1445
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2832
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Recent reviews by MouseWithBeer

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Showing 1-10 of 1,445 entries
3 people found this review helpful
18.3 hrs on record
This game is pure nostalgia form my childhood even though there is multiple crimes against pizza in it.

While it’s a good game with a ridiculous amount of ingredients, customers, recipes, clothing, and decorations to unlock, it does have a few annoying issues:

- it is maybe a bit too easy, would be nice to have some difficulty options.
- It could use more upgrades to buy. There are a few, but not enough; you can unlock them all fairly early in the game, and there’s plenty of room for quality-of-life improvements..
- Some animations are unnecessarily slow and could be sped up or skipped.
- It gets quite repetitive. It’s perfectly fine if you wanna just play for a couple of hours, but if you want to unlock all the items or want 100% achievements it might get boring by the end.
- There seem to be some keyboard shortcuts for different actions, but it is not shown anywhere (that I could find) what they are. Would be nice to have a full list of them.

Works without any issues on Linux with Proton (9.0-4).
Posted 4 February.
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46 people found this review helpful
7.6 hrs on record
Another game from this developer where I’m surprised by the number of positive reviews.

It’s an incredibly repetitive, grindy, and buggy game where you return people’s lost items.
What you see in the first five minutes of gameplay is all you’re going to get. There are some upgrades, but almost every single one feels inconsequential and doesn’t really improve anything. They seem to exist just for the sake of being there. The gameplay loop is utterly boring and I say this as someone who normally enjoys games like this.

If you care about achievements, there are two (“THE CHOSEN ONE” and “All Sticker Packs”) that are extremely grindy, well past the point where you would normally “beat” the game.

Looking at the developer’s page, they seem to be churning out as many of these games as possible, which certainly explains a few things. I can say for sure I won’t be purchasing any more after playing the three I already own.

As with the others, the only two good things I can mention are that the art style is nice and the Linux version works without any issues.

You can find my reviews for Ship, Inc. here and Carefully Stamped here, which are from the same developer and share many of the same problems and go more into detail.
Posted 1 February.
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5 people found this review helpful
74.9 hrs on record
A very good and cute rat-themed nonogram game with 650 levels to solve, with a mix of easy and harder ones. You also have a good selection of settings for how much help you would like from the game when solving them.

On top of that, you can also furnish your rat’s house and interact with it.

Works without any issues on Linux with Proton (9.0-4).
Posted 1 February.
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2 people found this review helpful
10.3 hrs on record
A decent traffic-themed puzzle game with one of the worst control schemes I have ever seen in a game. You get used to it after a while, but my god, it’s bad.

Other than that, it’s quite enjoyable to figure out how to make the traffic flow in the most efficient way, even if I wish there were more options for how to manage it.

The Linux version of the game works without any issues.
Posted 1 February.
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3 people found this review helpful
0.0 hrs on record
A pack with 25 different puzzles with random images with no real theme connecting them which for the most part make for good jigsaw puzzles.

The are on the smaller side of things when it comes to amount of pieces (between 140 and 425 pieces, average of 258 pieces).

I don't generally complain about the price of these as they only make sense to buy at 90% off and then do go on sale for that very often, however I can't see past the fact that this one is priced the same as Jigsaw Puzzle Pack - Pixel Puzzles Ultimate: Variety Pack 23 and has 676 pieces less in total.
Posted 23 December, 2025.
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7 people found this review helpful
3.2 hrs on record
A game that attempts to be similar to Sticky Business but with post cards and just fails spectacularly, I think. Sure you can design some cool postcards, but everything else around that just feels uninspired, pointless, boring, repetitive, and like there wasn’t much thought or love put into it.

If you care about achievements, the "Philatelist Extraordinaire" achievement is just needlessly grindy, as it adds nothing to the game and is pure RNG. "Home Sweet Home" was horrible too, but the developers at least fixed that.

Looking at the developer’s page, they seem to be trying to pump out as many of these games as possible, which certainly explains some things. I can say for sure I won’t be purchasing any more of them after playing two (with one more still left in my backlog).

The only two good things I can say about it are that the art style is nice and the Linux version works without any issues.
Posted 20 December, 2025. Last edited 20 December, 2025.
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71 people found this review helpful
2
3
11.3 hrs on record
The fact that the game has as many positive reviews as it does is legitimately shocking to me.

It is an incredibly repetitive, grindy packing simulator that is neither satisfying nor good at what it is supposed to do. I normally enjoy games of this kind, but this one is just plain bad.

Let me explain.

What you see in the first five minutes of the game is all you are going to get. There are some upgrades, but pretty much every single one of them (except maybe the scanner) feels very inconsequential and doesn’t really upgrade much. They feel like they’re just there for the sake of being there.

You would think that for a packing game, you’d make sure the packing actually feels great, right? Well, in this case, that is VERY wrong. The packing is buggy, nonsensical, and just feels terrible. You want to stack two shirts on top of each other in a large box? Lol, forget about it, impossible. It just ends up with you using XL boxes for everything and still struggling to fit everything into some of the large orders.

That’s not the only problem either. The way the orders are handled is nonsensical too. There’s a lot that could be said here, but for the sake of not making this review even longer than it already is, I’ll just mention the next biggest issue: getting a rush order as the first order of the day when you don’t have any of the items you need yet. Once you finally get them, most of them are either broken or dirty, so you need to fix that first, making it literally impossible to fulfill the order in time. No matter how much you try to rush you will fail. What the hell is up with that??

If you care about achievements, there are two ("Warehouse Warden" and "Master of the Cardboard Boxes") in this game that are still really grindy, even after the developers almost halved the requirements due to complaints.

Looking at the developer’s page, they seem to be trying to pump out as many of these games as possible, which certainly explains some things. I can say for sure I won’t be purchasing any more of them after playing two (with one more still left in my backlog).

The only two good things I can say about it are that the art style is nice and the Linux version works without any issues. However, a lot of the assets seem to be reused from the previous game, which, while not necessarily a bad thing, definitely adds to the feeling that the devs are just trying to pump out as many games as possible without really caring or putting any love into them.
Posted 20 December, 2025.
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3 people found this review helpful
0.0 hrs on record
Another great addition to the game. I really enjoyed putting the 2390 pieces together (it took me a bit over three and a half hours).

However, I did experience an issue with zooming into the diorama on this one. It just wouldn’t zoom in far enough to place the smaller pieces comfortably. I haven’t had a similar issue before, so I’m not sure what’s causing it.

Other than the zoom problem, it’s a fantastic DLC.
Posted 18 December, 2025.
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5 people found this review helpful
1.6 hrs on record
It’s definitely not as good as the original Monument Valley. It’s shorter (about 1–2 hours), and the puzzles are even easier this time around.

It still has the sensitivity control issue with some of the rotation elements, and it really needs a volume slider in the settings as well.

That said, it’s still a decently enjoyable experience.

Works without any issues on Linux with Proton (9.0-4).
Posted 18 December, 2025.
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15 people found this review helpful
2.8 hrs on record
A lovely, but relatively short (2–3 hour) perspective puzzle game. It’s not particularly hard, there were only a handful of puzzles that actually made me think, but they were really satisfying to solve.

I personally found the sensitivity of some rotation elements frustrating (mainly the ones that can rotate all the way around in a circle with one motion, hard to explain), but other than that, I really enjoyed my time with it.

Works perfectly on Linux with Proton (9.0-4).
Posted 15 December, 2025.
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Showing 1-10 of 1,445 entries