this review helpful
0.0 hrs on record
It's a half-made DLC, I beat this game again after the DLC was released. Tbh I didn't really feel much difference with or without this DLC since I was only able to do a few sea battles before uniting Calradia, not to mention they didn't even bother to add sieges from the sea. I was expecting devs to do something to improve end-game content because atm it's still boring af. This DLC clearly doesn't solve the main issues this game already has. It should've been a free large update instead of a DLC for nearly the same price as the base game at a discount. I'm kind of disappointed.
Posted 5 January. Last edited 5 January.
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2 people found this review helpful
2 people found this review funny
1
0.1 hrs on record
都上steam了为什么要锁国区?网易是一点B脸都不要了?

I got region-locked in my country, I mean if you are publishing a game on Steam, shouldn’t players have the freedom to choose which region they’d like to play in? The Mandarin dubbing also sounds lame af btw.
Posted 26 July, 2025.
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No one has rated this review as helpful yet
1 person found this review funny
15.7 hrs on record
Undertale > Deltarune
Posted 12 June, 2025.
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No one has rated this review as helpful yet
0.1 hrs on record
I completed this game with my friend and felt like I had to buy it to support the devs.

This game is art for sure. I also really appreciate modding community for the co-op mod(Quantum Space Buddies). <3
Posted 12 April, 2025. Last edited 12 April, 2025.
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58 people found this review helpful
39 people found this review funny
8
152.4 hrs on record (112.1 hrs at review time)
March 10: Oh there's a new game let's give it a try.
March 12: My team reached Lv20 and this game is fun.
March 15: Level 30 complete, I'm literally on fire.
March 18: Level 40 done and oh there's a new event, let's jump in.
*Got one-shot by the dragon in round one*
Uh... I guess I have to grab these dragon slayer swords and rings from event shop first.
*After three days immersed in the game, endlessly farming ore in order to claim these equipment*
March 21: O-k I've got 3 dragon slayers and 3 rings, spent almost all my gold to have enchanted them to +10 for my fighters, searched some guides, prepared mimic secretions and learned Lv3 KATINO spell. Let's finish this.
*Got one-shot by the dragon within 3 rounds*
ARE YOU FREAKING KIDDING ME???
Posted 20 March, 2025. Last edited 21 March, 2025.
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3 people found this review helpful
3 people found this review funny
27.6 hrs on record (1.8 hrs at review time)
I played this game on my alt account for 100+ hours. I really wish this game were a P2P game instead of a F2P + gacha game. I wasn't even able to try some 3-star characters and tension cards at all. After 180+ pulls I only got 2 guaranteed 3-star tension cards, which are pretty useless and made me wanna kms.

The story and art of this game are pretty good, but the endgame content is boring. Once you've finished all the main story, the only thing left is endless farming, which is boring and painful af(since there's no auto battle in this game, that means you have to do these repetitive battles hundreds and thousands of times in fractal vise and rift, gl bro). They could have made this game like a decent JRPG with a wonderful finale but I guess they changed their mind in the middle of development. Then they changed their development strategy from adding more content and story to making more 3-star characters and tension cards, adding gacha system in order to grab as much money as possible.

I kind of regret spending money on this game because the main story is short and the content is not enough imo. I should have bought some other JRPG games instead of this one :c
Posted 4 March, 2025. Last edited 4 March, 2025.
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1 person found this review helpful
2,162.8 hrs on record (2,126.0 hrs at review time)
The devs nerfed the cult skull (Skull of Corrupted Souls) at the start of the season (3 days after it began) instead of at the end of the season like they did with the Penetrating Blast Spell when it was also OP.

I'd been farming cult skulls with good slots endlessly before it got nerfed. After I finally got my divine cult skull and built a decent set for my Necro then all of sudden, boom my set became a joke. Everyone is farming AOO skull now because it's the new BIS for Necro, not the cult skull anymore. Joke's on me, nerd!

