14
Products
reviewed
374
Products
in account

Recent reviews by Fillywonk

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Showing 1-10 of 14 entries
2 people found this review helpful
1.2 hrs on record
Early Access Review
I only played for an hour, but it seems like a pretty shallow game in terms of synergies, which for roguelikes like this I consider this to be a big deal.
Posted 12 October, 2025.
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1 person found this review helpful
1.0 hrs on record
I'm split (geddit?).

It is a visual feast, but that's about it.
The writing is heavy-handed, the interface for ~1/2 of the game is downright infuriating, and the 'good' Trust ending is complete naff. The Induced ending matched the rest of the games tone, but given that going by steam achievements it's not the one people end up doing — as it involves purposefully failing an easy minigame — that just feels like a pale consolation.

If the aesthetic looks compelling to you, I'd recommend it. Otherwise, there are troves of horror games in this price-range on itch that you'd be better off playing.
Posted 25 July, 2025. Last edited 25 July, 2025.
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1 person found this review helpful
3.1 hrs on record
Threadbare and boring. It's message is ham-fisted, and it's horror lacking.
Posted 4 June, 2025.
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3 people found this review helpful
72.7 hrs on record
Wide as a lake, deep as a puddle.

It's got a great atmosphere and some pretty impressive writing, but unfortunately the gameplay is only good for one run. And even that is pushing it, as by the end of my first successful run I was just grinding out the same 3-4 resources for the anticipated 3-4 cyclical events. And with decent notekeeping I now know exactly where I could get anything I wanted, and what they decayed in to, so any further runs are just a largely identical grind.
Posted 8 April, 2025.
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No one has rated this review as helpful yet
1,043.8 hrs on record
I never gave this game a review, and that's a shame. It is my moral imperative to ensure as many people buy, or at least play, Spelunky 2 as possible. It is a masterclass in vibes, the soundtrack and art are perfect for the kind of whimsical yet perilous journeys Ana and company go on.
The only gripe I have against it is the unfortunate lack of split-screen in local co-op, outside of that it's one of the best, most tightly-crafted games I've ever played.
Posted 29 March, 2025.
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2 people found this review helpful
422.8 hrs on record
The relatively small stages, mixed with the very chaotic gameplay, lead this to be one of the best co-op experiences on PC.
Posted 2 December, 2024.
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No one has rated this review as helpful yet
441.4 hrs on record (251.6 hrs at review time)
it's peak.

it made me laugh, and it made me cry ( that orange couch in the mias program, man)
I'd imagine collection of 50 games is too nebulous and potentially all-encompassing in most peoples minds. As it was for me, before I got my hands on it. So for illustrative purposes I'll run through three of my favourites, if I named and explained anymore I'd have carpal tunnel by the time I was out.

Velgress is an inverted Downwell, ostensibly. And since Ojimo Fumoto (Downwell's designer) is on the UFO 50 team, I assume it's his work. Regardless it's brimming with the same amazing moment-to-moment gameplay as the rest of Ojiro's stuff, with it being better than Downwell in my personal opinion, although not reaching the heights of his mobile game, Poinpy (although that might just be my favourite game of all time, so not really a fair bar.)

Avianos is a small and incredibly fun 4X strategy game for 1 or 2 players. The fact that it scratches the same itch as say, Civilization, in a better way and with *more* limitations than Civ for the SNES had (the fictional LX-1 console having more colour variation but the same resolution as the NES) is truely a credit to the work the designers did . Like all the games in this collection, it's brimming with style on top of that.

Porgy is an adventure shmup, a really charming and perfectly balanced game built around a single gameplay loop of searching for upgrades, returning to base to install them, which then allow you to travel deeper into the sea, to survive for longer, and to battle bosses with less of a skill floor so that you can gain more upgrades. the dark souls of the collection . I couldn't put it down until I 100% completed it.

It has been a while since a game has enraptured me as much as this one has, it revitalised my love for every minutia of this medium. If you want to know just how far games can go both as entertainment and art, you owe it to yourself to play this game. Ten outta ten
Posted 28 September, 2024. Last edited 29 November, 2024.
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No one has rated this review as helpful yet
17.9 hrs on record
Early Access Review
A really satisfying open-world puzzle game. Was engrossed for my entire playthrough of the main campaign, can't wait for what the devs add next.
Posted 22 September, 2024.
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36 people found this review helpful
5 people found this review funny
5
5
12
6.6 hrs on record
It's a mechanically decent social deduction game that is in dire need of moderation tools. Public lobbies are filled with the most vile dregs of society. If you're a woman expect it to be 50x worse.
Salt on the wound is that there's no way to stop it as a lobby host or member as there are various venues of communication (sticky-notes, e-mails sent from computers other than your own, pre-spawn voice chat) that don't tell you who's doing it.
Say what you want about Among Us, it never had a problem with omnipresent r*** threats and slur-throwing.
Posted 22 September, 2024. Last edited 22 September, 2024.
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No one has rated this review as helpful yet
11.9 hrs on record
Heavy Bullets is an extremely fun arcadey rogue-like that is brought down by a singular issue of horrible performance. The game is a reflex-based shooter that undergoes constant stuttering the more enemies are on-screen. It gets progressively worse as you get further into the game, to the point where it seems impossible to beat the final boss without having the deck stacked enough in your favour to overcome the limitations of seconds-long lagspikes while trying to precisely aim at relatively small targets.
Posted 12 July, 2024. Last edited 22 September, 2024.
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Showing 1-10 of 14 entries