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Recent reviews by Ink Spill

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Showing 1-10 of 18 entries
No one has rated this review as helpful yet
7.5 hrs on record (7.4 hrs at review time)
This game is a solid story that very much helps build interest for the book for me. The game does spoil the book however I feel like playing this also allows you to unravel the mystery nice enough for it to not matter.

This is a glorified walking sim, but that is ok in service of the wonderful story.
Posted 9 March.
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1 person found this review helpful
291.5 hrs on record
I hope this doesn't lead to a fallout between us... Fallout New Vegas
Posted 20 December, 2025.
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No one has rated this review as helpful yet
23.4 hrs on record
Sony Reverted It, Super Earth Won!
Posted 5 May, 2024. Last edited 5 May, 2024.
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No one has rated this review as helpful yet
31.4 hrs on record (9.7 hrs at review time)
Early Access Review
A simple premise executed the well makes a good game. This game needs some work, but still is fantastic to enjoy and feels balanced and fair.
Posted 26 December, 2023.
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1 person found this review helpful
29.5 hrs on record (7.6 hrs at review time)
I would recommend this game, but don't expect a Civ Killer. I always hated the idea of an "*INSERT GAME* killer" because I always feel like they tend to miss the point of the original series, like Halo Killer being the original code name for CoD4.

Don't get me wrong this game is incredibly similar to Civ, and I enjoy playing it more then Civ 6, but I would go in with a fresh mind on the game.

The game takes the idea of districts to a far better level, instead of settling a tile and buying more tiles, you settle a territory with an unit and combine them to increase the size of your cities. I like the way this works, however, I sometimes will get a massive dip in Stability for combining too many and it doesn't seem to be gradual in my limited time, however this was far from gamebreaking.

To be fair, this game was so much of a breath of fresh air for me. A game that doesn't seem to punish you for playing tall like Civ 6 does, while also being able to build up and Differentiate itself to be a game I would Recommend one takes seriously.

Enjoy your time with this game, or don't. Freedom is freedom, for what you do with your money in all. I just hope I was helpful!
Posted 26 August, 2021.
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1 person found this review helpful
17.4 hrs on record (14.3 hrs at review time)
This review is for somebody who has no experience with any mafia game.

This game is interesting, its a small little game that I would say is about 14-15 hours long. Honestly, I would rather have a game that is 15 hours long worth replaying then a 60 hour game not worth playing through once. I don't have a game time fetish like I feel most gamers do.

There is still that one mission that brings the game back a little. Who ever's idea it was to put in a race seqence where you have to get first is stupid. The driving is terrible and I have been told this mission is the worst in all of mafia. So if you play it, do yourself a favour and turn you settings to easy for the mission.

Outside of that, the driving feels like you are driving cars from the 1930s, the shooting is enjoyable even with the worse crosshair in gaming. The story is great too, and the changes to it I think serve to benifit it, though that is just preference.


The game looks great, sounds great with some weird voice acting here and there. Wait for a sale and pick this game up, won't regret it.
Posted 10 February, 2021.
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8 people found this review helpful
14 people found this review funny
2
2
1,123.4 hrs on record (1,041.2 hrs at review time)
India is a nuclear power in real life, this scares the average Civ Player
Posted 30 December, 2020.
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4 people found this review helpful
160.9 hrs on record (32.5 hrs at review time)
I wanna get back into video making but I can't stand my voice, so this is the next best alternative. Before I get into saying my critiques, I want to make something completely clear. I had low expectations for this game, but that doesn't mean I thought this game was going to suck. People tend to forget that CDPR is no stranger to lying about their games. The Witcher 3 has downgraded in graphics but CDPR lied about it right to release. I expected something was off with the technical state of this game since the first reviews came out. Video Game Journalists are't a shinning tower of quality, however a stopped clock is right twice a day.

I am going to split the review into The Good, The Bad, and The Ugly. Not just because of the Dollar Trilogy but so I can split Core Design and technical state. I am in college for Game Development so I felt it fitting.

The Good:

I am still recommending this game so I mine as well talk about what I think is worth buying this game. If there is a 10/10 star system I would put Cyberpunk 2077 between 8-9/10 and that is rare. So, why would I say that?

The game is satisfying, the story and characters of this game are top notch. It's been a while since I was able to play a game where I felt as powerful emotions then I did this game. Even the side missions are a great hint of fresh air, but I want to talk about game structure later. Writing wise, everybody did a great job in ever department which a few hiccups. I feel that the Lore shown in the descriptions for areas like the police forces wasn't matching up with gameplay, however they were in many cases matching up with the lore guides to Cyberpunk 2013 (the original), Cyberpunk 2020, and Cyberpunk Red's description. I should remind everybody that Cyberpunk started out as a table top game, and that themes were up to DMs and Players originally. Though, a game like this is the easiest way to do it.

