68
Products
reviewed
789
Products
in account

Recent reviews by GenEric

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Showing 1-10 of 68 entries
This review has been banned by a Steam moderator for violating the Steam Terms of Service. It cannot be modified by the reviewer.
6 people found this review helpful
5 people found this review funny
114.3 hrs on record (110.7 hrs at review time)
Early Access Review
(Review text hidden)
Posted 6 July, 2018.
Was this review helpful? Yes No Funny Award
5 people found this review helpful
1 person found this review funny
2.8 hrs on record (2.6 hrs at review time)
peer pressure has bad taste
Posted 3 June, 2018.
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No one has rated this review as helpful yet
19.4 hrs on record (8.1 hrs at review time)
Here's a small list of things to expect in a Playdead game:

Meticulously crafted puzzle concepts and solutions
Stellar sound and music design
Insightful dialogue-free storytelling
Atmospheric immersion and pacing that rivals even the half-life series

INSIDE has delivered in every regard, and has exceeded my expecatations once again.
Posted 7 July, 2016. Last edited 8 July, 2016.
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No one has rated this review as helpful yet
17.1 hrs on record (15.2 hrs at review time)
I was worried at first, but this game really surprised me! It actually improves upon some of Ace Attourney's shortcomings like managing to continue the story despite missing critical evidence. Great writing and ending as well!
Posted 10 January, 2016.
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1 person found this review helpful
2.2 hrs on record
This game is both more and less than it appears.
Posted 8 May, 2015.
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1 person found this review helpful
0.9 hrs on record (0.3 hrs at review time)
It's still a web browser.
Posted 22 September, 2014.
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No one has rated this review as helpful yet
2.8 hrs on record
extra extra, fun & engaging experience ruined by unskippable cutscenes and overuse of voice actor steve blume
Posted 8 September, 2014.
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4 people found this review helpful
0.1 hrs on record
The Proper Toribash Experience

1. Tighten glutes
2. Fall down
3. Uninstall game
Posted 24 May, 2014.
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3 people found this review helpful
20.0 hrs on record (12.5 hrs at review time)
Think back when you played a Mario RPG, and you had to learn enemy "tells" to predict what they were going to do so that you could avoid their attacks. Every new world meant new enemies with new tells, so this would be initially confusing, but eventually triumph wasn't far off.

Metal Slug changes enemies/tells about every two minutes during gameplay. It does not expect you to learn all of them in the first playthrough, but will openly mock you for the death to that grenade, to that poison crab bubble, to that gigantic eye laser. If you keep playing, one by one the attacks will start to fail. The forces will start to fall, and eventually a war is happening on every side of the screen, and you still haven't gotten hit yet.
Posted 15 February, 2014. Last edited 15 February, 2014.
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No one has rated this review as helpful yet
5.7 hrs on record
Oops I scratched my head time to file for bankruptcy.
Posted 5 January, 2014.
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Showing 1-10 of 68 entries