11
Products
reviewed
727
Products
in account

Recent reviews by Master_Frag

< 1  2 >
Showing 1-10 of 11 entries
No one has rated this review as helpful yet
565.9 hrs on record
Karl would approve of this.
Posted 24 November, 2025.
Was this review helpful? Yes No Funny Award
10 people found this review helpful
252.3 hrs on record
A subscription service? Really? After 12 years?
Nobody asked for this, nobody wants this, hopefully, nobody buys it.
Posted 25 September, 2025.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
90.3 hrs on record (71.8 hrs at review time)
Sony made one of the big brained moves of all time.
Great game, by a great studio, marred by Sony's stupidity.

I'm doing my part!

Update:
Ladies and Gentlemen.
We got 'em.
Posted 4 May, 2024. Last edited 27 November, 2024.
Was this review helpful? Yes No Funny Award
12 people found this review helpful
2 people found this review funny
3.4 hrs on record
I want a refund.
Posted 8 January, 2024.
Was this review helpful? Yes No Funny Award
9 people found this review helpful
41.1 hrs on record
"Re-Elected" update added Epic Online Services, and consequently broke this game on Steam Deck and Linux.

Avoid if you value these things, and if you value your privacy.
Posted 13 December, 2022.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
127.8 hrs on record (79.0 hrs at review time)
A near-perfect remaster for a near-perfect game.
Posted 29 November, 2020.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
476.7 hrs on record (386.1 hrs at review time)
Without a doubt, this is one of the most useful VR utilities out there for anyone who wants to get the most out of their hardware.
It makes adjusting per-game super sampling simple, and it gives you stats at a glance without even bringing up the dashboard, it can even take the place of Turnsignal if you like it's implementation of the idea.

The developer is very responsive, open to suggestions, and generally deserves the price you pay for admission.
I highly recommend this utility.
Posted 11 March, 2020.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
0.1 hrs on record
Movement feels clunky and slow, and using the Index controllers to do anything other than point feels painful.

With Index controllers, picking a weapon out of your inventory feels good enough, but the moment you need to discard it, it suddenly becomes awful.
You can either set it to drop on release (which seems to drop the moment an item is equipped) or drop on grip, which makes you actually have to grip twice.
Neither option is particularly palatable.

With movement, it starts slow, with acceleration applied over time, perhaps too much time. For newcomers to VR, who haven't quite gotten their VR legs, this is probably a very good thing, but for experienced users, this just feels terrible, and makes it feel as if my intent isn't being properly executed in the game.

The inability to one-hand weapons also seems strange, although perhaps that's a result of Index controller mapping being remarkably poor. These controllers have been on the market for some time now, and a large chunk of the Vive population is switching over to them, as well as the Index being the #1 selling headset currently, makes this a very big problem. I had wanted this game before. Now, thanks to this demo, I have lost interest.

Still, props to the developer for at least making a demo available, as that's something that too few studios and developers do these days.
If you guys actually implement Index support properly, this looks like it'll be a good game, but without that support implemented in an acceptable way, I'm afraid I must pass.
Posted 28 January, 2020.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
4.0 hrs on record (2.4 hrs at review time)
This has the single best VR translation of an old school shooter that I've ever seen. If you like old school shooters, GET THIS.
If not. Shame on you.
Posted 30 June, 2019.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
72.4 hrs on record (1.7 hrs at review time)
Revised review:
It's like Halo: Reach had a baby with Unreal Tournament and birthed Lawbreakers.

A gimmick that barely actually works now, with an art style that still doesn't mesh, and guns that feel underpowered, or too powerful, sometimes at the same time just right, and still kinda sorta mediocre maps for an arena shooter.

This looks so promising now.

A lot of the issues have been ironed out since I last played, it feels a lot more satisfying, and a lot more polished.

It is, however, still missing an identity. Visually, it still feels like a jumble of everything imaginable, and not in a good way. The maps have mostly been fixed of that issue, but the character models are so insanely out of place.

But now, finally, it's a good core game that actually mixes it's ideas together fairly well.
Posted 26 May, 2019. Last edited 31 August, 2021.
Was this review helpful? Yes No Funny Award
< 1  2 >
Showing 1-10 of 11 entries