3
Products
reviewed
127
Products
in account

Recent reviews by PSF

Showing 1-3 of 3 entries
No one has rated this review as helpful yet
58.8 hrs on record
Short answer: 8/10 - Game was played at "Classic" difficulty first, "Insanity" 2nd and "Modern" 3rd.

Spoilers are gonna be including! One right of the bat for people with Phobia - There is a huge spider boss fight

Long answer:
This game does more good things than bad things. I'm gonna divide the review into 3 sections, Pro, Neutral and Cons. Even though this is RE, I care more about gameplay than story. In very rare cases an exceptional story can bring up the rating.

Pros:
- Weapons feel nice
- Crafting system is good even though questionable for Grace (it is a game after all)
- FPV for Grace works well
- Grace horror section is a 11/10
- Grace having limited inventory; Leon has big inventory
- Zombie variety
- Good addition of the Hatchet for Leon and it being repairable
- Exceptional Level Design for the Care Center
- Exceptional Acting for almost every character in the game (Grace, Leon, Gideon, Zeno)
- Very brutal death scenes
- Insanity difficulty is a really good challenge (trial and error)
- The plot of the game started really good (with a few exceptions in the beginning) but falls short on it's face after being in Raccoon city and in Ark (Yes. this is listed as good because it is a Resident Evil story after all, what the F did you expect?)

Neutral:
- Level Design for Raccoon City is good (From the outskirts to the bike chase to RPD to after RPD)
- Sherry Acting is weird at times and dunno why the secrecy about her character in the beginning

Cons:
- By far the biggest disappointment in this game is how the game handles NewGamePlus. It is sad that every new playthrough already has your NewGamePlus items and guns in the savefile but with Leon, you still have to buy everything. This is Resident Evil, you can't just take out NG+ after 300 RE games, what were you guys thinking?
- A turtle is faster than Grace and Leon, movement speed is something that should be realistic in this type of game, it's not believable
- Playing the game with KBM on 3rd person feels very sluggish compared to 2R and 4R. I get it that Leon is old and sick but my statement goes for both characters. This is a game, so minus point for 3PP
- Game becomes a drag after the first big Grace section Care Center section
- There is not really any point of Leon being so far away from RPD in the beginning section of Raccoon city. Should have combined 2R and 3R level design and this entire section should've been around the RPD and inside the RPD

Overall, on a bad day, this game is even a 7.5/10 for me.

For reference, a 10/10 game for me is something like RDR2, MGS2, ER, RE2R, RE8 bla bla bla
9/10 games -> RE4R, RE7, GTA5 bla bla bla
Reviewer's PC Specs:
Windows 11
AMD Ryzen 7 9800X3D 8-Core Processor - RAM: 64 GB
NVIDIA GeForce RTX 4090 - VRAM: 22 GB
Posted 27 February. Last edited 12 April.
Was this review helpful? Yes No Funny Award
107 people found this review helpful
15 people found this review funny
25
3
34
79.2 hrs on record (27.4 hrs at review time)
Do not recommend this game for the following reasons:

This game is a fake remake. The original code from MGS3 (2004 version) and the HD Collection is running under the hood, wrapped with UE5's renderer. Yes, they tweaked settings here and there, but it doesn't change the fact that most of the original code is still in use. This so-called remake isn't worth 79.99€. The game is still limited to only 32 save slots (like the original game from 2004), minus one for the autosave. The loading times are outdated. This should have been an actual remake with reworked and larger areas, no loading times, only animations from TPP or new ones, and AI written from scratch to behave differently with new mechanics. At the end of the day, Konami isn't a risk-taker, and I understand that. However, this isn't a faithful "remake" either, as it features numerous changes to the original code. The Legacy Mode isn't even functioning like the HD Collection or the original game. It's clear that Konami didn't allocate a sufficient budget or manpower to make this game good. My only hope is that they continue to update it and address many of the issues.

Questionable changes:

- Very slow movement
- Mixed animations from the original 2004 game and MGSV TPP
- Questionable bullet drop for the MK22
- Grenades do not remove The Pain's bee armor for whatever reason (it takes three)
- Why does The Fear (of all the bosses) have invincibility frames?
- The bike chase with the Cold War Camo is completely flawed since Snake's third-person
position isn't the same as in first-person.
- The biggest change: Why are you unlocking almost everything in New Game after finishing
one playthrough? There is a New Game+ for a reason; stop putting everything in my new
game save files.
- Why are the save requirements for Foxhound gone? It used to require a maximum of 25
saves to achieve it.
- Why is there autosave for every single area? It makes the game far too easy.

Regarding the FPS locked at 60 fps:
This game runs at a locked 60 fps because many game mechanics are tied to the frame time (for those who don't understand, that's tied to the FPS). Therefore, the game still has the same issues that the HD Collection had when Bluepoint ported it to PS3. Guards wake up faster because the game runs faster. Some bosses' AI is quicker due to the 60 fps. The Lazorevo South Hoverboard Guards still move too fast and end up above you, leaving you unable to do anything about it. On PS2, with a locked 30 fps, this never happened.

What kind of PC port is this? There are three graphical options and nothing else. How about dividing the categories like the rest of the industry? (Well, maybe don’t look at Square Enix because they can’t either.) People have also discovered that the upscalers work incorrectly. If you are using DLSS Quality, which is usually 67%, it is 75% in this game (which is Ultra Quality). Therefore, "balanced" is actually 67%, etc. You could have at least added frame generation since it's in the files. Additionally, much of the hardware ray tracing is disabled. Why? Are you afraid of reviews that will tell gamers the performance is poor with it? At least give the option to enable it. For a game with very few areas, the performance is not stable (9800X3D, 64GB 6000, 4090).

There are many things to improve, but I can't list everything as there is too much. Here are some suggestions:

- Add all graphical settings into the game and divide the three settings you currently have
(UE5 has many more graphical settings than just three).
- Untie every mechanic from frame time/FPS and unlock the FPS so we can enjoy higher
frame rates.
- Remove all the unlocked items that you receive after finishing your first playthrough for new
game playthroughs. Those should only exist in New Game+.
- If you want to maintain Legacy Mode and keep it faithful, revert every change you made (it's
absurd that I even have to mention this).
- Drop the price because this isn't a remake just because you made changes to the original
code (a remake is built from the ground up with zero resources, only reference material).

Tons of things not mentioned.
Reviewer's PC Specs:
Windows 11
AMD Ryzen 7 9800X3D 8-Core Processor - RAM: 64 GB
NVIDIA GeForce RTX 4090 - VRAM: 22 GB
Posted 7 September, 2025. Last edited 7 September, 2025.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
81.4 hrs on record (75.2 hrs at review time)
All time CLASSIC. A must play for any Resident Evil and/or survival horror enjoy'er.

The game is not perfect in terms of how the scenarios play out but it is still a masterpiece.
Reviewer's PC Specs:
Windows 11
AMD Ryzen 7 9800X3D 8-Core Processor - RAM: 64 GB
NVIDIA GeForce RTX 4090 - VRAM: 22 GB
Posted 16 March, 2025. Last edited 16 March, 2025.
Was this review helpful? Yes No Funny Award
Showing 1-3 of 3 entries