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Recent reviews by Wildman

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13 people found this review helpful
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186.5 hrs on record
Ok I really tried to give this game some good honest playtime before I made my updated and final review. Played it for almost 200 hours, and while I enjoyed the single combat and the Campaign games, the Battle for the Atlantic campaign is where this game really showed its ugly side.

I can totally understand all the negative reviews here now. I played as the Allies, and quickly discovered that buying capital ships is a bad idea. I fared much better against the Axis AI when I bought 30 destroyers. That is still not enough to cover all the sea zones that the Axis will attack, and you will lose massive amounts of shipping just about every turn. Just about any time one of your capital ships happens to be in a zone with at least 1 U-Boat, the AI on almost EVERY occasion will: 1) pop at least one (if not 3) U-Boats up within 2000m of your battleship/carrier; 2) fire a salvo of 4 torpedoes (always) so that no matter how you move, at least 1 will hit. 3) That's all it will take to take out your big ships - every time. I've had destroyers take 3 torpedo hits and keep going, but somehow those BB's, BC's CA's and CV's will explode like the HMS Hood with one torpedo. Every time. I know WW2 naval history and sure, the British ships did have some weaknesses compared to their more modern German counterparts, but c'mon!! Make it a little more random please!!

What I'd like to know is did this game go through any play testing at all? And are the developers even alive or was this game created by robot programmers? Because their tech support is non-existent, the game hasn't been updated since it came out a decade ago (I don't know of any other game that is still on its 1.02 version), Yet. here the company (Killerfish) is out trying to rob us again with "War on the Sea". Although it looked tempting, there are some aspects of Atlantic Fleet I really like, you should fix the malfunctioning game you already dumped on the consumers before you try to fleece us for the "sequel". Which incidentally didn't even go by the name it was originally given (Pacific Fleet) - so that should be a stark warning, if the company that made the original Atlantic Fleet is so ashamed of their product that they ditched the idea of using a similar name to make it seem "totally different". Fix the old one first. Show me that you have competent programmers. Hell, let me take a look at the code in the game and maybe I can help? Or maybe try some Beta testers next time??
Posted 1 October, 2024. Last edited 30 October, 2024.
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