DECA is hurting players who've invested their love and time into this game atm, and I DO NOT LIKE IT.
Posted 14 December, 2023. Last edited 17 January.
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1 person found this review helpful
6.1 hrs on record
初次尝试体验下来并不是很有趣,第一感觉作为fps射击手感一言难尽,枪械射击和命中后的反馈感太微弱了,加上很多枪手感很差,但是奈何随机的词条数值高,只能强迫自己使用坐牢。角色技能感觉前期技能加点多数也只是被动数值提升,并没有给玩法带来多大的改变。
剧情和任务一坨答辩,先去东边打几只小鸡再去西边采几朵蘑菇的路数着实有些提不起劲,一个人刷可以刷到犯困,主要是作为刷宝游戏但是大地图上略显空洞,虽然有少数支线拥有自己的剧情,但奖励实在是蚊子腿,而且前期大地图里的箱子里就只有弹药补给,其他稀有品质的枪甲雷在贩卖机购买也只是换皮+调了下数值,并没有感受到枪械自己的手感和特色,数值的高低无非就是接下来任务里多坐一会牢和少坐一会牢罢了。
作为刷宝射击游戏没有感受到射击的爽快感,也没有刷到宝的满足感,几小时的体验下来基本感觉就是在任务里坐牢,我就是大怨种
Posted 31 July, 2023.
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No one has rated this review as helpful yet
29.0 hrs on record (28.8 hrs at review time)
Early Access Review
作为一款老游戏能够移植到pc端且还在持续维护,这一点对老粉来说是十分值得肯定的(毕竟十几年前的祖传代码,维护人员可能都换了一批又一批了,鉴于之前也有移植到psp和ns平台,不晓得是不是因为第一次移植时用了扩展性比较好的游戏引擎的结果)。
剧情整体来说也还算ok,设定也比较吸引我,女主加冕后用圣战秒人的演出让那会还是吊毛的我热血沸腾,最后的战斗也别出心裁,算是比较出乎意料的通关方法,令人印象深刻。
人物原画可以说非常讨喜,367号画得是真滴行,女主和女武神也挺好看,可惜这种风格的角色到现在也没有再见过了。
小问题也是有的,依然保留了那个年代硬核以及不太合理的难度(卡牌+战棋放到今天看依然很新颖,但是卡面移动力+卡面攻击力系统让整个关卡游玩时不像火纹那样一回合的战斗结果一目了然,且盗贼、革命、圣战等优秀卡几乎是必带的,加上后期常选的卡数值也练上来了,卡牌调整空间其实并不大)。阴间的道具获取方式。士气系统前中期给人的感觉一直都是士气=角色的生命值,需要保持角色较高的士气避免死亡,但到了中后期开始崩坏,关卡中可能会强制削减士气(剧情需要),也可能会突然回满士气(还是剧情需要),给人一种我的士气值全看本关的关卡剧情策划的脸色的感觉,这一点让我略有不爽。
总体来说的话我觉得本作值得一玩,不过至于是玩模拟器版还是掏钱为爱买单,我觉得看个人吧,毕竟sting曾经的很多作品都是蛮有创意的,这样愿意做创新的公司毕竟是越来越少了(虽然现在也喜欢炒冷饭,蛤蛤),所以补一下票我觉得对自己来说是应该的。
Posted 12 May, 2023. Last edited 22 May, 2023.
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No one has rated this review as helpful yet
1 person found this review funny
0.0 hrs on record
冰原总体而言瑕不掩瑜,但是至今评价是褒贬不一我个人认为还是十分可惜的,续作应该更专注于改善现有的问题(勾爪,难度曲线等)。崛起虽然改善了一部分,但是画质和细节却全面退步,画质可以理解,但细节上的退步体现在太多方面了,描述起来大概就是闲暇时本作我可以探索任务逛一个小时干各种事情不觉得无聊(拿着望远镜偷窥、投射器乱砸各种野兽昆虫的痴汉,因为很多动物确实拥有自己的行为逻辑,这点非常有趣),但崛起除了打怪我几乎没有主动探索地图的欲望(珍惜生物隐藏地点去体验一次就够了)。
想想怪猎从1到x,制作组一步一个脚印坚实地打下了怪猎的玩家群体,之后大刀阔斧地推出革新续作,制作人在E3访谈也拿真实狩猎作为本作一大卖点,并且能看出来为了体现真实性做出的细节的确付出了相当大的努力。但是在崛起中却不再主打这一特性实属遗憾。虽然理解实现这些制作成本会变大,但也正是世界拥有这些细节,我才感觉我更像是一个猎人而不是玩家,在即便已经弃坑后的两年,回忆起来仍然是一些美好的游戏体验,也是我回头给本体和冰原都补好评的原因。
Posted 26 December, 2022. Last edited 12 April, 2025.
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Showing 1-10 of 16 entries
<12>