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Recent reviews by Flashwire

Showing 1-4 of 4 entries
1 person found this review helpful
533.9 hrs on record (360.8 hrs at review time)
Peak ♥♥♥♥♥♥♥ fiction
Posted 30 April, 2025.
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No one has rated this review as helpful yet
1,558.3 hrs on record (945.8 hrs at review time)
Early Access Review
After many many hours in this game and seeing it evolve overtime I can say this game is improving.
Pros:
- Game's graphics are a major plus and base character customization is solid. (Better with a Rebirth Ticket which costs $2 at the lowest)

- You can mix up your usage of karmas to fit your playstyle to a degree.

- The PvP balance from this most recent patch is the best spot its in ages.

- Not Pay2Win

Cons:
- Server stability is always an issue with games like these but it definitely needs more server improvements for players. In a game like this were you need your movements to be crisp down to the nearest millisecond only to be gimped by a server issue is quite frustrating.

- The essence of Stat distribution in the game needs to be removed. At the moment it only gives you the subpar feeling that you can actually change your base stats to suit your playstyle but in reality you are locked into only changing two stats as Strength and Wisdom play such a big part in your stats you HAVE to have them at 6 unless you are playing Sacred Guardian which does not use Strength. I would suggest to have everyone's base stats at a certain amount such as 6/6/6/6/4 or along those lines. Remove this false feeling of freedom.

- Get rid of Damage spread. Damage spread has plagued this game for quite some time. It does not do anything but turn every combo and ability into a RNG diceroll. For example, Witch's Frost Nova can do either 3k or 15k depending on if you highroll on DMG spread as the spread is 69 ~ 160. Streamlining every stat on a weapon to have a base value would be better to differentiate damage.

There are plenty of things I would go into further and point out. However, Now these are just some of the main things that plague this game from succeeding. I do want to see this game grow and prosper. Throughout my playtime, I have noticed the devs have gotten better at responding to community feedback and listing out proper patch notes and their reasons behind certain changes. As the game develops, I do hope when they start to fully advertise the game that it picks up as Kurtzpel has a dedicated community that has the same feelings towards this game's success as I do.
Posted 17 October, 2019. Last edited 12 January, 2020.
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2 people found this review helpful
142.3 hrs on record (24.5 hrs at review time)
After playing for a bit, this game is extremely rushed and unoptimized in terms of performance. It runs at 12 FPS on my PC which can easily run games at 60 FPS. I would request a refund if I were you if you bought this on impulse.
Posted 5 June, 2018.
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2 people found this review helpful
1
1,070.7 hrs on record (65.4 hrs at review time)
F U C K
Posted 18 October, 2017.
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Showing 1-4 of 4 entries