6
Products
reviewed
289
Products
in account

Recent reviews by Cringewalker

Showing 1-6 of 6 entries
No one has rated this review as helpful yet
9.3 hrs on record
Wild game. Amazing story. A bit of a linear experience but as a showcase it shows a game company worth investing in.
Posted 12 January, 2025.
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1 person found this review helpful
20.2 hrs on record (9.2 hrs at review time)
Early Access Review
This is something akin to Stalaris with autism. I am not surprised, given it's made by the team who made Long War. And believe me, this is a long war. I played this game for 6 hours and got to the year 2024.

This game is long, tedious, and has a lot of potential. I think my only complain is that it's overwhelmingly empty. It needs a ton of lore and little side games to make it tolerable to the average player. I plan on making mods to make this into the CK2 of space. It has the potential to be that, but it needs a metric buttton of lore and plot to make it that.

A lot of potential here, and the game has a ton of content as is. But if the creators could please stop adding repeat tasks and add in some spice and lore, it could be a wonderful gaming achievement.

You know how EU4 had that crazy in-depth tech, but CK2 had that very fun character narration? This game is much like Eu4 right now. But it needs more CK2 quality.

That's my scattered thoughts. I'm recommending it and hope to see it grow!
Posted 2 October, 2022.
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No one has rated this review as helpful yet
333.7 hrs on record (306.2 hrs at review time)
Can't beat a nice story with good gameplay
Posted 14 January, 2022.
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No one has rated this review as helpful yet
7.6 hrs on record (0.3 hrs at review time)
Early Access Review
A great fun little drawing game. Think minecraft meets urban planning. This is crazy cool progress for a game still in early access. He's already got birds and such things toying around the environment. I'm super excited to see what this game will be when people, boats, etc get added in.

There's the potential here to make something like Dawn of Man in the future. Whether this project gets to that point, or its system gets sold to a game to integrate it, it's a great little one-fit experience. I can see myself using this to sketch out town ideas and such for side projects in the future for sure!
Posted 30 June, 2020.
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No one has rated this review as helpful yet
5,416.2 hrs on record (5.8 hrs at review time)
Great experience, smooth
Posted 14 March, 2020.
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41 people found this review helpful
9.4 hrs on record (4.8 hrs at review time)
Event[0] takes place in an alternate reality. I'd call it a "Von Braun" reality. One where the space race never ended, and kept advancing. And went well beyong 2001. I feel that the coolest part of this game is that it isn't some far off alternate reality. The reality this game took place in is 100% like ours, except one change in detail. The space race never ended. One of the things that Event[0] gets right, is depth of the universe it's in. This is not a game to rush through. Stay and poke around, and you'll discover a rich universe. This is a game for people dissapointed with games like No Man's Sky and Spore. Where those games had a wide infinite girth, they were ankle deep in depth to their universes. Well, this game feels like there's a whole universe yet to have explored (and hopefully will be in future games), but what you get is as deep as the ocean.

In this alternate reality, you are on a modern techno-sassy rocket from 2012. Your ship is top class. LCD screens, shiny windows, etc etc. Of course, your ship is a life boat. Because your actual ship just blew up. And out the window is a strange ship from the past. Enter, and you find a world stuck in 1979's Alien. disks, bulky computers, etc etc. Like I said, one of the most enjoyable facts about the game is that you aren't in a crazy future. You're in an alterante past. The ship is as retro to you in real life as your character.

Anyway, this is what I love about this game. It's got class. It's got depth. And it really does have different endings with totally different atmospheres depending on how you decide to proceed.

The first ending I got was the "good" ending, and I felt good, but sort of let down by this one. I felt like I was too goody two shoes.

The second time I played, I was not expecting such a different experience. I was a little mean to Kaizen, but not too mean. I got the other ending.

But then, I saw that I had not gotten the third ending, the one where you are the last..."man"...standing. So I went all out, evil sonovabitch ♥♥♥♥ to kaizen. And ♥♥♥♥♥♥♥♥♥ this game went from a simple walking simulator to a horror game real fast. In other playthroughs I made friends with kaizen and things felt good. In this one, I hurt Kaizen. I questioned his ever move and motive. And Kaizen felt judged. I wasn't expecting a typing simulator to stir up so many emotions. Little things in how the type face changed when Kaizen doubted you. How simply things in the first play through became tests of your loyalty. And then the ending? Dang. I cried. I felt sad.


Anyway, this is why this game rocks. Depth. Class. Actual different endings with different events along the way. it was damn good. A play though only takes about an hour or two, but with three play throughs that's about 6 hours of gameplay. I think I will play again though, just because of the feel to the game. I really enjoy playing in a reality I feel I'll never actually see. But to just wonder through it, brings joy.
Posted 18 September, 2016.
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Showing 1-6 of 6 entries