636
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3238
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Recent reviews by Matrix

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Showing 1-10 of 636 entries
4 people found this review helpful
54.4 hrs on record
Amazing game with original "Thief" and "Blood" vibes. Excellent atmosphere, great sound design and music. Good difficulty. Graphics suit this game very well. Big areas to explore. At first - really challenging, later on you can become a very efficient killer, and it's fun. Revolver and shotguns are super fun to use.

Most importantly, this game rewards you for exploration. It's such a rarity these days that every single corner can give you something useful, but you have to look for it, otherwise a lot of stuff can/will be left behind.

It's been a long time since I've enjoyed playing a game this much. Stealth is the bread and butter of this game and it works perfectly. I liked that you can headshot someone with a loud revolver and the enemies don't rush at you in an instant. They usually run to the victim and then start the search. If they spot you and you need to run - you usually can outrun every enemy, with a few exceptions, and get out of their line of sight to safety.

Ammo is pretty scarce early on. But here is a tip, you can save and exit near the vendor and his inventory will refresh after loading, so if you have the money - you can buy a big amount of bullets this way. It just takes a bit of time though.

BUT, this game has one big ass flaw. The saving system is atrocious. There are no checkpoints, no auto-saves when completing a quest, nothing. If you don't die or you don't manually save and exit (there is no option to just save the game and continue to play without going back to the main menu) - you can and will lose progress if the game crashes.
Once I lost 7!! f*cking hours (was a big, fun weekend session) of game progress. I played the second scenario/chapter and was more than halfway done and... "error" crashes to desktop and... last save... 7h ago! 7 ♥♥♥♥♥♥♥ hours ago. I dropped the game for 5 days before going back in...
I had to redo everything. I lost all xp, all items and unique weapons. Nothing saved... This saving system sucks ass. Give me a quick save option or at least manual saving.with several save slots. The second crash in chapter 3 deleted about 16 minutes of progress (I was constantly doing the "save and exit" strat), so not that big of a deal, but still. Even games from 30 years ago had a quick save button while this all-around amazing game - doesn't. It blows my ♥♥♥♥♥♥♥ mind.

Anyway. After losing the progress. I couldn't recapture the "fun" I had before that. I think that the last chapter was the weakest, didn't like the level design that much and because some enemies are just too much of a pain in the ass, like the one who lives in the blood pools, and spits at you while doing squats like a motherf*cker. Annoying af.
There is also one monster type that can become invisible like the Predator from the movies. But you can learn to deal with it using a shotgun or other heavy damage weapon.

Overall. a super fun game. Quite nostalgic with its presentation and sound design.

Just fix the saving system!
Posted 12 April.
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No one has rated this review as helpful yet
16.4 hrs on record
Good looking, but very shallow game. Very repetitive, all runs feel the same, all waves are the same each run, all bosses are the same each run. Once you reach the max amount of upgrades for a certain category, the upgrades become flat simple miniscule stat increases that do basically nothing. So there is no real "game breaking" builds or stuff like that. Some skills are better for area damage, some are better for single target (bosses or elites).

And it's definitely a time waster. The amount of grinding is insane. Later you unlock a bit more different challenge runs for each character, but everything becomes repetitive after a few runs either way.

I would rather do nothing than play this game at this point.
Posted 12 April.
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2 people found this review helpful
14.0 hrs on record
If you are a person that wants quantity over quality - this game might be a good choice. But.

F that.

This game throws at you 100 different things and none of them are good. Music is subpar and kinda annoying at times. it's a typical UE5 product with constant stuttering and uneven frame pacing. Story is non-sensical and without any real direction. There are quite a lot of bugs still. You will encounter mission breaking bugs that will prevent you progress any further. *some in late chapter 2, some in early parts of chapter 3). I got stuck at least 2 times, and had to redo the level from the very start... Such a time waster.
Most levels are too long. Many levels are not fun at al,l and level design is below average. Lots of side missions that are like super super simple mini games (janky basketball mini game, whack a mole, arcade shooter on rails, top down shooter... and so on and so on... ).

Most enemy encounters are arena-based. They just spawn 50-100 robots, and you waste all your ammo defeating them, and rinse and repeat. There are a lot of weapons to unlock, but only a few of them does the job well.

Constant dialogues that pause your gameplay are also annoying af. I didn't like the humour. When you try to be funny in every single possible way - it quickly becomes dreadful and lame.

This game looks ok, but the gameplay is just not fun.
Posted 10 April.
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2 people found this review helpful
13.2 hrs on record
This game will not blow your mind, but it can still be a decent game for one-and-done playthrough if you are in for some 3D platforming at the moment.

I think the visuals save this game tremendously. There are many beautiful and colorful locations. Even if your brain will feel some tedium and frustration here and there, your eyes will never get bored.

Funny enough, I think playing with mouse and keyboard is a better option here. There are a lot of action scenes and the quick aiming/precision is necessary to get through. Some levels would have been 5 times harder If I'd played with a controller.

