50
Products
reviewed
235
Products
in account

Recent reviews by Flying Spectre

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Showing 1-10 of 50 entries
No one has rated this review as helpful yet
20.7 hrs on record
Although I prefer the first game over this, it is still a really good pick up.
Posted 18 February, 2025.
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No one has rated this review as helpful yet
1 person found this review funny
59.5 hrs on record
Good
Posted 26 October, 2024.
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No one has rated this review as helpful yet
28.7 hrs on record (13.6 hrs at review time)
This game is like nothing I've played before. It is hard to learn but very rewarding when you get used to it. Truly an unexpected and hidden gem. Definitely must play
Posted 24 October, 2024.
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1 person found this review helpful
24.3 hrs on record (8.1 hrs at review time)
Early Access Review
Good so far
Posted 3 October, 2024.
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No one has rated this review as helpful yet
39.5 hrs on record (36.7 hrs at review time)
Really good!
Posted 2 September, 2024.
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No one has rated this review as helpful yet
0.0 hrs on record
Great
Posted 21 June, 2024.
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No one has rated this review as helpful yet
3.7 hrs on record
Başarılı
Posted 28 May, 2024.
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1 person found this review helpful
15.7 hrs on record
The game is a hidden gem. It's been a while since I was this interested in a game's lore. Really good
Posted 17 May, 2024.
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No one has rated this review as helpful yet
23.1 hrs on record
I was expecting this game to be good, but damn.
Posted 2 May, 2024.
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No one has rated this review as helpful yet
5.4 hrs on record
I wanted this game to work so much but unfortunately this game feels like what if dead space and lords of the fallen (2014) made an unwanted child and tried to get an abortion and somehow the kid survived and became a pain in the ass. Other than the amazing world design, nothing works. Combat is sloppy, camera works terrible, the movement of the character is uncoordinated. Not to mention horrible hitboxes. The level designers put boxes/containers etc against enemies which fires projectiles but didnt bother making them block the projectiles itselves. Not to mention the level design is terrible also. It is so unnecessarily complex it is pretty hard to even navigate.

Bosses felt like they got moves but they just spam them without waiting. What makes a great boss fight is that the fight should be organic, not just memorizing every single attack pattern to wait for one single attack that makes the boss vulnerable. Overall, the game had potential but unfortunately fell because of horrible gameplay mechanics.
Posted 25 April, 2024. Last edited 25 April, 2024.
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Showing 1-10 of 50 entries