Comments
26 Feb, 2016 @ 5:00pm 
Will the game be put on other platorms/exporters? Examples include Mac, Steam Link, and possibly something like a Xbox or Playstation?
26 Feb, 2016 @ 4:41pm 
Right now the game isn't quite as open for modification as we'd like. The graphics and sound can be changed, but the next step is for the gameplay to be a bit more moddable as well.

Whether or not we reach that step depends on how many people want it really. Same as the French language translation.
26 Feb, 2016 @ 3:54pm 
Do you plan on coming out with free content updates, DLC, creating a steam workshop so the community can contribute or not doing anything involving new content entirely?
26 Feb, 2016 @ 1:05am 
It'll be a normal buy-it-play-it game. We did consider doing microtransactions and making it 10c a go, but thought better of it.

No decisions have been made on an exact price yet, but I think we can rule out the $59.99 price point!
25 Feb, 2016 @ 2:54pm 
Will it be Free to Play?, Free or will it cost money? If tis free to play will there be DLC or if it does cost money, how much?
24 Feb, 2016 @ 3:04am 
Any major changes to the visuals at this late stage are unlikely - it'd be a lot of work that'd take away from working on the next game.

We won't be using Desura any time soon - the whole bankruptcy thing they've got going on is a bit off-putting. Once they've settled down, maybe!
21 Feb, 2016 @ 2:22pm 
If Crazy Otto does not make it onto steam will you put it on Desura?
15 Feb, 2016 @ 12:54pm 
Is it possible you could change some of the visuals to make it a little bit more appealing to audiences. Like maybe reaplacing the circles with squares, or maybe eggs. Or maybe even a cooked chicken for the powerup!
15 Feb, 2016 @ 12:23pm 
It's our own, custom-written for this game (and the next couple as well!).
15 Feb, 2016 @ 10:17am 
What engine are you using to make this game?