The main protagonists are kinda boring and annoying at the same time. Our companion robot is a poor man's Claptrap from Borderlands. And the jokes are usually too forced.

Level design, while colorful and beaufitul - it always felt like every single one of them were just a little bit too long or/and too big. The game overall has a bit too much filler content. Various mini-game levels when you control tanks, cars, boats or spaceships... are just too damn long. And they are not that fun to repeat if you fail them.

Some levels have a sh't-ton of hazards. It's not hard to avoid them overall, but when some enemies are shooting at you, and you need to jump+jump+dash constantly, and at the same time shoot at the enemies - it can wear you down quite quickly. Sometimes there is also a countdown timer... yeah, those are nasty levels.

Performance is also not that good. Game can crash at the worst possible moments and you can lose quite a bit of progression, especially annoying in missions where you have to complete them in one go. I even experienced some graphical settings reset on their own. Yep, quite bizarre.

This game badly needs a sprint function. 70% of the time in this game is spent doing double jumps and dashes.

If you can tolerate not so great games - this one will be a decent not so great game to play once.
Posted 6 April.
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3 people found this review helpful
4.3 hrs on record (4.0 hrs at review time)
Early Access Review
Very little content, 1 full (more or less) class, the other one has basically 1 skill to choose from, graphics look smooth and good overall, every run feels the same because of how little skill variety there is (the only bigger playstyle difference is your starting weapon). As of now the game has only 2 areas. You can encounter a soft-lock bug that freezes your game on "choose your reward" screen and the only way to get out is to alt+f4.

At the moment expect about 2h of content. I don't recommend it right now. Updates are also too sporadic.
Posted 27 March.
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2 people found this review helpful
20.2 hrs on record
This game has good idea, but after 15h or even less - it becomes such a bore. I just can't, Even if it's like a light mashup of Darkest Dungeon and Slay the Spire, it's just not fun to play.

The thing that killed my enjoyment the most was the whole "bring items in your backpack back home in order to research different items". This thing alone makes the whole process of building synergies in your run super cumbersome and counterintuitive. You want to pick one item, but you see that the one you don't want has a star to it, so it's needed for researches and town building and stuff, so you are "forced" to pick the inferior item if you want to progress the whole unlock system a bit faster. And it just sucks the fun out of this game by 10 times. F that. I don't want to work like that for 50h just to be able to finally play the game as it was intended with as many item variations as possible with as many characters as possible.

And there are quite a lot of small, nagging bugs too. Achievements are also buggy. Inventory management/sorting in the city sucks! Enemy variety is also pretty small even after unlocking most of the biomes. Overall, I find this game very repetitive in nature.

i'm disappointed.
Posted 27 March. Last edited 27 March.
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2 people found this review helpful
0.8 hrs on record
First of all, no option to mute or lower the volume of music.
Second of all - this game is very boring, writing and humour is cringe and not interesting, lots of interruptions, the battles are super simple and overall gameplay is repetitive and just not fun for me.
Posted 24 March.
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8 people found this review helpful
1 person found this review funny
30.0 hrs on record
Beautiful game with cool robots and great action, but with uneven pacing that makes this game a bit of a slog for the most part. Lots of puzzles and platforming. Annoying and unfun bot repair/camera mechanics in open-world. Cool looking looting animations, but looting becomes very tedious very quickly.

It's a fairly unique game but its main focus is on all the wrong things. There should have been more action, more location variety, less puzzles, less platforming sections, no repair bots that repair all defeated robots in 10 seconds and testing grounds... it is such an unfun and tedious combination of all the previously mentioned things. And you need to complete them to gather various weapon blueprints.

It's all style and too little substance for such a cool setting. Main story is ok, nothing too memorable, but good enough. I could only play it in 3 hour spurts before getting bored. I really hope that Atomic Heart 2 will do things differently and improve a lot of ideas.
Posted 24 March.
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A developer has responded on 29 Mar @ 10:57pm (view response)
1 person found this review helpful
0.7 hrs on record
Very fun 40 minute'ish shoot'em up game that's beautiful, controls fairly well, and has great boss battles.
Posted 23 March.
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No one has rated this review as helpful yet
11.0 hrs on record
One of the more unique survivor-like games. The combat is great, lots of throwable/destructible objects in levels, lots of chaos. Visually pleasing and overal fun game to play.

It doesn't really overstay its welcome. You can be done with it in about 10h. if you want the shuriken achievement - you'll need to grind a bit while defeating enemies with soda can ultimate (1 item/2 uses per level, use it - get out, start the level once again and repeat).

The only thing i disliked were the melee weapons, their animations vary between fairly quick to insanely slow. It's better to avoid them entirely (kinda hard not to auto-pick them tho) on higher difficulties.

Skill prrogression and meta progression is well done. You start so weak, but after a few runs you unlock more moves and get some passive upgrades and the whole game changes.

Fun, short, unique game.
Posted 6 March.
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Showing 1-10 of 636 entries