35
Products
reviewed
605
Products
in account

Recent reviews by Sheetpan

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Showing 1-10 of 35 entries
1 person found this review helpful
1
4.7 hrs on record (0.8 hrs at review time)
Early Access Review
Super easy recommend, especially if you have a Steam Deck.

The gameplay is engaging, the difficulty is well-paced, the art-style is incredibly charming, haven't seen a bug yet, and for $15 (10 as of buying it at launch), it's a great value.
I had to pull myself away from the demo during Nextfest so as to not spoil my appetite for the release.
If the devs keep adding new options for items, different characters, and increase the max size the backpack can be (Pretty please :>), this could very well be a top-ten of 2025 for me.

Right now, the only thing I could see using some improvement is making it clearer where different mechanics like the workbench are and letting you know when it's available once you unlock it. It's also very possible that I missed a prompt for it, because it saved my progress from the demo

Keep up the great work!
Posted 22 September, 2025.
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3 people found this review helpful
1
7.2 hrs on record (5.6 hrs at review time)
As someone suffering from Escape From Tarkov induced brain damage, this game tickles the 'tism very nicely.
tl;dr Not just fantastic for the price, but great as a whole. Highly recommend!

The gunplay is very engaging, but I think could use some tweaking wrt hipfire and especially 4x scope recoil.

The maps are purposefully confusing, which does add interesting depth where learning the maps and trying to anchor areas of interest becomes a skill in itself. A part of me wishes there was some very minimal help in pointing you to specific landmarks, but the rest of me thinks that having any help whatsoever would diminish the overall complexity as well as the tension that's built from you trying not to panic while looking for the microwave that you swore was just 2 doors down and down the hallway, and now you have a giant blueheaded baby chasing you as you mag dump it like an American cop spooked by its own shadow.

As for issues that stand out, the camera has some problems that detracted from the overall experience. The lean is very harsh, and if you try to move and aim, it's very disorienting, and often you'll end up looking in a completely different direction when you try to look around or when you stop leaning. One other issue camera has is that it will somewhat often get behind or in front of objects whenever you're close to something like a door or other objects. So, if you're frantically running way from knife baby and you're trying to quickly open or close a door, you'll think you cleared the door, but your body is actually stuck behind the door, but the camera is what actually went through, and so you need to back up and retry. It's a little hard to explain in text, but when you play, it's very noticable when it happens.

Other than that, the performance is not great, especially for how simple the graphics are. I love the look of the game, but I should be clearing 120 fps with a 6900 XT and Ryzen 7 5800X, instead of hovering around 60. As it is, it's playable enough, so I don't worry too much about it.
Posted 30 April, 2025.
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No one has rated this review as helpful yet
2.4 hrs on record
Genuinely really expands the typing genre by allowing for freedom of movement (as opposed to the usual on-rails system), playing with friends, interacting with the world, and having a healthy variety of ways that affect what you're typing. Very worth the money, especially if you have some friends to play with. I'm very excited to see other games take inspiration from this. If mod support gets added, I'll be over the moon.

P.S. Devs, if you could add a camera smoothing option with some customization, that'd be really appreciated. As it is right now, the camera movement is pretty jarring and took me a minute to get used to it, so even a little bit, or the option with customization would go a long way
Posted 22 February, 2025.
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19 people found this review helpful
3 people found this review funny
1.9 hrs on record (0.8 hrs at review time)
As a big fan of the OG Dead Rising from the 360 with the clunky controls and limited frame rate, having this remaster on the PC is like breaking off shackles and taking a breath of fresh air. The graphics look fantastic (minus the depth of field. You should turn that off, unless you want to know what it's like to need glasses), the controls still feel a little stilted like they used to, but now you can aim, shoot and move at the same time, which I think is the right combination for dead rising.

If you're new to dead rising, or maybe started at 2, this will be right up your alley.

As for oldheads, I am very sorry to say that TJ Rotolo doesn't reprise his role as Frank West, because Capcom refuses to ever allow themselves to get an S rank.
While it is a really nice change that they added voice acting to dialogue outside of cutscenes, to not hear it from the OG Frank is a real wet blanket to me.
While the VA they chose, Jas Patrick, does a fine job and it's not his fault Capcom is Capcom, TJ will always be the one covering the wars in my heart, you know?
Posted 12 November, 2024.
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1 person found this review helpful
135.5 hrs on record (77.6 hrs at review time)
No idea what everyone is yapping about, but I like playing it
Posted 8 October, 2024.
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1 person found this review helpful
20.5 hrs on record (2.5 hrs at review time)
Got sent back to checkpoint after "losing connection" in my singleplayer game.
Get me closer so I can smack the lead dev with my sword.
Posted 10 September, 2024.
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No one has rated this review as helpful yet
4.1 hrs on record (0.6 hrs at review time)
Early Access Review
If every frame is a painting, I'm getting 144 works of art a second. One of, if not the most beautiful art styles in an indie game I've played.
Posted 25 July, 2024.
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No one has rated this review as helpful yet
13.9 hrs on record (1.0 hrs at review time)
Map 2 music goes so hard it's distracting me from how good the game is. Literal GOTY if they make your fire rate the track's bpm
Posted 26 May, 2024. Last edited 26 May, 2024.
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No one has rated this review as helpful yet
5.5 hrs on record (3.2 hrs at review time)
Crossbow literally takes up half the screen and fov slider doesn't change it. I imagine there's a lot of fun going on behind these giant ass gun models
Posted 21 April, 2024.
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398 people found this review helpful
45 people found this review funny
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6.7 hrs on record (4.5 hrs at review time)
The gameplay loop is a sound idea in principle, but how it's executed currently leaves a lot to be desired.

The game sells itself on over the top horde defense, which does exist in the game, but once you get out of the tutorial, it becomes a looting slog with where you go from place to place barely shooting anything, and just checking every nook and cranny looting up until the final level of an operation where you heroically defend against doofenshmirtz's middest robo scorpions and robots.

4 hours of gameplay and the biggest fight I had after the tutorial was fighting off boredom.

If this mission structure if what the team wants to commit to, which would be fine, then they really need to speed up this resource collection and or make it interesting. I don't want to spend hours plinking at disparate enemies in samey looking locations all to have my outpost looking almost exactly the same but just with a couple more machine guns on top.

I like the many different systems they have in the game, like being able to drastically change how your gun functions through different parts or injections, and the many different ways you can fight, from first person on the ground, to vehicles, and commanding units.

The ingredients are all there for a fun game, but the build up is waaaay too slow
Posted 26 March, 2024.
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A developer has responded on 3 Apr, 2024 @ 5:17am (view response)
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Showing 1-10 of 35 entries