Going onto gameplay systems and mission structure, the game has a few golden opportunities. the TLDR is it's a Ubisoft Open World but with less copy paste in it. The game isn't that predictable, as they don't go the cliche route of doing things. The driving is straight form Watchdogs (but the ground is made of ice), and the map looks like the ubisoft means too. I don't hate Ubisoft, if done right I think that style could and does work. The hacking mechanics are great, you can take people out with just hacks alone or use them make them not be able to see.

Finally, this game is stupid pretty. I looks amazing, and is every bit an upgrade compared to the trailers. Night city is just as much as what I imagined it to look like when I read through the rule books for 2013, 2020, and RED. Hell I own a par of dice from Cyberpunk RED cause I loved the world so much.

The Bad:

This part I want to talk about the Bugs. I have this part hear instead of Ugly because I feel like ugly should be reserved to core issues outside of things easily patched. Am I going to talk about all of them, hell know. I will talk about what I have gone through, usually I avoid bugs through shear luck. I played Fallout 76 and Hunt Down the Freeman barely managing to experience bugs. This game is not at though levels but I experience my far share a bad luck.

I went through walls, seen objects disappear, had vehicles constantly do a flip while driving up to me, enemies walk FAST AS ♥♥♥♥ BOIIII, NPCs de-spawn, cut scenes clipping into NPCs, hacks not go through, seen bullets go through walls but not cause damage, seen bullets go through walls and cause damage, Bosses able to grapple and snap the neck of, and enemies get stuck into walls. That is just what I could come up with right now.

Going to Performance, it is ♥♥♥♥ unless you turn down 1 setting. Even then, it doesn't work for everybody. Local Shadow Mesh Quality turn to Medium and everything else on Physio settings (including Ray Tracing) with the DLSS set to ultra performance. With a 2080 I was able to achieve a frame rate hovering to the 60s. I got strange choppy moments during the cut scenes but that was the majority of it. However I will be honest in saying that it happened during game-play however the reason is inconsistent.

The Ugly:

TLDR: Gunplay is stiff but fine, driving is like driving on Ice, no customization of weapons and vehicles, outdated AI, and I really like to make these lists.

Starting with Gunplay, its serviceable. It is fun but it feels like the studio's first FPS game. But since this is the studio's first shooter game since The Orbital War that began in 2008. The guns feel unique but the obvious weapons of choice are always going to be pistols since they are OP.

Driving feels like it's from watchdogs, and I don't get why people complain about Watchdog's driving mechanics. Random cars on the street aren't going to have master class handling, but unlike watchdogs, Cyberpunk 2077's vehicles have no handling. You get used to it after a while but it is glaring in a world which feels like it has the same level of traffic as Chicago does on the highways. That's not a bad thing, it makes the world lived in, but the actual driving mechanics should of been built around that in mind.

As said there is no customization, i mean you get what you get. There is a way to upgrade the stats of weapons but you have no control over the look of your guns and vehicles. You have no real way of making your character look the way you want too without scrapping the cloths you get and upgrade your current clothes. Better customization outfits would of been amazing, but instead, we have this.

The AI is straight outta the start of the Central African Conflict (2013). They are basic enough to work and nothing more. Civs are inconsistent and run away at random times. Cops angro after nudging them with the dodge system (which is quite realistic since they are american). Cars don't try to overtake your parked car, and sometimes stop in the middle of the road. It's a mess.

Conclusion:

With enough time I might start to grow against this game but there is enough going for it for me to personally love it. Though, the bad overtakes the good depending on who you talk too. This game was never going to live up to the hype, that's not the point though. Weather the game is good or not is up to the players to decide. Those are my two cents.

Well, that's over with. Rainbow Dash is overrated, Applejack is the best background horse, Thank you, ♥♥♥♥ you, bye.
Posted 16 December, 2020.
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No one has rated this review as helpful yet
533.5 hrs on record (243.6 hrs at review time)
Stellaris is a 4x game that is plagued by a problem that I think is mixed in the gaming community, it's a paradox game.

Honestly, if there is a good sale for DLC which makes a complete package around $60, I would say it is worth it. However, having to spend $20 each time there is a massive content drop is draining, though it is something that can easily be remedied with time waiting for that price to drop during a sale.
Posted 17 March, 2020. Last edited 13 May, 2023.
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No one has rated this review as helpful yet
1 person found this review funny
51.5 hrs on record (48.8 hrs at review time)
Doom: A room full of demons are trapped in a room with you

Darksouls: A completely different game.
Posted 30 June, 2019.
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Showing 1-10 of 18 entries